Player Matchup

Bacchus
Bacchus
BuffCupid
Bacchus
Level 24
God Stats
0W - 1L
1,716 SR
Queue Stats
6W - 5L
1,636 Elo+
Party 1
Shiva
Shiva
CindyGawddesss
Shiva
Level 16
God Stats
1W - 1L
1,754 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 1
Anubis
Anubis
Real_Big_Dad
Anubis
Level 157
God Stats
3W - 2L
1,654 SR
Queue Stats
200W - 187L
1,510 Elo+
Solo
Charybdis
Charybdis
bella571713
Charybdis
Level 36
God Stats
0W - 2L
1,321 SR
Queue Stats
40W - 100L
1,295 Elo+
Solo
Bastet
Bastet
covax
Bastet
Level 29
God Stats
2W - 3L
1,571 SR
Queue Stats
3W - 3L
1,689 Elo+
Solo
Team Averages
Level 52
1,603 SR
1,512 Elo+

VS

Team Averages
Level 129
1,672 SR
1,486 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BestFafnir
Chiron
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 16L
1,498 Elo+
Party 2
Mulan
Mulan
ShaneDRG
Mulan
Level 124
God Stats
4W - 6L
1,969 SR
Queue Stats
195W - 186L
1,484 Elo+
Solo
Geb
Geb
SpeedLuigi
Geb
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 2
Da Ji
Da Ji
missjullye
Da Ji
Level 98
God Stats
1W - 3L
1,678 SR
Queue Stats
104W - 94L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BuffCupid
Bacchus
19
4 / 4 / 5
13,354
668
20,817
36,583
54,397
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 12 / 1
12,072
604
13,758
35,798
30,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
20
5 / 9 / 3
14,224
711
22,931
27,920
15,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
bella571713
Charybdis
16
0 / 12 / 2
11,101
555
2,829
24,375
9,651
Short Bow

Short Bow

+15%
Attack Speed

Bastet
covax
Bastet
20
0 / 6 / 4
13,049
652
16,591
24,111
11,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
5 / 2 / 18
15,892
795
26,224
13,857
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
BestFafnir
Chiron
20
18 / 0 / 9
17,046
852
30,857
19,754
10,497
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
ShaneDRG
Mulan
20
8 / 3 / 22
15,319
766
34,589
30,726
32,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 1 / 21
15,995
800
17,156
30,237
36,738
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
20
5 / 4 / 13
14,139
707
16,526
18,160
10,108
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
10
Kills
43
43
Deaths
10
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
18
7
W
Chiron
BestFafnir
Chiron
18
0
9
22.5
L
Bacchus
BuffCupid
Bacchus
4
4
5
1.63
L
1
12
1
0.13
L
Anubis
5
9
3
0.72
W
Mulan
ShaneDRG
Mulan
8
3
22
6.33
W
7
1
21
17.5
L
Charybdis
bella571713
Charybdis
0
12
2
0.08
L
Bastet
covax
Bastet
0
6
4
0.33
W
Da Ji
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,926
Damage
125,352
148,787
Taken
112,734
122,553
Mitigated
97,763
24,329
Healing
43,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
26,224
1,247
2,890
5,882
13,857
8,090
3,894
3,565
10,292
80,677
0
W
Chiron
BestFafnir
Chiron
30,857
14,494
1,014
8,138
19,754
10,497
3,814
8,839
10,915
0
87,536
L
Bacchus
BuffCupid
Bacchus
20,817
1,301
1,272
7,515
36,583
54,397
174
9,521
26,061
35,468
0
L
13,758
1,327
446
5,002
35,798
30,715
0
10,932
22,943
104
48,221
L
Anubis
22,931
972
0
8,020
27,920
15,868
0
6,666
20,788
83,652
0
W
Mulan
ShaneDRG
Mulan
34,589
5,103
587
11,155
30,726
32,330
271
14,998
15,728
0
72,732
W
17,156
1,884
877
8,490
30,237
36,738
463
7,703
19,828
40,722
0
L
Charybdis
bella571713
Charybdis
2,829
470
0
0
24,375
9,651
0
8,191
15,801
0
11,432
L
Bastet
covax
Bastet
16,591
3,823
0
2,074
24,111
11,922
57
6,081
17,738
0
62,367
W
Da Ji
16,526
4,372
0
4,742
18,160
10,108
2,008
8,747
8,626
0
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,800
Gold Earned
78,391
330
Minions Killed
397
0
Camps Cleared
0
1,703,621
Distance Traveled
2,014,735
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,892
795
117
6
0
406,114
1
W
Chiron
17,046
852
112
6
0
414,645
2
L
Bacchus
13,354
668
27
1
0
370,223
2
L
Shiva
12,072
604
69
3
0
311,842
2
L
Anubis
14,224
711
122
6
0
291,795
1
W
Mulan
15,319
766
77
4
0
378,243
3
W
Geb
15,995
800
42
2
0
418,766
0
L
Charybdis
11,101
555
12
1
0
332,899
2
L
Bastet
13,049
652
100
5
0
396,862
4
W
Da Ji
14,139
707
49
2
0
396,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role