Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FreshTilDeath96
Medusa
Level 126
God Stats
7W - 11L
1,353 SR
Queue Stats
479W - 554L
1,373 Elo+
Solo
Heimdallr
Heimdallr
II-LOST_SOUL-ll
Heimdallr
Level 105
God Stats
3W - 1L
1,687 SR
Queue Stats
162W - 172L
1,330 Elo+
Solo
Guan Yu
Guan Yu
xHurder
Guan Yu
Level 68
God Stats
2W - 1L
1,376 SR
Queue Stats
190W - 195L
1,536 Elo+
Solo
Team Averages
Level 120
1,483 SR
1,448 Elo+

VS

Team Averages
Level 107
1,444 SR
1,414 Elo+
King Arthur
King Arthur
Rastafiyah
King Arthur
Level 119
God Stats
7W - 6L
1,492 SR
Queue Stats
182W - 170L
1,433 Elo+
Solo
Chang'e
Chang'e
Rastounette
Chang'e
Level 147
God Stats
4W - 4L
1,261 SR
Queue Stats
479W - 508L
1,453 Elo+
Solo
Thoth
Thoth
STRANGE CHAINS
Thoth
Level 104
God Stats
0W - 5L
1,112 SR
Queue Stats
262W - 315L
1,307 Elo+
Party 1
Fafnir
Fafnir
UninstallMF
Fafnir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 115L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Xena903
Ao Kuang
Level 103
God Stats
4W - 4L
1,854 SR
Queue Stats
312W - 342L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 4 / 17
14,498
725
19,045
23,758
13,655
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
 
Discordia
19
2 / 4 / 24
12,505
625
34,568
16,704
8,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 9 / 12
13,186
659
19,635
21,364
10,870
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
II-LOST_SOUL-ll
Heimdallr
20
13 / 2 / 18
15,133
757
38,125
18,186
10,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
xHurder
Guan Yu
20
3 / 4 / 23
13,047
652
15,229
27,265
39,259
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rastafiyah
King Arthur
20
5 / 7 / 15
12,798
640
22,748
33,202
32,045
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Rastounette
Chang'e
20
2 / 7 / 12
11,983
599
15,896
29,302
24,341
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 11
13,229
661
20,839
19,954
8,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
20
5 / 6 / 17
13,495
675
16,352
33,941
46,573
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Xena903
Ao Kuang
19
6 / 8 / 7
13,255
663
11,107
29,344
17,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
84
32
Kills
22
23
Deaths
33
94
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
17
3.63
W
Discordia
 
Discordia
2
4
24
3.5
W
8
9
12
1.56
W
Heimdallr
II-LOST_SOUL-ll
Heimdallr
13
2
18
11
L
King Arthur
Rastafiyah
King Arthur
5
7
15
1.79
L
Chang'e
Rastounette
Chang'e
2
7
12
1.14
L
4
5
11
1.9
L
Fafnir
5
6
17
2.25
L
Ao Kuang
Xena903
Ao Kuang
6
8
7
1.19
W
Guan Yu
xHurder
Guan Yu
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,602
Damage
86,942
107,277
Taken
145,743
83,145
Mitigated
129,049
46,266
Healing
60,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,045
11,357
1,877
3,026
23,758
13,655
3,391
15,879
7,879
0
58,396
W
Discordia
 
Discordia
34,568
2,967
5,699
4,207
16,704
8,536
909
9,222
7,482
61,242
0
W
19,635
10,306
3,004
2,227
21,364
10,870
1,809
11,303
10,061
0
30,497
W
Heimdallr
II-LOST_SOUL-ll
Heimdallr
38,125
14,562
1,397
5,667
18,186
10,825
1,528
11,140
7,046
39
60,753
L
King Arthur
Rastafiyah
King Arthur
22,748
4,129
1,733
5,415
33,202
32,045
292
6,173
27,029
0
35,119
L
Chang'e
Rastounette
Chang'e
15,896
816
16,048
8,939
29,302
24,341
736
7,838
21,464
45,978
0
L
20,839
1,483
3,070
3,021
19,954
8,835
2,734
7,923
12,031
48,891
0
L
Fafnir
16,352
8,612
1,833
7,182
33,941
46,573
761
7,676
26,265
26,935
0
L
Ao Kuang
Xena903
Ao Kuang
11,107
3,619
5,789
7,671
29,344
17,255
3,754
4,997
24,346
18,492
0
W
Guan Yu
xHurder
Guan Yu
15,229
1,734
9,948
9,214
27,265
39,259
22
16,650
10,615
0
30,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,369
Gold Earned
64,760
215
Minions Killed
170
0
Camps Cleared
0
1,625,941
Distance Traveled
1,744,050
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,498
725
75
4
0
306,888
0
W
Discordia
12,505
625
44
2
0
353,410
3
W
Medusa
13,186
659
22
1
0
276,353
0
W
Heimdallr
15,133
757
53
3
0
293,744
0
L
King Arthur
12,798
640
14
1
0
389,549
2
L
Chang'e
11,983
599
51
3
0
410,974
0
L
Thoth
13,229
661
67
3
0
272,115
0
L
Fafnir
13,495
675
24
1
0
351,833
0
L
Ao Kuang
13,255
663
14
1
0
319,579
0
W
Guan Yu
13,047
652
21
1
0
395,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role