Player Matchup

Kumbhakarna
Kumbhakarna
SensaThee
Kumbhakarna
Level 104
God Stats
6W - 4L
1,430 SR
Queue Stats
87W - 63L
1,460 Elo+
Party 1
Bacchus
Bacchus
StommeMuile
Bacchus
Level 14
God Stats
2W - 1L
1,548 SR
Queue Stats
5W - 9L
1,296 Elo+
Party 1
King Arthur
King Arthur
jonastyyy
King Arthur
Level 139
God Stats
4W - 2L
1,482 SR
Queue Stats
90W - 61L
1,475 Elo+
Party 1
Team Averages
Level 86
1,487 SR
1,410 Elo+

VS

Team Averages
Level 80
1,506 SR
1,393 Elo+
Hel
Hel
JaViFaKe
Hel
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 21L
1,418 Elo+
Solo
Ymir
Ymir
Merinwell
Ymir
Level 111
God Stats
112W - 142L
1,518 SR
Queue Stats
114W - 144L
1,441 Elo+
Solo
Pele
Pele
uchiiwa_leo
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 103L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SensaThee
Kumbhakarna
17
7 / 3 / 10
11,932
746
14,256
18,236
8,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
StommeMuile
Bacchus
15
0 / 1 / 10
9,979
624
4,022
11,040
8,304
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jonastyyy
King Arthur
18
13 / 3 / 7
13,291
831
31,416
29,884
20,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
9,361
585
14,696
18,457
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
4 / 2 / 1
11,301
706
6,424
15,609
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 9 / 3
11,086
693
20,908
23,057
9,264
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
7
7
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
L
Ymir
4
2
1
2.25
W
Kumbhakarna
SensaThee
Kumbhakarna
7
3
10
4
W
Bacchus
StommeMuile
Bacchus
0
1
10
5
W
King Arthur
jonastyyy
King Arthur
13
3
7
5.5
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,694
Damage
42,028
59,160
Taken
57,123
37,752
Mitigated
29,887
19,008
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,696
1,636
2,289
3,647
18,457
6,660
0
5,770
12,687
32,987
0
L
Ymir
6,424
1,806
375
3,248
15,609
13,963
0
5,792
9,817
21,270
0
W
Kumbhakarna
SensaThee
Kumbhakarna
14,256
1,333
970
2,625
18,236
8,659
1,533
9,316
8,920
40,350
0
W
Bacchus
StommeMuile
Bacchus
4,022
448
176
3,635
11,040
8,304
543
2,638
8,402
19,524
0
W
King Arthur
jonastyyy
King Arthur
31,416
3,555
0
11,602
29,884
20,789
422
9,664
20,220
655
75,660
L
20,908
8,631
318
3,826
23,057
9,264
0
7,850
15,207
0
53,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,202
Gold Earned
31,748
164
Minions Killed
140
7
Camps Cleared
6
841,046
Distance Traveled
664,848
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,361
585
34
2
2
232,227
2
L
Ymir
11,301
706
27
2
1
155,030
2
W
Kumbhakarna
11,932
746
34
2
1
288,228
1
W
Bacchus
9,979
624
30
2
0
250,789
0
W
King Arthur
13,291
831
100
6
6
302,029
2
L
Pele
11,086
693
79
5
3
277,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role