Player Matchup

Jormungandr
Jormungandr
KittyShrapnel
Jormungandr
Level 144
God Stats
8W - 8L
1,557 SR
Queue Stats
341W - 415L
1,448 Elo+
Solo
Ah Puch
Ah Puch
ODanielson
Ah Puch
Level 156
God Stats
0W - 4L
1,284 SR
Queue Stats
483W - 313L
1,689 Elo+
Solo
Cupid
Cupid
ThatOneTurd
Cupid
Level 126
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 2L
1,785 Elo+
Solo
Team Averages
Level 142
1,512 SR
1,641 Elo+

VS

Team Averages
Level 145
1,610 SR
1,632 Elo+
Heimdallr
Heimdallr
Doif
Heimdallr
Level 149
God Stats
3W - 0L
1,487 SR
Queue Stats
63W - 36L
1,749 Elo+
Party 1
Sun Wukong
Sun Wukong
Fiiresail
Sun Wukong
Level 149
God Stats
3W - 0L
1,829 SR
Queue Stats
144W - 88L
1,668 Elo+
Party 1
Agni
Agni
theKilroyXavia
Agni
Level 136
God Stats
2W - 4L
1,514 SR
Queue Stats
367W - 421L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KittyShrapnel
Jormungandr
10
0 / 6 / 3
6,683
608
4,522
12,328
8,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
ODanielson
Ah Puch
11
0 / 1 / 2
6,821
620
6,800
4,376
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 0
7,509
683
5,600
6,760
2,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doif
Heimdallr
14
6 / 0 / 2
8,340
758
7,754
5,198
2,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Fiiresail
Sun Wukong
11
2 / 2 / 4
7,303
664
7,303
11,607
8,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 1 / 7
7,418
674
6,413
6,167
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Doif
Heimdallr
6
0
2
7
W
Sun Wukong
Fiiresail
Sun Wukong
2
2
4
2
L
Jormungandr
KittyShrapnel
Jormungandr
0
6
3
0.25
L
Ah Puch
ODanielson
Ah Puch
0
1
2
1
L
3
1
0
3
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
21,470
23,464
Taken
22,972
13,274
Mitigated
13,495
4,804
Healing
4,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Doif
Heimdallr
7,754
4,450
0
1,745
5,198
2,339
301
2,645
2,335
0
32,554
W
Sun Wukong
Fiiresail
Sun Wukong
7,303
602
0
1,214
11,607
8,877
0
4,647
6,579
0
16,603
L
Jormungandr
KittyShrapnel
Jormungandr
4,522
143
0
0
12,328
8,626
0
3,611
8,717
18,588
0
L
Ah Puch
ODanielson
Ah Puch
6,800
274
0
1,385
4,376
1,933
0
969
3,407
18,864
0
L
5,600
2,610
964
2,455
6,760
2,715
0
2,116
4,644
0
23,375
W
6,413
174
0
1,668
6,167
2,279
0
3,438
2,443
27,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
23,061
114
Minions Killed
188
4
Camps Cleared
6
614,047
Distance Traveled
626,679
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,340
758
87
8
2
189,020
2
W
Sun Wukong
7,303
664
27
2
2
226,297
5
L
Jormungandr
6,683
608
28
3
0
178,117
4
L
Ah Puch
6,821
620
37
3
4
219,077
4
L
Cupid
7,509
683
49
4
0
216,853
0
W
Agni
7,418
674
74
7
2
211,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role