Player Matchup

Lancelot
Lancelot
AstroFicoInSpace
Lancelot
Level 123
God Stats
1W - 1L
1,660 SR
Queue Stats
6W - 7L
1,385 Elo+
Solo
Sol
Sol
Nxemx311
Sol
Level 66
God Stats
44W - 68L
1,431 SR
Queue Stats
163W - 221L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
kraklak
Erlang Shen
Level 127
God Stats
0W - 1L
1,415 SR
Queue Stats
36W - 49L
1,393 Elo+
Solo
Team Averages
Level 105
1,502 SR
1,392 Elo+

VS

Team Averages
Level 90
1,365 SR
1,347 Elo+
Zhong Kui
Zhong Kui
PowaGirl0
Zhong Kui
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 449L
1,448 Elo+
Solo
Danzaburou
Danzaburou
SangueGrezzo
Danzaburou
Level 62
God Stats
45W - 88L
1,405 SR
Queue Stats
221W - 419L
1,347 Elo+
Party 1
Chaac
Chaac
checkmateFB
Chaac
Level 84
God Stats
2W - 5L
1,189 SR
Queue Stats
81W - 181L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 11
16,143
734
27,780
35,641
33,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
6 / 2 / 12
15,715
714
34,233
22,862
11,157
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
kraklak
Erlang Shen
19
6 / 8 / 13
15,469
703
22,858
36,010
39,093
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PowaGirl0
Zhong Kui
20
10 / 5 / 3
16,373
744
31,979
26,333
24,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SangueGrezzo
Danzaburou
20
7 / 11 / 7
17,022
774
26,168
29,384
14,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 7 / 12
14,572
662
22,264
44,490
52,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
23
Kills
18
18
Deaths
23
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
8
11
2.06
L
6
2
12
6
W
Zhong Kui
PowaGirl0
Zhong Kui
10
5
3
2.3
W
Danzaburou
SangueGrezzo
Danzaburou
7
11
7
0.95
W
1
7
12
1
L
Erlang Shen
kraklak
Erlang Shen
6
8
13
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,871
Damage
80,411
94,513
Taken
100,207
83,466
Mitigated
91,494
23,698
Healing
34,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,780
6,194
0
6,533
35,641
33,216
540
13,589
21,233
81
47,229
L
34,233
11,572
0
11,491
22,862
11,157
1,304
7,041
15,620
83,859
5,832
W
Zhong Kui
PowaGirl0
Zhong Kui
31,979
3,423
60
10,039
26,333
24,184
0
7,948
18,385
86,490
0
W
Danzaburou
SangueGrezzo
Danzaburou
26,168
14,438
0
7,318
29,384
14,473
2,368
9,162
20,222
0
92,761
W
22,264
4,266
603
16,599
44,490
52,837
0
15,050
29,440
0
49,995
L
Erlang Shen
kraklak
Erlang Shen
22,858
11,795
0
5,674
36,010
39,093
1,321
11,802
23,272
60
41,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,327
Gold Earned
47,967
185
Minions Killed
249
7
Camps Cleared
10
1,204,959
Distance Traveled
1,104,434
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
16,143
734
36
2
2
439,783
2
L
Sol
15,715
714
115
5
3
407,957
0
W
Zhong Kui
16,373
744
115
5
6
360,853
8
W
Danzaburou
17,022
774
91
4
4
328,700
6
W
Chaac
14,572
662
43
2
0
414,881
4
L
Erlang Shen
15,469
703
34
2
2
357,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role