Player Matchup

Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Cyken84
Kuzenbo
Level 153
God Stats
84W - 96L
1,345 SR
Queue Stats
555W - 659L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
MarcoRF
Yu Huang
Level 75
God Stats
7W - 10L
1,381 SR
Queue Stats
163W - 176L
1,373 Elo+
Solo
Thanatos
Thanatos
ScheißSmite
Thanatos
Level 60
God Stats
10W - 13L
1,362 SR
Queue Stats
47W - 65L
1,310 Elo+
Party 1
Artemis
Artemis
traxxta
Artemis
Level 160
God Stats
61W - 47L
1,536 SR
Queue Stats
382W - 406L
1,407 Elo+
Solo
Team Averages
Level 114
1,425 SR
1,401 Elo+

VS

Team Averages
Level 67
1,559 SR
1,425 Elo+
Yemoja
Yemoja
Heltyman
Yemoja
Level 65
God Stats
83W - 70L
1,567 SR
Queue Stats
96W - 95L
1,492 Elo+
Solo
Sol
Sol
JustUZZY
Sol
Level 76
God Stats
0W - 4L
1,464 SR
Queue Stats
246W - 291L
1,388 Elo+
Solo
Medusa
Medusa
Senilnicovek
Medusa
Level 66
God Stats
2W - 3L
1,562 SR
Queue Stats
197W - 212L
1,462 Elo+
Solo
Hun Batz
Hun Batz
durrantte
Hun Batz
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 44L
1,319 Elo+
Solo
Chaac
Chaac
franllameante
Chaac
Level 49
God Stats
2W - 1L
1,703 SR
Queue Stats
16W - 9L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
7 / 3 / 2
11,303
565
15,010
17,636
10,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Cyken84
Kuzenbo
15
3 / 1 / 11
10,099
505
12,819
16,352
24,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MarcoRF
Yu Huang
16
5 / 0 / 1
10,196
510
16,199
13,783
6,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ScheißSmite
Thanatos
16
5 / 3 / 5
10,007
500
10,448
18,687
9,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
traxxta
Artemis
16
6 / 2 / 4
10,313
516
13,938
14,140
6,348
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heltyman
Yemoja
13
1 / 3 / 2
9,202
460
7,460
16,870
17,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 5 / 1
7,953
398
11,674
15,361
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
1 / 8 / 2
8,031
402
9,652
22,100
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
durrantte
Hun Batz
13
1 / 5 / 1
8,220
411
6,095
17,074
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 1
11,014
551
17,152
23,844
22,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
9
9
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
3
2
2.67
W
Kuzenbo
Cyken84
Kuzenbo
3
1
11
8.5
L
Yemoja
Heltyman
Yemoja
1
3
2
0.67
L
0
5
1
0.1
W
Yu Huang
MarcoRF
Yu Huang
5
0
1
5.5
W
Thanatos
ScheißSmite
Thanatos
5
3
5
2.5
L
Medusa
1
8
2
0.25
L
Hun Batz
durrantte
Hun Batz
1
5
1
0.3
L
6
6
1
1.08
W
Artemis
traxxta
Artemis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,414
Damage
52,033
80,598
Taken
95,249
57,725
Mitigated
61,455
31,878
Healing
28,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,010
2,389
276
5,782
17,636
10,686
1,284
0
17,636
0
78,717
W
Kuzenbo
Cyken84
Kuzenbo
12,819
4,461
250
4,440
16,352
24,758
61
5,882
10,470
37,911
3,780
L
Yemoja
Heltyman
Yemoja
7,460
1,106
4,480
2,440
16,870
17,150
44
7,579
9,159
51,780
0
L
11,674
2,428
0
4,248
15,361
6,369
379
9,621
5,254
53,048
4,872
W
Yu Huang
MarcoRF
Yu Huang
16,199
2,075
0
1,480
13,783
6,929
1,044
7,552
6,231
80,690
0
W
Thanatos
ScheißSmite
Thanatos
10,448
3,183
0
13,646
18,687
9,004
71
1,914
16,573
0
62,000
L
Medusa
9,652
3,362
0
4,981
22,100
8,647
0
7,784
14,240
0
68,228
L
Hun Batz
durrantte
Hun Batz
6,095
1,702
0
4,976
17,074
6,457
0
1,371
15,663
0
56,569
L
17,152
4,085
0
7,186
23,844
22,832
0
1,451
22,333
0
88,388
W
Artemis
traxxta
Artemis
13,938
7,893
0
6,004
14,140
6,348
1,454
3,155
10,985
0
90,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,918
Gold Earned
44,420
541
Minions Killed
487
0
Camps Cleared
0
1,828,157
Distance Traveled
1,726,967
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,303
565
140
7
0
345,261
4
W
Kuzenbo
10,099
505
40
2
0
360,366
0
L
Yemoja
9,202
460
63
3
0
345,746
3
L
Sol
7,953
398
81
4
0
341,070
4
W
Yu Huang
10,196
510
134
7
0
372,279
0
W
Thanatos
10,007
500
99
5
0
395,985
0
L
Medusa
8,031
402
101
5
0
318,824
8
L
Hun Batz
8,220
411
98
5
0
314,697
3
L
Chaac
11,014
551
144
7
0
406,630
3
W
Artemis
10,313
516
128
6
0
354,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role