Player Matchup

Janus
Janus
ChiBaby93
Janus
Level 99
God Stats
5W - 3L
1,273 SR
Queue Stats
120W - 116L
1,386 Elo+
Solo
Hachiman
Hachiman
Shaggnasty12
Hachiman
Level 50
God Stats
2W - 2L
1,484 SR
Queue Stats
82W - 114L
1,315 Elo+
Solo
Shiva
Shiva
VortexRenegade
Shiva
Level 108
God Stats
15W - 16L
1,461 SR
Queue Stats
450W - 471L
1,414 Elo+
Solo
Bacchus
Bacchus
eZ DuBztep
Bacchus
Level 63
God Stats
7W - 9L
1,185 SR
Queue Stats
57W - 62L
1,364 Elo+
Solo
Amaterasu
Amaterasu
j_escott-beast
Amaterasu
Level 105
God Stats
51W - 53L
1,523 SR
Queue Stats
473W - 515L
1,357 Elo+
Solo
Team Averages
Level 85
1,385 SR
1,367 Elo+

VS

Team Averages
Level 55
1,293 SR
1,261 Elo+
Charybdis
Charybdis
Dream_team_cat1
Charybdis
Level 34
God Stats
1W - 8L
1,136 SR
Queue Stats
184W - 255L
1,186 Elo+
Party 1
Sun Wukong
Sun Wukong
ExWi_banan4ik228
Sun Wukong
Level 34
God Stats
2W - 9L
1,158 SR
Queue Stats
169W - 232L
1,193 Elo+
Party 1
Horus
Horus
Realm Titian
Horus
Level 46
God Stats
1W - 4L
1,260 SR
Queue Stats
83W - 117L
1,242 Elo+
Party 2
Hun Batz
Hun Batz
YHWHSKNIGHT
Hun Batz
Level 66
God Stats
10W - 12L
1,411 SR
Queue Stats
158W - 164L
1,360 Elo+
Party 2
Ra
Ra
zaphikelAC
Ra
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChiBaby93
Janus
10
5 / 0 / 0
6,250
625
3,411
3,452
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Shaggnasty12
Hachiman
8
2 / 1 / 4
5,358
536
6,625
5,602
1,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
5,142
514
4,920
7,649
2,854
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
eZ DuBztep
Bacchus
8
2 / 0 / 3
5,616
562
3,622
5,371
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
j_escott-beast
Amaterasu
9
1 / 0 / 6
5,483
548
3,488
7,423
3,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dream_team_cat1
Charybdis
9
1 / 3 / 0
5,165
517
3,012
7,498
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ExWi_banan4ik228
Sun Wukong
9
3 / 0 / 0
5,969
597
4,498
8,182
4,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 3 / 1
4,901
490
2,774
10,526
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
YHWHSKNIGHT
Hun Batz
8
0 / 1 / 0
5,013
501
2,855
6,490
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
5,212
521
2,811
4,962
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
4
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
ChiBaby93
Janus
5
0
0
5
L
Charybdis
Dream_team_cat1
Charybdis
1
3
0
0.33
L
Sun Wukong
ExWi_banan4ik228
Sun Wukong
3
0
0
3
L
0
3
1
0.17
W
Hachiman
Shaggnasty12
Hachiman
2
1
4
4
W
0
3
0
0
L
Hun Batz
YHWHSKNIGHT
Hun Batz
0
1
0
0
W
Bacchus
eZ DuBztep
Bacchus
2
0
3
3.5
W
Amaterasu
j_escott-beast
Amaterasu
1
0
6
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
15,950
29,497
Taken
37,658
13,010
Mitigated
14,812
10,071
Healing
11,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ChiBaby93
Janus
3,411
275
0
1,125
3,452
1,242
0
1,162
2,290
38,136
0
L
Charybdis
Dream_team_cat1
Charybdis
3,012
1,468
0
2,062
7,498
2,118
142
1,934
5,564
0
27,818
L
Sun Wukong
ExWi_banan4ik228
Sun Wukong
4,498
1,865
0
1,267
8,182
4,007
0
0
8,182
0
32,934
L
2,774
1,368
421
3,676
10,526
4,869
0
1,989
8,537
0
13,072
W
Hachiman
Shaggnasty12
Hachiman
6,625
3,493
183
1,961
5,602
1,504
704
342
5,260
0
29,925
W
4,920
1,664
0
1,462
7,649
2,854
575
384
7,265
0
29,651
L
Hun Batz
YHWHSKNIGHT
Hun Batz
2,855
788
0
3,065
6,490
2,094
0
918
5,572
0
31,920
W
Bacchus
eZ DuBztep
Bacchus
3,622
477
350
1,749
5,371
4,104
209
20
5,351
16,344
0
W
Amaterasu
j_escott-beast
Amaterasu
3,488
1,745
0
3,241
7,423
3,306
859
903
6,520
0
24,089
L
2,811
164
18
978
4,962
1,724
0
2,192
2,770
29,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,849
Gold Earned
26,260
244
Minions Killed
250
0
Camps Cleared
0
944,506
Distance Traveled
994,365
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,250
625
68
7
0
220,616
2
L
Charybdis
5,165
517
62
6
0
175,089
0
L
Sun Wukong
5,969
597
60
6
0
213,334
0
L
Horus
4,901
490
13
1
0
173,321
0
W
Hachiman
5,358
536
47
5
0
150,047
0
W
Shiva
5,142
514
55
6
0
183,161
1
L
Hun Batz
5,013
501
61
6
0
225,824
1
W
Bacchus
5,616
562
27
3
0
205,207
2
W
Amaterasu
5,483
548
47
5
0
185,475
0
L
Ra
5,212
521
54
5
0
206,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role