Player Matchup

Neith
Neith
GanGsteraq
Neith
Level 27
God Stats
8W - 3L
1,514 SR
Queue Stats
41W - 51L
1,380 Elo+
Party 1
Ganesha
Ganesha
Iamkenshin
Ganesha
Level 28
God Stats
5W - 1L
1,687 SR
Queue Stats
297W - 310L
1,451 Elo+
Party 1
Chang'e
Chang'e
Nawmasi
Chang'e
Level 59
God Stats
8W - 8L
1,795 SR
Queue Stats
453W - 497L
1,459 Elo+
Party 1
Zeus
Zeus
iHush
Zeus
Level 47
God Stats
20W - 21L
1,326 SR
Queue Stats
336W - 329L
1,424 Elo+
Party 1
Fenrir
Fenrir
komikodaka
Fenrir
Level 49
God Stats
2W - 1L
1,732 SR
Queue Stats
148W - 190L
1,455 Elo+
Solo
Team Averages
Level 42
1,611 SR
1,434 Elo+

VS

Team Averages
Level 53
1,470 SR
1,358 Elo+
Gilgamesh
Gilgamesh
DonTiltproof
Gilgamesh
Level 29
God Stats
0W - 3L
1,167 SR
Queue Stats
4W - 11L
1,180 Elo+
Party 3
Loki
Loki
EpicStyleTroller
Loki
Level 68
God Stats
1W - 1L
1,775 SR
Queue Stats
208W - 236L
1,465 Elo+
Party 2
Medusa
Medusa
Freyjahun
Medusa
Level 34
God Stats
18W - 17L
1,354 SR
Queue Stats
183W - 212L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Kel19
Yu Huang
Level 89
God Stats
2W - 2L
1,563 SR
Queue Stats
25W - 35L
1,354 Elo+
Party 3
Ymir
Ymir
TrollGaming3724
Ymir
Level 47
God Stats
23W - 22L
1,491 SR
Queue Stats
105W - 134L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 2 / 4
9,072
504
9,903
10,670
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Iamkenshin
Ganesha
14
0 / 1 / 12
9,118
507
8,609
17,142
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Nawmasi
Chang'e
16
6 / 1 / 9
10,228
568
13,437
13,828
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zeus
iHush
Zeus
17
9 / 1 / 7
10,935
608
20,293
13,176
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
komikodaka
Fenrir
16
10 / 2 / 2
10,683
594
8,244
16,757
8,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonTiltproof
Gilgamesh
14
2 / 5 / 2
8,691
483
9,785
16,210
11,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 9 / 2
7,598
422
8,695
17,903
6,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Freyjahun
Medusa
12
2 / 4 / 2
7,649
425
12,525
13,108
4,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Kel19
Yu Huang
12
0 / 4 / 2
7,550
419
4,398
12,909
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 6 / 2
8,280
460
6,721
17,260
8,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
7
7
Deaths
28
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DonTiltproof
Gilgamesh
2
5
2
0.6
L
1
9
2
0.22
L
Medusa
Freyjahun
Medusa
2
4
2
0.75
W
Neith
3
2
4
2.5
W
Ganesha
Iamkenshin
Ganesha
0
1
12
6
L
Yu Huang
Kel19
Yu Huang
0
4
2
0.25
W
Chang'e
Nawmasi
Chang'e
6
1
9
10.5
L
2
6
2
0.5
W
Zeus
iHush
Zeus
9
1
7
12.5
W
Fenrir
komikodaka
Fenrir
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,486
Damage
42,124
71,573
Taken
77,390
37,578
Mitigated
36,490
27,207
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DonTiltproof
Gilgamesh
9,785
2,569
0
634
16,210
11,681
150
9,995
6,215
0
51,835
L
8,695
3,772
0
3,964
17,903
6,576
0
8,101
9,802
0
55,071
L
Medusa
Freyjahun
Medusa
12,525
7,791
0
3,963
13,108
4,668
756
7,169
5,939
0
54,315
W
Neith
9,903
4,178
527
4,113
10,670
3,864
3,589
1,648
9,022
0
66,121
W
Ganesha
Iamkenshin
Ganesha
8,609
568
596
4,343
17,142
13,728
0
3,351
13,791
31,202
2,568
L
Yu Huang
Kel19
Yu Huang
4,398
649
0
909
12,909
5,545
440
9,100
3,809
46,192
0
W
Chang'e
Nawmasi
Chang'e
13,437
710
2,079
6,135
13,828
5,497
1,437
844
12,984
58,243
0
L
6,721
1,388
0
519
17,260
8,020
318
7,761
9,499
48,607
2,108
W
Zeus
iHush
Zeus
20,293
5,310
125
2,741
13,176
5,960
916
3,533
9,643
86,866
0
W
Fenrir
komikodaka
Fenrir
8,244
2,011
0
6,548
16,757
8,529
255
1,904
14,853
0
75,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
39,768
485
Minions Killed
398
0
Camps Cleared
0
1,698,879
Distance Traveled
1,535,018
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,691
483
76
4
0
316,253
0
L
Loki
7,598
422
93
5
0
336,733
0
L
Medusa
7,649
425
78
4
0
308,284
5
W
Neith
9,072
504
133
7
0
316,659
3
W
Ganesha
9,118
507
13
1
0
353,311
1
L
Yu Huang
7,550
419
69
4
0
278,506
6
W
Chang'e
10,228
568
83
5
0
336,459
3
L
Ymir
8,280
460
82
5
0
295,242
1
W
Zeus
10,935
608
144
8
0
323,538
5
W
Fenrir
10,683
594
112
6
0
368,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role