Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aard
Bakasura
Level 84
God Stats
17W - 18L
1,442 SR
Queue Stats
81W - 92L
1,358 Elo+
Solo
Anubis
Anubis
VendoMota31
Anubis
Level 124
God Stats
6W - 17L
1,500 SR
Queue Stats
75W - 92L
1,443 Elo+
Solo
Skadi
Skadi
WavingJuggler07
Skadi
Level 77
God Stats
3W - 2L
1,592 SR
Queue Stats
15W - 21L
1,351 Elo+
Solo
Bellona
Bellona
X--GoDsKilleR--Z
Bellona
Level 50
God Stats
11W - 4L
1,417 SR
Queue Stats
246W - 255L
1,360 Elo+
Solo
Team Averages
Level 98
1,490 SR
1,402 Elo+

VS

Team Averages
Level 91
1,560 SR
1,406 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EpicSmiley38
Fenrir
Level 62
God Stats
9W - 7L
1,550 SR
Queue Stats
99W - 105L
1,332 Elo+
Solo
Jing Wei
Jing Wei
VexVerified
Jing Wei
Level 68
God Stats
1W - 3L
1,566 SR
Queue Stats
111W - 132L
1,427 Elo+
Solo
Artio
Artio
customchain94
Artio
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 277L
1,388 Elo+
Solo
Poseidon
Poseidon
fenix5_talavera
Poseidon
Level 57
God Stats
1W - 1L
1,684 SR
Queue Stats
92W - 102L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 3
5,803
580
3,276
5,398
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
Aard
Bakasura
11
8 / 0 / 1
6,721
672
8,474
8,304
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
10
3 / 1 / 6
6,263
626
7,692
5,075
2,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
6 / 0 / 3
6,584
658
6,693
4,241
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 2
6,457
646
2,242
6,921
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 2
5,845
585
4,108
6,581
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
9
2 / 3 / 1
5,753
575
5,728
9,856
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
VexVerified
Jing Wei
8
0 / 4 / 0
4,967
497
1,677
7,376
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 1
4,406
441
355
10,713
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
9
1 / 3 / 0
5,214
521
3,646
5,460
1,722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
3
3
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
3
2.5
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Bakasura
Aard
Bakasura
8
0
1
8.5
L
Fenrir
2
3
1
0.83
W
Anubis
3
1
6
6
L
Jing Wei
VexVerified
Jing Wei
0
4
0
0
W
6
0
3
7.5
W
0
1
2
1
L
0
5
1
0.1
L
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
15,514
29,939
Taken
39,986
15,482
Mitigated
16,007
9,993
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,276
34
471
2,456
5,398
1,903
0
1,913
3,485
29,631
0
L
Tiamat
 
Tiamat
4,108
815
0
1,673
6,581
5,030
81
342
5,914
33,578
0
W
Bakasura
Aard
Bakasura
8,474
5,460
0
2,247
8,304
3,933
826
1,557
6,747
0
27,919
L
Fenrir
5,728
1,804
0
3,434
9,856
3,495
0
1,030
7,998
0
32,150
W
Anubis
7,692
363
59
1,164
5,075
2,903
222
698
4,377
31,484
4,422
L
Jing Wei
VexVerified
Jing Wei
1,677
1,373
0
1,421
7,376
1,325
0
2,578
4,798
0
29,880
W
6,693
3,319
0
340
4,241
1,575
821
1,308
2,933
0
32,523
W
2,242
544
0
3,256
6,921
5,168
536
2,633
4,288
0
41,515
L
355
52
0
2,233
10,713
4,435
0
3,882
6,199
7,577
0
L
Poseidon
3,646
663
0
565
5,460
1,722
0
2,801
2,294
32,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
26,185
308
Minions Killed
255
0
Camps Cleared
0
1,033,673
Distance Traveled
937,920
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,803
580
49
5
0
201,556
3
L
Tiamat
5,845
585
80
8
0
185,215
3
W
Bakasura
6,721
672
67
7
0
244,403
3
L
Fenrir
5,753
575
55
6
0
219,930
0
W
Anubis
6,263
626
44
4
0
166,723
0
L
Jing Wei
4,967
497
53
5
0
174,815
2
W
Skadi
6,584
658
52
5
0
198,483
1
W
Bellona
6,457
646
96
10
0
222,508
0
L
Artio
4,406
441
15
2
0
175,076
1
L
Poseidon
5,214
521
52
5
0
182,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role