Player Matchup

Ymir
Ymir
David Jeremy
Ymir
Level 134
God Stats
16W - 11L
1,692 SR
Queue Stats
375W - 280L
1,655 Elo+
Party 1
Ishtar
Ishtar
Kythell
Ishtar
Level 81
God Stats
3W - 8L
1,448 SR
Queue Stats
48W - 33L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
bigslappers
Baron Samedi
Level 125
God Stats
20W - 10L
1,675 SR
Queue Stats
309W - 243L
1,569 Elo+
Party 1
Team Averages
Level 113
1,605 SR
1,633 Elo+

VS

Team Averages
Level 151
1,313 SR
1,531 Elo+
Sol
Sol
Mister_JP
Sol
Level 135
God Stats
8W - 8L
1,526 SR
Queue Stats
163W - 219L
1,456 Elo+
Solo
Yu Huang
Yu Huang
OGBOBBYJOHNSON02
Yu Huang
Level 159
God Stats
4W - 9L
1,176 SR
Queue Stats
46W - 59L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dark_sdssd
Ah Muzen Cab
Level 159
God Stats
7W - 6L
1,236 SR
Queue Stats
191W - 127L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
11,112
654
7,322
24,697
29,144
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Kythell
Ishtar
15
0 / 1 / 3
10,157
597
12,504
13,684
6,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
bigslappers
Baron Samedi
15
1 / 3 / 2
10,214
601
8,884
14,130
8,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
11,838
696
6,805
11,358
10,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 1 / 2
11,253
662
16,994
10,749
5,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
dark_sdssd
Ah Muzen Cab
16
1 / 2 / 4
10,955
644
21,556
10,367
5,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Ishtar
Kythell
Ishtar
0
1
3
1.5
W
1
0
4
3
W
3
1
2
4
L
Baron Samedi
bigslappers
Baron Samedi
1
3
2
0.67
W
Ah Muzen Cab
dark_sdssd
Ah Muzen Cab
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,710
Damage
45,355
52,511
Taken
32,474
44,084
Mitigated
22,595
17,515
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,322
899
3,027
5,617
24,697
29,144
54
10,566
14,131
25,842
0
L
Ishtar
Kythell
Ishtar
12,504
7,945
0
1,246
13,684
6,451
0
6,045
7,639
0
43,677
W
6,805
1,199
2,971
5,218
11,358
10,848
777
5,113
6,245
33,272
0
W
16,994
807
0
500
10,749
5,898
602
6,054
4,695
44,351
0
L
Baron Samedi
bigslappers
Baron Samedi
8,884
0
2,171
5,454
14,130
8,489
245
7,616
6,514
47,621
0
W
Ah Muzen Cab
dark_sdssd
Ah Muzen Cab
21,556
7,558
0
2,478
10,367
5,849
1,781
5,580
4,787
0
66,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
34,046
222
Minions Killed
218
8
Camps Cleared
8
899,460
Distance Traveled
945,434
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,112
654
39
2
0
307,651
4
L
Ishtar
10,157
597
80
5
6
281,819
3
W
Sol
11,838
696
41
2
3
350,328
1
W
Yu Huang
11,253
662
63
4
4
304,538
3
L
Baron Samedi
10,214
601
103
6
2
309,990
3
W
Ah Muzen Cab
10,955
644
114
7
1
290,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role