Player Matchup

Cthulhu
Cthulhu
PeoBran
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,322 Elo+
Party 1
Baron Samedi
Baron Samedi
Virgine
Baron Samedi
Level 98
God Stats
1W - 2L
1,492 SR
Queue Stats
23W - 40L
1,301 Elo+
Party 1
Chiron
Chiron
kumulurou
Chiron
Level 46
God Stats
3W - 3L
1,618 SR
Queue Stats
34W - 60L
1,299 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,307 Elo+

VS

Team Averages
Level 71
1,632 SR
1,406 Elo+
Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Mieiki
Sol
Level 61
God Stats
5W - 1L
1,666 SR
Queue Stats
20W - 24L
1,436 Elo+
Solo
Chaac
Chaac
parkerius
Chaac
Level 69
God Stats
1W - 0L
1,729 SR
Queue Stats
27W - 64L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PeoBran
Cthulhu
13
0 / 4 / 3
9,784
576
14,331
23,935
26,618
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
Virgine
Baron Samedi
14
3 / 4 / 1
10,261
604
19,585
15,241
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chiron
kumulurou
Chiron
15
1 / 4 / 3
10,399
612
17,741
16,575
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 1 / 11
11,852
697
14,955
26,559
35,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Mieiki
Sol
18
10 / 0 / 2
12,756
750
24,746
15,526
8,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
parkerius
Chaac
16
1 / 3 / 9
10,585
623
11,600
22,731
19,736

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
11
6.5
W
Sol
Mieiki
Sol
10
0
2
11
L
Cthulhu
PeoBran
Cthulhu
0
4
3
0.38
L
Baron Samedi
Virgine
Baron Samedi
3
4
1
0.88
L
Chiron
kumulurou
Chiron
1
4
3
0.63
W
Chaac
parkerius
Chaac
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,657
Damage
51,301
55,751
Taken
64,816
39,134
Mitigated
63,737
17,177
Healing
30,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,955
6,546
5,814
11,411
26,559
35,545
338
12,955
13,604
358
25,597
W
Sol
Mieiki
Sol
24,746
7,588
0
8,452
15,526
8,456
926
9,186
6,340
73,131
0
L
Cthulhu
PeoBran
Cthulhu
14,331
1,487
205
806
23,935
26,618
0
11,504
12,431
24,392
0
L
Baron Samedi
Virgine
Baron Samedi
19,585
941
6,918
5,045
15,241
6,648
0
7,909
7,332
51,698
0
L
Chiron
kumulurou
Chiron
17,741
6,646
1,002
3,201
16,575
5,868
0
6,229
10,346
0
41,242
W
Chaac
parkerius
Chaac
11,600
2,083
0
4,520
22,731
19,736
758
12,459
10,272
0
37,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
35,193
162
Minions Killed
170
6
Camps Cleared
9
840,819
Distance Traveled
967,899
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,852
697
16
1
0
326,374
2
W
Sol
12,756
750
110
6
5
331,480
4
L
Cthulhu
9,784
576
20
1
0
245,433
4
L
Baron Samedi
10,261
604
78
5
2
281,455
3
L
Chiron
10,399
612
64
4
4
313,931
4
W
Chaac
10,585
623
44
3
4
310,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role