Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BIessedI
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 54L
1,478 Elo+
Party 2
Ravana
Ravana
Frédwards
Ravana
Level 32
God Stats
12W - 6L
1,602 SR
Queue Stats
27W - 23L
1,438 Elo+
Party 2
Neith
Neith
ImBentif
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,276 Elo+
Party 2
Ne Zha
Ne Zha
P0kemart
Ne Zha
Level 28
God Stats
5W - 4L
1,662 SR
Queue Stats
38W - 32L
1,418 Elo+
Party 2
Team Averages
Level 49
1,553 SR
1,422 Elo+

VS

Team Averages
Level 84
1,516 SR
1,493 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BloodyLose
Bacchus
Level 45
God Stats
5W - 2L
1,652 SR
Queue Stats
21W - 21L
1,478 Elo+
Party 3
Poseidon
Poseidon
Dern4444
Poseidon
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 122L
1,508 Elo+
Party 1
Chiron
Chiron
Kahbarina
Chiron
Level 125
God Stats
3W - 2L
1,580 SR
Queue Stats
140W - 131L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Lauchii4444
Danzaburou
Level 45
God Stats
2W - 0L
1,348 SR
Queue Stats
105W - 97L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
0 / 2 / 1
6,750
450
4,925
9,626
3,510
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
BIessedI
Chang'e
15
4 / 3 / 3
8,732
582
9,198
14,854
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Frédwards
Ravana
10
1 / 5 / 2
6,525
435
6,506
13,942
10,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
ImBentif
Neith
12
2 / 6 / 1
7,296
486
7,381
9,671
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
P0kemart
Ne Zha
14
4 / 1 / 1
8,317
554
3,875
10,968
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 2
8,320
555
4,151
13,488
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BloodyLose
Bacchus
13
1 / 0 / 10
9,031
602
4,269
11,013
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Dern4444
Poseidon
15
2 / 4 / 0
9,125
608
6,470
10,273
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Kahbarina
Chiron
15
11 / 3 / 2
9,307
620
17,244
12,715
5,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Lauchii4444
Danzaburou
15
1 / 1 / 1
8,947
596
6,489
9,050
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
17
17
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
1
0.25
W
Arachne
 
Arachne
2
3
2
1
L
Chang'e
BIessedI
Chang'e
4
3
3
1.83
W
Bacchus
BloodyLose
Bacchus
1
0
10
6
W
Poseidon
Dern4444
Poseidon
2
4
0
0.5
L
Ravana
Frédwards
Ravana
1
5
2
0.4
L
Neith
ImBentif
Neith
2
6
1
0.42
W
Chiron
Kahbarina
Chiron
11
3
2
4
W
Danzaburou
Lauchii4444
Danzaburou
1
1
1
1.5
L
Ne Zha
P0kemart
Ne Zha
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
38,623
59,061
Taken
56,539
31,196
Mitigated
33,313
18,346
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,925
141
0
2,120
9,626
3,510
0
1,123
8,503
43,232
0
W
Arachne
 
Arachne
4,151
3,355
0
1,985
13,488
5,433
0
2,713
10,775
0
48,934
L
Chang'e
BIessedI
Chang'e
9,198
924
192
6,085
14,854
7,857
0
6,028
8,384
67,240
0
W
Bacchus
BloodyLose
Bacchus
4,269
1,080
0
2,779
11,013
13,688
516
457
10,556
25,727
0
W
Poseidon
Dern4444
Poseidon
6,470
1,826
0
738
10,273
4,331
875
6,205
4,068
57,941
0
L
Ravana
Frédwards
Ravana
6,506
1,104
0
2,926
13,942
10,963
21
1,834
12,108
0
24,390
L
Neith
ImBentif
Neith
7,381
2,751
0
1,364
9,671
4,102
0
1,312
8,359
0
41,459
W
Chiron
Kahbarina
Chiron
17,244
8,608
1,089
3,837
12,715
5,585
2,070
1,149
11,491
0
70,633
W
Danzaburou
Lauchii4444
Danzaburou
6,489
2,736
0
3,919
9,050
4,276
492
3,599
5,451
0
76,950
L
Ne Zha
P0kemart
Ne Zha
3,875
709
0
5,659
10,968
4,764
0
0
10,968
0
62,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
44,730
409
Minions Killed
477
0
Camps Cleared
0
1,413,898
Distance Traveled
1,374,410
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,750
450
76
5
0
277,935
4
W
Arachne
8,320
555
74
5
0
281,622
2
L
Chang'e
8,732
582
127
8
0
263,551
2
W
Bacchus
9,031
602
27
2
0
289,324
4
W
Poseidon
9,125
608
129
9
0
241,661
0
L
Ravana
6,525
435
23
2
0
287,934
1
L
Neith
7,296
486
68
5
0
250,417
1
W
Chiron
9,307
620
106
7
0
262,901
0
W
Danzaburou
8,947
596
141
9
0
298,902
5
L
Ne Zha
8,317
554
115
8
0
334,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role