Player Matchup

Thor
Thor
KingoneTap8105
Thor
Level 49
God Stats
1W - 2L
1,583 SR
Queue Stats
39W - 33L
1,541 Elo+
Party 1
Horus
Horus
Sarco57
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 129L
1,269 Elo+
Party 4
Cthulhu
Cthulhu
Tizzy MF
Cthulhu
Level 34
God Stats
2W - 3L
1,439 SR
Queue Stats
65W - 113L
1,323 Elo+
Party 4
Gilgamesh
Gilgamesh
WistfulMoss2452
Gilgamesh
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Yourmadhaha4122
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 22
1,504 SR
1,427 Elo+

VS

Team Averages
Level 84
1,482 SR
1,469 Elo+
Lancelot
Lancelot
Dragon Omega875
Lancelot
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Party 2
Ullr
Ullr
Elpis Prime
Ullr
Level 125
God Stats
1W - 1L
1,132 SR
Queue Stats
40W - 37L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
MusaHo45
Ao Kuang
Level 113
God Stats
44W - 26L
1,670 SR
Queue Stats
277W - 251L
1,553 Elo+
Party 3
He Bo
He Bo
homan333
He Bo
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 3
Atlas
Atlas
yikyin
Atlas
Level 127
God Stats
20W - 18L
1,606 SR
Queue Stats
331W - 308L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,714
1,343
11,339
5,889
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Sarco57
Horus
10
0 / 0 / 3
5,680
1,136
1,980
4,704
3,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Tizzy MF
Cthulhu
9
0 / 0 / 0
5,065
1,013
0
214
112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
WistfulMoss2452
Gilgamesh
10
0 / 2 / 2
5,493
1,099
3,151
5,276
2,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 1
5,461
1,092
2,939
5,870
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

376

VS

Team 2 Tickets

397

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
2 / 0 / 2
6,152
1,230
2,409
2,853
1,066
11
0 / 1 / 7
5,995
1,199
4,196
4,456
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MusaHo45
Ao Kuang
11
2 / 0 / 4
6,537
1,307
3,485
5,029
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
homan333
He Bo
11
2 / 2 / 4
6,407
1,281
4,159
5,420
1,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
yikyin
Atlas
11
2 / 0 / 5
6,628
1,326
5,331
4,709
5,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
8
8
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
2
3
W
0
1
7
3.5
L
3
2
0
1.5
W
Ao Kuang
MusaHo45
Ao Kuang
2
0
4
4
L
Horus
Sarco57
Horus
0
0
3
1.5
L
Cthulhu
Tizzy MF
Cthulhu
0
0
0
0
L
Gilgamesh
WistfulMoss2452
Gilgamesh
0
2
2
0.5
L
0
4
1
0.13
W
He Bo
homan333
He Bo
2
2
4
2
W
Atlas
yikyin
Atlas
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,409
Damage
19,580
21,953
Taken
22,467
12,042
Mitigated
13,388
2,531
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,409
554
0
0
2,853
1,066
0
250
2,603
0
5,482
W
4,196
2,305
0
49
4,456
1,566
0
476
3,980
0
11,349
L
11,339
2,264
0
457
5,889
2,965
0
3,226
2,663
0
21,880
W
Ao Kuang
MusaHo45
Ao Kuang
3,485
680
0
1,558
5,029
4,193
0
1,099
3,930
8,799
0
L
Horus
Sarco57
Horus
1,980
1,485
491
930
4,704
3,206
0
2,873
1,831
0
5,227
L
Cthulhu
Tizzy MF
Cthulhu
0
0
0
0
214
112
0
164
50
1,125
0
L
Gilgamesh
WistfulMoss2452
Gilgamesh
3,151
938
0
115
5,276
2,961
0
2,711
2,565
0
10,848
L
2,939
2,448
56
482
5,870
2,798
0
4,001
1,869
7,879
0
W
He Bo
homan333
He Bo
4,159
0
0
0
5,420
1,360
0
218
5,202
13,099
0
W
Atlas
yikyin
Atlas
5,331
2,377
634
540
4,709
5,203
0
896
3,813
16,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
31,719
62
Minions Killed
76
1
Camps Cleared
5
351,504
Distance Traveled
562,026
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,152
1,230
7
1
0
141,866
0
W
Ullr
5,995
1,199
19
4
2
105,397
0
L
Thor
6,714
1,343
32
6
1
103,128
0
W
Ao Kuang
6,537
1,307
16
3
3
104,249
0
L
Horus
5,680
1,136
10
2
0
98,680
0
L
Cthulhu
5,065
1,013
1
0
0
10,500
0
L
Gilgamesh
5,493
1,099
12
2
0
73,721
0
L
Olorun
5,461
1,092
7
1
0
65,475
0
W
He Bo
6,407
1,281
17
3
0
104,327
1
W
Atlas
6,628
1,326
17
3
0
106,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role