Player Matchup

Nu Wa
Nu Wa
AAenforcer716
Nu Wa
Level 158
God Stats
91W - 103L
1,492 SR
Queue Stats
1,347W - 1,363L
1,482 Elo+
Solo
Atlas
Atlas
Branflakess
Atlas
Level 89
God Stats
2W - 8L
1,423 SR
Queue Stats
106W - 112L
1,412 Elo+
Solo
Fenrir
Fenrir
Da_Invision
Fenrir
Level 104
God Stats
15W - 9L
1,757 SR
Queue Stats
439W - 438L
1,426 Elo+
Party 1
Lancelot
Lancelot
Fidato1
Lancelot
Level 87
God Stats
4W - 5L
1,444 SR
Queue Stats
294W - 311L
1,450 Elo+
Party 1
Ishtar
Ishtar
Vaqeta
Ishtar
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,437 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,442 Elo+

VS

Team Averages
Level 112
1,509 SR
1,376 Elo+
Nemesis
Nemesis
DevilsPrincess--
Nemesis
Level 122
God Stats
5W - 7L
1,434 SR
Queue Stats
159W - 189L
1,426 Elo+
Party 2
Ymir
Ymir
Pequena-Max
Ymir
Level 63
God Stats
24W - 9L
1,590 SR
Queue Stats
187W - 243L
1,403 Elo+
Party 2
Sol
Sol
Ten_X_Tex
Sol
Level 147
God Stats
20W - 39L
1,356 SR
Queue Stats
530W - 545L
1,411 Elo+
Solo
Izanami
Izanami
deathrunner21
Izanami
Level 126
God Stats
1W - 0L
1,619 SR
Queue Stats
4W - 6L
1,192 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
Level 101
God Stats
90W - 70L
1,544 SR
Queue Stats
411W - 413L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,667
733
1,726
2,393
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 0 / 2
3,274
655
1,751
2,340
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
7
4 / 2 / 0
4,173
835
2,980
4,690
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Fidato1
Lancelot
5
0 / 2 / 0
3,007
601
984
4,613
1,336
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
Vaqeta
Ishtar
1
0 / 0 / 0
1,008
202
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,829
766
1,727
3,492
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 1 / 0
3,529
706
521
3,645
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 1
3,970
794
1,449
3,067
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
6
0 / 2 / 0
3,387
677
217
2,497
729
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
stoneytony97
Ah Muzen Cab
7
2 / 1 / 0
4,062
812
2,890
3,929
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
1
0
2
2
L
Fenrir
4
2
0
2
W
2
1
0
2
L
Lancelot
Fidato1
Lancelot
0
2
0
0
W
0
1
0
0
W
0
0
1
0.5
L
Ishtar
Vaqeta
Ishtar
0
0
0
0
W
Izanami
0
2
0
0
W
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,441
Damage
6,804
14,036
Taken
16,630
4,847
Mitigated
5,796
4,765
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,726
802
111
979
2,393
725
0
866
1,527
24,371
0
L
1,751
872
0
965
2,340
1,128
0
490
1,850
8,906
0
L
Fenrir
2,980
1,194
0
1,920
4,690
1,658
0
614
4,076
0
13,769
W
1,727
1,024
0
635
3,492
1,049
0
757
2,735
0
13,916
L
Lancelot
Fidato1
Lancelot
984
171
0
790
4,613
1,336
0
0
4,613
0
10,623
W
521
196
0
1,271
3,645
1,848
48
821
2,824
11,796
0
W
1,449
978
0
2,083
3,067
875
0
1,075
1,992
26,011
0
L
Ishtar
Vaqeta
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
217
157
0
263
2,497
729
28
729
1,768
0
19,852
W
Ah Muzen Cab
stoneytony97
Ah Muzen Cab
2,890
1,239
0
2,297
3,929
1,295
550
95
3,834
0
25,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,129
Gold Earned
18,777
110
Minions Killed
166
0
Camps Cleared
0
409,154
Distance Traveled
480,069
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,667
733
46
9
0
88,061
0
L
Atlas
3,274
655
5
1
0
101,793
0
L
Fenrir
4,173
835
37
7
0
110,445
0
W
Nemesis
3,829
766
23
5
0
125,265
5
L
Lancelot
3,007
601
22
4
0
108,855
0
W
Ymir
3,529
706
13
3
0
91,509
3
W
Sol
3,970
794
55
11
0
80,517
0
L
Ishtar
1,008
202
0
0
0
0
0
W
Izanami
3,387
677
47
9
0
102,810
0
W
Ah Muzen Cab
4,062
812
28
6
0
79,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role