Player Matchup

Neith
Neith
CLD OKAMI CHAOS
Neith
Level 67
God Stats
2W - 2L
1,458 SR
Queue Stats
16W - 20L
1,370 Elo+
Solo
Baba Yaga
Baba Yaga
EleDeLucia
Baba Yaga
Level 65
God Stats
0W - 2L
1,478 SR
Queue Stats
19W - 20L
1,541 Elo+
Party 2
Artio
Artio
RedEyedDragon21
Artio
Level 68
God Stats
2W - 3L
1,623 SR
Queue Stats
47W - 33L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
SnugMender8329
Zhong Kui
Level 49
God Stats
4W - 2L
1,878 SR
Queue Stats
177W - 176L
1,441 Elo+
Solo
Pele
Pele
X_xFransuax_X
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 2
Team Averages
Level 51
1,587 SR
1,442 Elo+

VS

Team Averages
Level 64
1,563 SR
1,635 Elo+
Cernunnos
Cernunnos
AyyChris
Cernunnos
Level 96
God Stats
739W - 442L
1,661 SR
Queue Stats
747W - 455L
1,620 Elo+
Party 1
Ra
Ra
Harrydinkler
Ra
Level 60
God Stats
3W - 1L
1,703 SR
Queue Stats
280W - 162L
1,657 Elo+
Party 1
Cerberus
Cerberus
Jz343
Cerberus
Level 19
God Stats
5W - 0L
1,660 SR
Queue Stats
94W - 47L
1,668 Elo+
Party 1
Chang'e
Chang'e
Misschelle1085
Chang'e
Level 105
God Stats
79W - 55L
1,624 SR
Queue Stats
723W - 458L
1,656 Elo+
Party 1
Amaterasu
Amaterasu
TribesShazbot
Amaterasu
Level 38
God Stats
5W - 5L
1,166 SR
Queue Stats
67W - 59L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
10,381
944
18,259
18,132
7,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
EleDeLucia
Baba Yaga
17
2 / 2 / 4
11,202
1,018
14,495
16,071
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 5
10,435
949
10,792
28,410
25,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SnugMender8329
Zhong Kui
16
4 / 7 / 3
11,920
1,084
24,517
23,507
18,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 11 / 2
9,451
859
11,986
21,615
8,974
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

67

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AyyChris
Cernunnos
19
19 / 1 / 16
15,036
1,367
43,012
14,948
7,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
5 / 1 / 15
11,836
1,076
16,227
9,734
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Jz343
Cerberus
18
4 / 3 / 23
11,227
1,021
17,472
25,663
14,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 1 / 21
11,863
1,078
15,079
14,296
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
TribesShazbot
Amaterasu
18
2 / 1 / 24
12,239
1,113
11,127
21,305
18,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
136
7
Kills
37
37
Deaths
7
18
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AyyChris
Cernunnos
19
1
16
27
L
1
9
4
0.33
L
Baba Yaga
EleDeLucia
Baba Yaga
2
2
4
2
W
5
1
15
12.5
W
Cerberus
Jz343
Cerberus
4
3
23
5.17
W
7
1
21
17.5
L
0
8
5
0.31
L
Zhong Kui
SnugMender8329
Zhong Kui
4
7
3
0.79
W
Amaterasu
TribesShazbot
Amaterasu
2
1
24
14
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,049
Damage
102,917
107,735
Taken
85,946
67,337
Mitigated
51,522
15,547
Healing
38,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AyyChris
Cernunnos
43,012
25,761
0
1,752
14,948
7,222
0
8,089
6,859
0
66,193
L
18,259
6,562
0
658
18,132
7,545
0
5,743
12,389
0
40,970
L
Baba Yaga
EleDeLucia
Baba Yaga
14,495
921
0
1,273
16,071
7,182
0
7,804
8,267
49,450
0
W
16,227
1,233
2,339
868
9,734
4,625
0
7,034
2,700
40,412
0
W
Cerberus
Jz343
Cerberus
17,472
1,549
148
9,003
25,663
14,660
0
12,430
13,233
30,039
0
W
15,079
1,223
9,726
7,062
14,296
6,495
0
9,918
4,378
42,178
0
L
10,792
1,240
2,331
4,941
28,410
25,110
0
11,861
16,549
16,912
0
L
Zhong Kui
SnugMender8329
Zhong Kui
24,517
3,100
0
5,714
23,507
18,526
0
11,676
11,831
54,993
0
W
Amaterasu
TribesShazbot
Amaterasu
11,127
5,371
2,074
5,802
21,305
18,520
0
12,333
8,972
0
15,381
L
11,986
4,399
0
630
21,615
8,974
0
11,694
9,921
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,389
Gold Earned
62,201
209
Minions Killed
225
7
Camps Cleared
10
952,004
Distance Traveled
1,067,001
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,036
1,367
52
5
5
174,769
3
L
Neith
10,381
944
36
3
3
166,813
1
L
Baba Yaga
11,202
1,018
74
7
1
223,872
0
W
Ra
11,836
1,076
65
6
4
244,045
0
W
Cerberus
11,227
1,021
32
3
0
178,786
0
W
Chang'e
11,863
1,078
68
6
0
224,917
3
L
Artio
10,435
949
7
1
0
181,798
0
L
Zhong Kui
11,920
1,084
80
7
2
186,802
0
W
Amaterasu
12,239
1,113
8
1
1
244,484
0
L
Pele
9,451
859
12
1
1
192,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role