Player Matchup

Chaac
Chaac
Geheimrat
Chaac
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 151L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Gil4Fab
Baron Samedi
Level 148
God Stats
4W - 3L
1,842 SR
Queue Stats
387W - 429L
1,543 Elo+
Solo
Ne Zha
Ne Zha
Lickerin
Ne Zha
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 123L
1,618 Elo+
Solo
Bellona
Bellona
maxrg011
Bellona
Level 147
God Stats
1W - 1L
1,614 SR
Queue Stats
71W - 55L
1,617 Elo+
Solo
Izanami
Izanami
sjoerie17
Izanami
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,535 Elo+
Solo
Team Averages
Level 150
1,591 SR
1,553 Elo+

VS

Team Averages
Level 101
1,543 SR
1,617 Elo+
Tyr
Tyr
Bantsweg
Tyr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 101L
1,582 Elo+
Party 1
Scylla
Scylla
CustomLeader544
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,731 Elo+
Party 2
Charybdis
Charybdis
PigsFlyDownSouth
Charybdis
Level 108
God Stats
1W - 1L
1,417 SR
Queue Stats
98W - 96L
1,581 Elo+
Party 1
Olorun
Olorun
SpoogleDash
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,586 Elo+
Party 2
Ravana
Ravana
Strumming Nanss
Ravana
Level 123
God Stats
1W - 2L
1,795 SR
Queue Stats
61W - 56L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Geheimrat
Chaac
14
1 / 4 / 18
9,041
753
11,906
21,504
24,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Baron Samedi
Gil4Fab
Baron Samedi
18
5 / 3 / 11
10,432
869
17,038
13,964
9,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Lickerin
Ne Zha
19
12 / 2 / 12
11,342
945
24,633
18,507
12,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
maxrg011
Bellona
17
9 / 2 / 15
11,201
933
14,086
20,169
22,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
sjoerie17
Izanami
15
0 / 2 / 9
9,036
753
6,365
9,114
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,099
758
12,934
21,525
27,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 6 / 5
8,381
698
8,684
11,141
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
15
2 / 6 / 10
8,795
733
15,917
16,322
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
13
0 / 5 / 8
7,937
661
9,801
15,566
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 5
10,267
856
11,290
15,762
13,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
49
27
Kills
13
13
Deaths
27
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
L
2
6
5
0.75
W
Chaac
Geheimrat
Chaac
1
4
18
2.5
W
Baron Samedi
Gil4Fab
Baron Samedi
5
3
11
3.5
W
Ne Zha
Lickerin
Ne Zha
12
2
12
9
L
Charybdis
2
6
10
1.17
L
Olorun
0
5
8
0.8
L
6
5
5
1.7
W
Bellona
maxrg011
Bellona
9
2
15
8.25
W
Izanami
sjoerie17
Izanami
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,028
Damage
58,626
83,258
Taken
80,316
73,440
Mitigated
60,669
39,129
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,934
993
0
4,517
21,525
27,294
216
5,520
16,005
145
16,044
L
8,684
553
488
714
11,141
4,840
329
1,674
9,467
20,938
0
W
Chaac
Geheimrat
Chaac
11,906
1,110
1,422
5,140
21,504
24,055
600
5,438
16,066
0
23,737
W
Baron Samedi
Gil4Fab
Baron Samedi
17,038
380
7,491
3,725
13,964
9,687
1,318
2,398
11,566
28,346
0
W
Ne Zha
Lickerin
Ne Zha
24,633
4,211
2,691
7,572
18,507
12,470
2,598
2,814
15,693
0
41,286
L
Charybdis
15,917
4,542
1,243
2,467
16,322
7,811
726
3,738
12,584
0
28,614
L
Olorun
9,801
3,691
2,738
4,730
15,566
7,710
640
2,882
12,684
20,592
0
L
11,290
1,629
2,722
3,323
15,762
13,014
49
3,693
12,069
0
21,423
W
Bellona
maxrg011
Bellona
14,086
3,912
2,967
4,386
20,169
22,911
410
4,769
15,400
1,288
19,465
W
Izanami
sjoerie17
Izanami
6,365
3,510
1,465
2,270
9,114
4,317
3,259
3,203
5,911
0
28,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
44,479
128
Minions Killed
113
0
Camps Cleared
0
1,181,512
Distance Traveled
989,301
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,099
758
10
1
0
239,422
0
L
Scylla
8,381
698
26
2
0
182,651
2
W
Chaac
9,041
753
16
1
0
220,676
2
W
Baron Samedi
10,432
869
32
3
0
225,050
4
W
Ne Zha
11,342
945
33
3
0
256,776
2
L
Charybdis
8,795
733
31
3
0
169,449
0
L
Olorun
7,937
661
23
2
0
178,603
3
L
Ravana
10,267
856
23
2
0
219,176
0
W
Bellona
11,201
933
7
1
0
255,259
0
W
Izanami
9,036
753
40
3
0
223,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role