Player Matchup

Susano
Susano
ChiefDolan806
Susano
Level 43
God Stats
2W - 7L
1,309 SR
Queue Stats
97W - 112L
1,423 Elo+
Solo
Merlin
Merlin
GodPlayerX1
Merlin
Level 45
God Stats
10W - 9L
1,500 SR
Queue Stats
176W - 221L
1,397 Elo+
Party 3
Jing Wei
Jing Wei
IPumbukinI
Jing Wei
Level 17
God Stats
8W - 11L
1,329 SR
Queue Stats
21W - 23L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Nadias
Amaterasu
Level 160
God Stats
0W - 1L
1,308 SR
Queue Stats
224W - 260L
1,469 Elo+
Party 2
Artemis
Artemis
deftost
Artemis
Level 76
God Stats
83W - 80L
1,569 SR
Queue Stats
182W - 216L
1,467 Elo+
Party 3
Team Averages
Level 68
1,403 SR
1,414 Elo+

VS

Team Averages
Level 72
1,447 SR
1,430 Elo+
Atlas
Atlas
Akachi720
Atlas
Level 68
God Stats
168W - 151L
1,394 SR
Queue Stats
275W - 282L
1,409 Elo+
Solo
Olorun
Olorun
DemonSkullBasher
Olorun
Level 48
God Stats
3W - 2L
1,570 SR
Queue Stats
168W - 196L
1,444 Elo+
Solo
Horus
Horus
Honey2thic4u
Horus
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 62L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
NJS97
Nu Wa
Level 47
God Stats
18W - 23L
1,410 SR
Queue Stats
74W - 89L
1,389 Elo+
Solo
Ra
Ra
mogmaster696
Ra
Level 149
God Stats
3W - 2L
1,361 SR
Queue Stats
43W - 49L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,688
969
17,713
21,578
8,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
1 / 7 / 0
9,963
996
11,159
13,201
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
IPumbukinI
Jing Wei
14
0 / 0 / 0
8,882
888
323
1,411
515
Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Nadias
Amaterasu
15
0 / 1 / 1
9,942
994
8,164
24,833
18,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
deftost
Artemis
15
0 / 3 / 1
9,739
974
16,922
16,276
6,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

145

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akachi720
Atlas
16
2 / 0 / 6
10,372
1,037
12,143
13,066
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 0 / 6
10,758
1,076
8,125
8,630
3,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 0 / 9
10,815
1,082
12,409
18,503
20,058
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
NJS97
Nu Wa
16
0 / 0 / 10
10,073
1,007
11,670
3,818
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 1 / 5
13,005
1,301
27,561
13,098
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
1
Kills
16
16
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Atlas
Akachi720
Atlas
2
0
6
5
L
0
5
1
0.1
W
1
0
6
4
L
Merlin
1
7
0
0.14
W
2
0
9
6.5
L
Jing Wei
IPumbukinI
Jing Wei
0
0
0
0
W
Nu Wa
NJS97
Nu Wa
0
0
10
5
L
Amaterasu
Nadias
Amaterasu
0
1
1
0.5
L
Artemis
deftost
Artemis
0
3
1
0.17
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,281
Damage
71,908
77,299
Taken
57,115
40,168
Mitigated
38,870
12,388
Healing
32,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Akachi720
Atlas
12,143
4,033
509
1,197
13,066
7,985
0
2,475
10,591
23,105
0
L
17,713
3,191
0
40
21,578
8,805
0
16,955
4,258
0
36,413
W
8,125
2,531
633
4,797
8,630
3,406
0
1,026
7,604
43,568
0
L
Merlin
11,159
982
0
970
13,201
5,665
0
10,139
2,858
38,492
0
W
12,409
6,440
6,856
11,369
18,503
20,058
0
4,606
13,897
0
16,929
L
Jing Wei
IPumbukinI
Jing Wei
323
166
0
0
1,411
515
0
1,100
243
0
2,666
W
Nu Wa
NJS97
Nu Wa
11,670
3,733
0
0
3,818
1,263
0
406
3,412
24,032
0
L
Amaterasu
Nadias
Amaterasu
8,164
4,605
0
8,938
24,833
18,516
0
16,718
7,847
0
31,945
L
Artemis
deftost
Artemis
16,922
6,812
0
2,440
16,276
6,667
0
13,530
2,594
0
50,831
W
27,561
1,421
3,404
4,225
13,098
6,158
0
2,646
10,452
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
55,023
226
Minions Killed
239
4
Camps Cleared
12
832,181
Distance Traveled
1,055,349
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,372
1,037
15
2
3
200,936
1
L
Susano
9,688
969
43
4
2
219,141
0
W
Olorun
10,758
1,076
85
9
4
193,429
2
L
Merlin
9,963
996
49
5
0
163,668
0
W
Horus
10,815
1,082
7
1
0
219,465
0
L
Jing Wei
8,882
888
5
1
0
33,653
0
W
Nu Wa
10,073
1,007
40
4
0
211,160
5
L
Amaterasu
9,942
994
56
6
1
232,606
1
L
Artemis
9,739
974
73
7
1
183,113
0
W
Ra
13,005
1,301
92
9
5
230,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role