Player Matchup

Ishtar
Ishtar
HugeJas
Ishtar
Level 86
God Stats
4W - 2L
1,421 SR
Queue Stats
52W - 37L
1,626 Elo+
Solo
Cthulhu
Cthulhu
LadyMeira
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,447 Elo+
Party 1
Da Ji
Da Ji
MySweatyThighs5
Da Ji
Level 124
God Stats
5W - 7L
1,450 SR
Queue Stats
221W - 230L
1,419 Elo+
Solo
Hercules
Hercules
Xicabum123
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
xCeceChanel
Vulcan
Level 157
God Stats
0W - 1L
1,418 SR
Queue Stats
9W - 11L
1,504 Elo+
Solo
Team Averages
Level 102
1,458 SR
1,499 Elo+

VS

Team Averages
Level 138
1,518 SR
1,448 Elo+
Cernunnos
Cernunnos
CarlosLara93
Cernunnos
Level 127
God Stats
1W - 5L
1,307 SR
Queue Stats
373W - 410L
1,414 Elo+
Solo
Bacchus
Bacchus
Francotoro18
Bacchus
Level 107
God Stats
27W - 12L
1,649 SR
Queue Stats
642W - 679L
1,463 Elo+
Solo
Bellona
Bellona
Truthseeker8201
Bellona
Level 160
God Stats
16W - 9L
1,526 SR
Queue Stats
191W - 203L
1,403 Elo+
Solo
Hel
Hel
bblaazze
Hel
Level 160
God Stats
5W - 5L
1,444 SR
Queue Stats
380W - 359L
1,513 Elo+
Solo
Skadi
Skadi
houndddogsss
Skadi
Level 138
God Stats
3W - 0L
1,665 SR
Queue Stats
35W - 39L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HugeJas
Ishtar
6
1 / 0 / 0
3,205
641
1,375
1,535
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LadyMeira
Cthulhu
1
0 / 0 / 0
2,400
480
0
0
0
5
1 / 1 / 0
3,242
648
1,511
2,934
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Xicabum123
Hercules
1
0 / 0 / 0
900
180
0
0
0
Vulcan
5
0 / 2 / 0
3,164
633
866
2,468
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CarlosLara93
Cernunnos
5
0 / 0 / 2
3,359
672
325
2,007
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Francotoro18
Bacchus
4
0 / 1 / 0
2,885
577
516
2,417
1,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,777
755
722
1,748
1,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 1
3,365
673
1,122
2,138
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
1 / 1 / 0
3,444
689
1,341
3,009
761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
3
3
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CarlosLara93
Cernunnos
0
0
2
1
W
Bacchus
Francotoro18
Bacchus
0
1
0
0
L
Ishtar
HugeJas
Ishtar
1
0
0
1
L
Cthulhu
LadyMeira
Cthulhu
0
0
0
0
L
1
1
0
1
W
2
0
0
2
L
Hercules
Xicabum123
Hercules
0
0
0
0
W
0
0
1
0.5
W
1
1
0
1
L
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,752
Damage
4,026
6,937
Taken
11,319
2,242
Mitigated
4,408
2,150
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CarlosLara93
Cernunnos
325
170
0
909
2,007
557
351
0
2,007
0
15,038
W
Bacchus
Francotoro18
Bacchus
516
40
53
94
2,417
1,513
0
0
2,417
6,195
0
L
Ishtar
HugeJas
Ishtar
1,375
752
0
598
1,535
494
0
516
1,019
0
12,367
L
Cthulhu
LadyMeira
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,511
405
0
686
2,934
980
0
314
2,620
0
9,305
W
722
222
0
396
1,748
1,059
0
285
1,417
0
14,214
L
Hercules
Xicabum123
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,122
42
258
894
2,138
518
0
369
1,743
13,454
0
W
1,341
857
0
250
3,009
761
0
134
2,869
0
15,195
L
Vulcan
866
306
209
657
2,468
768
0
808
1,660
12,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,911
Gold Earned
16,830
76
Minions Killed
140
0
Camps Cleared
0
258,111
Distance Traveled
440,355
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,359
672
32
6
0
70,028
2
W
Bacchus
2,885
577
8
2
0
71,035
0
L
Ishtar
3,205
641
23
5
0
59,642
0
L
Cthulhu
2,400
480
0
0
0
0
0
L
Da Ji
3,242
648
23
5
0
101,084
0
W
Bellona
3,777
755
35
7
0
106,899
1
L
Hercules
900
180
0
0
0
0
0
W
Hel
3,365
673
29
6
0
104,063
0
W
Skadi
3,444
689
36
7
0
88,330
0
L
Vulcan
3,164
633
30
6
0
97,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role