Player Matchup

Cthulhu
Cthulhu
Astroglyph
Cthulhu
Level 32
God Stats
2W - 1L
1,451 SR
Queue Stats
61W - 66L
1,261 Elo+
Solo
Apollo
Apollo
F34R-_-AtoMix
Apollo
Level 64
God Stats
12W - 13L
1,387 SR
Queue Stats
127W - 132L
1,324 Elo+
Solo
Achilles
Achilles
ToxiikDps
Achilles
Level 37
God Stats
10W - 13L
1,407 SR
Queue Stats
229W - 212L
1,396 Elo+
Solo
Yu Huang
Yu Huang
Zfeus93
Yu Huang
Level 86
God Stats
6W - 11L
1,449 SR
Queue Stats
104W - 137L
1,269 Elo+
Solo
Medusa
Medusa
chupapa1323
Medusa
Level 95
God Stats
2W - 3L
1,269 SR
Queue Stats
69W - 71L
1,303 Elo+
Solo
Team Averages
Level 63
1,393 SR
1,311 Elo+

VS

Team Averages
Level 80
1,399 SR
1,335 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BossBeefy
Jormungandr
Level 38
God Stats
2W - 4L
1,337 SR
Queue Stats
216W - 256L
1,431 Elo+
Solo
Thor
Thor
Holy_Gawd_Broly
Thor
Level 31
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 10L
940 Elo+
Solo
Danzaburou
Danzaburou
Jamesjustice
Danzaburou
Level 127
God Stats
15W - 20L
1,315 SR
Queue Stats
398W - 414L
1,331 Elo+
Solo
Mercury
Mercury
Woah Kemosabe
Mercury
Level 45
God Stats
3W - 1L
1,705 SR
Queue Stats
95W - 118L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astroglyph
Cthulhu
9
2 / 1 / 1
5,413
541
3,175
6,349
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 1 / 3
5,654
565
4,786
5,076
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ToxiikDps
Achilles
10
1 / 1 / 1
6,137
614
3,005
6,303
3,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Zfeus93
Yu Huang
11
8 / 0 / 3
6,930
693
5,329
2,134
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
8
2 / 1 / 0
5,135
514
5,294
4,264
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 1 / 0
4,421
442
1,556
3,286
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
BossBeefy
Jormungandr
8
0 / 1 / 0
4,952
495
2,429
7,505
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 11 / 0
3,602
360
1,469
11,039
3,173
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Jamesjustice
Danzaburou
7
2 / 3 / 0
4,716
472
3,157
5,528
1,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
9
1 / 1 / 0
5,324
532
2,796
7,876
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
16
Kills
3
4
Deaths
17
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Cthulhu
Astroglyph
Cthulhu
2
1
1
2.5
L
Jormungandr
BossBeefy
Jormungandr
0
1
0
0
W
3
1
3
4.5
L
0
11
0
0
L
Danzaburou
Jamesjustice
Danzaburou
2
3
0
0.67
W
Achilles
ToxiikDps
Achilles
1
1
1
1.5
L
Mercury
1
1
0
1
W
Yu Huang
Zfeus93
Yu Huang
8
0
3
9.5
W
Medusa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,589
Damage
11,407
24,126
Taken
35,234
9,985
Mitigated
13,882
4,400
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,556
0
0
1,006
3,286
1,576
0
1,127
2,115
22,991
0
W
Cthulhu
Astroglyph
Cthulhu
3,175
422
0
250
6,349
2,916
0
1,572
4,777
26,158
0
L
Jormungandr
BossBeefy
Jormungandr
2,429
603
177
2,103
7,505
4,100
0
1,524
5,771
21,340
0
W
4,786
3,514
0
370
5,076
1,483
986
411
4,305
0
27,178
L
1,469
725
0
0
11,039
3,173
0
4,292
6,747
0
4,703
L
Danzaburou
Jamesjustice
Danzaburou
3,157
1,229
0
1,650
5,528
1,514
0
1,029
4,331
0
20,249
W
Achilles
ToxiikDps
Achilles
3,005
1,132
0
1,251
6,303
3,441
234
335
5,968
0
36,172
L
Mercury
2,796
833
0
1,644
7,876
3,519
0
110
7,766
0
36,827
W
Yu Huang
Zfeus93
Yu Huang
5,329
2,145
0
864
2,134
733
556
563
1,571
40,050
0
W
Medusa
5,294
2,185
84
1,581
4,264
1,412
0
1,104
3,160
0
22,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
23,015
278
Minions Killed
177
0
Camps Cleared
0
1,010,282
Distance Traveled
886,032
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,421
442
40
4
0
138,313
4
W
Cthulhu
5,413
541
56
6
0
210,476
0
L
Jormungandr
4,952
495
34
3
0
180,545
0
W
Apollo
5,654
565
31
3
0
206,452
1
L
Thor
3,602
360
4
0
0
158,092
0
L
Danzaburou
4,716
472
34
3
0
186,599
0
W
Achilles
6,137
614
80
8
0
227,591
1
L
Mercury
5,324
532
65
7
0
222,483
3
W
Yu Huang
6,930
693
79
8
0
181,911
0
W
Medusa
5,135
514
32
3
0
183,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role