Player Matchup

Discordia
Discordia
 
Discordia
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BinSami
Guan Yu
Level 123
God Stats
2W - 0L
1,703 SR
Queue Stats
23W - 16L
1,650 Elo+
Party 1
Hun Batz
Hun Batz
Slipcast96
Hun Batz
Level 124
God Stats
1W - 0L
1,191 SR
Queue Stats
19W - 13L
1,609 Elo+
Party 1
Team Averages
Level 113
1,465 SR
1,586 Elo+

VS

Team Averages
Level 114
1,384 SR
1,394 Elo+
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Eddyre
Neith
Level 97
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 4L
1,187 Elo+
Party 2
Sun Wukong
Sun Wukong
TheHollowWorld
Sun Wukong
Level 137
God Stats
0W - 1L
1,380 SR
Queue Stats
113W - 115L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 3 / 16
9,480
677
11,654
9,013
3,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
BinSami
Guan Yu
17
10 / 1 / 8
12,200
871
16,217
19,729
30,121
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Slipcast96
Hun Batz
17
8 / 3 / 9
10,849
775
14,751
13,708
7,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 7 / 5
8,764
626
4,679
14,907
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Eddyre
Neith
12
3 / 8 / 1
8,819
630
8,541
14,212
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheHollowWorld
Sun Wukong
15
3 / 4 / 3
9,786
699
14,079
19,293
14,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
18
Kills
7
7
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
3
16
2.67
L
Chang'e
 
Chang'e
1
7
5
0.5
W
Guan Yu
BinSami
Guan Yu
10
1
8
14
L
Neith
Eddyre
Neith
3
8
1
0.44
W
Hun Batz
Slipcast96
Hun Batz
8
3
9
4.17
L
Sun Wukong
TheHollowWorld
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,622
Damage
27,299
42,450
Taken
48,412
41,024
Mitigated
22,383
13,469
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,654
667
0
500
9,013
3,718
118
1,165
7,848
37,730
0
L
Chang'e
 
Chang'e
4,679
285
1,789
2,918
14,907
3,667
162
3,354
11,553
13,112
0
W
Guan Yu
BinSami
Guan Yu
16,217
2,947
3,016
9,618
19,729
30,121
930
2,579
17,150
0
46,048
L
Neith
Eddyre
Neith
8,541
3,563
0
453
14,212
4,486
90
3,431
10,781
0
25,010
W
Hun Batz
Slipcast96
Hun Batz
14,751
3,596
0
335
13,708
7,185
1,299
1,459
12,249
0
40,333
L
Sun Wukong
TheHollowWorld
Sun Wukong
14,079
2,581
0
3,579
19,293
14,230
0
5,284
14,009
0
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
27,369
167
Minions Killed
129
9
Camps Cleared
4
839,468
Distance Traveled
702,329
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,480
677
41
3
5
262,075
2
L
Chang'e
8,764
626
19
1
0
226,891
0
W
Guan Yu
12,200
871
67
5
1
293,819
3
L
Neith
8,819
630
35
3
0
204,617
0
W
Hun Batz
10,849
775
59
4
3
283,574
2
L
Sun Wukong
9,786
699
75
5
4
270,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role