Player Matchup

Hera
Hera
JEANCULASEC
Hera
Level 100
God Stats
24W - 21L
1,653 SR
Queue Stats
264W - 252L
1,488 Elo+
Solo
Bakasura
Bakasura
Josth1
Bakasura
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,616 Elo+
Solo
Sylvanus
Sylvanus
NorthHelm
Sylvanus
Level 145
God Stats
21W - 12L
1,456 SR
Queue Stats
145W - 131L
1,503 Elo+
Solo
Danzaburou
Danzaburou
StinkusBoBinkus
Danzaburou
Level 127
God Stats
18W - 12L
1,735 SR
Queue Stats
237W - 211L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Ysari
Ao Kuang
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,475 Elo+
Party 1
Team Averages
Level 117
1,569 SR
1,512 Elo+

VS

Team Averages
Level 126
1,633 SR
1,497 Elo+
Persephone
Persephone
 
Persephone
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Dextroni
Shiva
Level 145
God Stats
5W - 1L
1,970 SR
Queue Stats
308W - 326L
1,498 Elo+
Party 2
Artemis
Artemis
Polciaa
Artemis
Level 121
God Stats
5W - 6L
1,633 SR
Queue Stats
66W - 63L
1,475 Elo+
Party 2
Kali
Kali
TenoXile
Kali
Level 103
God Stats
9W - 6L
1,581 SR
Queue Stats
193W - 200L
1,521 Elo+
Solo
Bacchus
Bacchus
Treja3
Bacchus
Level 160
God Stats
9W - 12L
1,480 SR
Queue Stats
590W - 610L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,244
578
13,834
8,272
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
Josth1
Bakasura
18
6 / 3 / 3
10,729
671
14,291
18,740
9,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
NorthHelm
Sylvanus
13
3 / 2 / 8
8,292
518
7,196
13,075
10,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
StinkusBoBinkus
Danzaburou
13
3 / 5 / 3
8,656
541
9,462
12,979
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Ysari
Ao Kuang
13
4 / 2 / 3
8,618
539
8,119
14,197
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 5 / 1
7,603
475
2,961
10,016
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Dextroni
Shiva
15
3 / 4 / 0
9,134
571
11,865
17,594
11,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Polciaa
Artemis
12
3 / 3 / 3
7,836
490
11,517
13,448
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
12
2 / 4 / 1
7,836
490
6,807
16,178
7,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Treja3
Bacchus
10
3 / 5 / 4
7,731
483
8,096
17,217
16,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
21
Kills
11
13
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
5
1
0.1
L
Shiva
Dextroni
Shiva
3
4
0
0.75
W
5
1
4
7
W
Bakasura
Josth1
Bakasura
6
3
3
2.5
W
Sylvanus
NorthHelm
Sylvanus
3
2
8
3.5
L
Artemis
Polciaa
Artemis
3
3
3
1.5
W
Danzaburou
StinkusBoBinkus
Danzaburou
3
5
3
0.9
L
Kali
2
4
1
0.63
L
Bacchus
Treja3
Bacchus
3
5
4
1
W
Ao Kuang
Ysari
Ao Kuang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,902
Damage
41,246
67,263
Taken
74,453
33,876
Mitigated
44,376
30,546
Healing
24,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,961
165
0
2,050
10,016
3,812
0
5,927
4,041
42,605
0
L
Shiva
Dextroni
Shiva
11,865
2,682
0
6,762
17,594
11,695
818
2,519
13,445
212
72,746
W
13,834
4,168
157
3,611
8,272
3,373
689
1,838
6,434
88,563
0
W
Bakasura
Josth1
Bakasura
14,291
9,638
0
10,319
18,740
9,483
3,948
835
17,905
0
72,672
W
Sylvanus
NorthHelm
Sylvanus
7,196
2,046
2,228
4,640
13,075
10,264
854
2,693
10,382
24,144
7,902
L
Artemis
Polciaa
Artemis
11,517
5,108
0
2,903
13,448
4,689
682
5,044
8,404
0
50,181
W
Danzaburou
StinkusBoBinkus
Danzaburou
9,462
4,443
0
3,047
12,979
5,027
799
1,711
11,268
0
57,877
L
Kali
6,807
2,596
0
7,220
16,178
7,844
0
6,990
9,188
0
53,915
L
Bacchus
Treja3
Bacchus
8,096
1,157
2,380
3,081
17,217
16,336
27
7,484
9,236
18,383
574
W
Ao Kuang
Ysari
Ao Kuang
8,119
2,089
0
6,544
14,197
5,729
84
3,888
10,309
56,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
40,140
525
Minions Killed
401
0
Camps Cleared
0
1,584,592
Distance Traveled
1,517,199
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,603
475
82
5
0
256,381
11
L
Shiva
9,134
571
137
9
0
301,413
3
W
Hera
9,244
578
130
8
0
318,167
2
W
Bakasura
10,729
671
170
11
0
357,284
5
W
Sylvanus
8,292
518
41
3
0
274,965
4
L
Artemis
7,836
490
80
5
0
276,265
1
W
Danzaburou
8,656
541
100
6
0
283,582
1
L
Kali
7,836
490
81
5
0
371,599
6
L
Bacchus
7,731
483
21
1
0
311,541
7
W
Ao Kuang
8,618
539
84
5
0
350,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role