Player Matchup

Horus
Horus
BeetleWave486
Horus
Level 89
God Stats
2W - 2L
1,651 SR
Queue Stats
143W - 163L
1,471 Elo+
Party 3
Hun Batz
Hun Batz
Flisleban
Hun Batz
Level 27
God Stats
6W - 7L
1,590 SR
Queue Stats
10W - 12L
1,373 Elo+
Party 2
Izanami
Izanami
Noraboa
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Whyyouhere
Jormungandr
Level 64
God Stats
3W - 3L
1,063 SR
Queue Stats
34W - 39L
1,416 Elo+
Party 2
Vulcan
Vulcan
e14a
Vulcan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,408 Elo+
Party 2
Team Averages
Level 46
1,461 SR
1,434 Elo+

VS

Team Averages
Level 70
1,551 SR
1,490 Elo+
Xbalanque
Xbalanque
CaptainDerLiebe
Xbalanque
Level 47
God Stats
5W - 3L
1,560 SR
Queue Stats
47W - 61L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Härski420
Danzaburou
Level 82
God Stats
32W - 24L
1,584 SR
Queue Stats
515W - 466L
1,487 Elo+
Party 1
Apollo
Apollo
NobodyLovesU_
Apollo
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
PooDuz
Khepri
Level 68
God Stats
4W - 2L
1,444 SR
Queue Stats
225W - 195L
1,526 Elo+
Party 1
Ra
Ra
syssyy
Ra
Level 126
God Stats
3W - 3L
1,669 SR
Queue Stats
502W - 469L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,893
445
3,074
10,530
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Flisleban
Hun Batz
9
0 / 1 / 0
5,202
473
1,085
6,498
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Noraboa
Izanami
6
0 / 6 / 0
4,289
390
1,637
7,644
2,135
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Whyyouhere
Jormungandr
9
0 / 1 / 0
5,650
514
4,131
6,555
4,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
e14a
Vulcan
9
0 / 2 / 0
5,014
456
2,345
4,263
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CaptainDerLiebe
Xbalanque
9
0 / 0 / 2
5,665
515
2,586
6,502
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Härski420
Danzaburou
11
3 / 0 / 5
6,742
613
9,469
4,776
1,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 1
6,914
629
5,063
4,752
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
PooDuz
Khepri
9
3 / 0 / 6
6,242
567
3,394
5,764
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
12
4 / 0 / 0
7,108
646
2,370
4,256
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
11
11
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Xbalanque
CaptainDerLiebe
Xbalanque
0
0
2
1
L
Hun Batz
Flisleban
Hun Batz
0
1
0
0
W
Danzaburou
Härski420
Danzaburou
3
0
5
5.5
W
1
0
1
1.5
L
Izanami
Noraboa
Izanami
0
6
0
0
W
Khepri
PooDuz
Khepri
3
0
6
6
L
Jormungandr
Whyyouhere
Jormungandr
0
1
0
0
L
Vulcan
e14a
Vulcan
0
2
0
0
W
Ra
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,272
Damage
22,882
35,490
Taken
26,050
16,301
Mitigated
11,807
9,405
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,074
1,520
552
3,123
10,530
5,642
0
1,385
9,145
0
15,546
W
Xbalanque
CaptainDerLiebe
Xbalanque
2,586
1,656
98
3,104
6,502
2,322
517
1,225
5,277
0
33,360
L
Hun Batz
Flisleban
Hun Batz
1,085
243
0
3,071
6,498
2,323
0
578
5,920
0
28,485
W
Danzaburou
Härski420
Danzaburou
9,469
6,035
0
2,389
4,776
1,867
0
839
3,937
0
46,923
W
5,063
2,460
0
1,750
4,752
2,297
0
2,501
2,251
0
54,200
L
Izanami
Noraboa
Izanami
1,637
1,442
0
382
7,644
2,135
0
1,349
6,295
0
20,079
W
Khepri
PooDuz
Khepri
3,394
457
238
2,388
5,764
3,685
0
925
4,839
14,596
3,147
L
Jormungandr
Whyyouhere
Jormungandr
4,131
1,019
0
1,935
6,555
4,540
0
422
6,133
39,820
0
L
Vulcan
e14a
Vulcan
2,345
645
0
342
4,263
1,661
0
1,420
2,843
30,499
0
W
Ra
2,370
302
872
1,944
4,256
1,636
72
986
3,270
57,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
32,671
248
Minions Killed
391
0
Camps Cleared
0
1,048,699
Distance Traveled
1,091,796
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,893
445
18
2
0
225,848
0
W
Xbalanque
5,665
515
66
6
0
224,430
0
L
Hun Batz
5,202
473
60
5
0
225,394
1
W
Danzaburou
6,742
613
77
7
0
213,139
2
W
Apollo
6,914
629
109
10
0
208,826
3
L
Izanami
4,289
390
40
4
0
181,242
1
W
Khepri
6,242
567
23
2
0
214,191
5
L
Jormungandr
5,650
514
80
7
0
212,964
0
L
Vulcan
5,014
456
50
5
0
203,251
2
W
Ra
7,108
646
116
11
0
231,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role