Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
 
Kumbhakarna
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
Rizaq_
Awilix
Gold IV
Level 125
God Stats
42W - 32L
1,593 SR
Queue Stats
237W - 233L
1,458 MMR
Solo
Xbalanque
Xbalanque
Gold III
YerayShadowFlash
Xbalanque
Gold III
Level 88
God Stats
1W - 2L
1,870 SR
Queue Stats
62W - 59L
1,536 MMR
Solo
Amaterasu
Amaterasu
Gold III
nG JOSEMA
Amaterasu
Gold III
Level 127
God Stats
2W - 2L
1,860 SR
Queue Stats
75W - 68L
1,641 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,665 SR
1,527 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,476 SR
1,503 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
KhalettoV2
Kali
Platinum V
Level 128
God Stats
1W - 0L
1,396 SR
Queue Stats
143W - 143L
1,660 MMR
Solo
Chiron
Chiron
Gold III
MADKILLER LUKE
Chiron
Gold III
Level 157
God Stats
6W - 3L
1,449 SR
Queue Stats
428W - 433L
1,453 MMR
Solo
Ullr
Ullr
Bronze III
nom_nom_elo
Ullr
Bronze III
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
115W - 96L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
onlyMileeRR
Ymir
Bronze III
Level 48
God Stats
3W - 3L
1,536 SR
Queue Stats
18W - 13L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 4 / 1
9,185
459
5,074
23,853
24,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
 
Merlin
14
0 / 3 / 2
9,130
457
12,157
13,221
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Rizaq_
Awilix
14
1 / 7 / 2
8,812
441
11,069
19,780
9,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
15
1 / 6 / 1
9,129
456
10,011
17,013
6,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
nG JOSEMA
Amaterasu
17
3 / 7 / 1
10,905
545
15,018
25,410
21,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosSusanoArtemisShiva

VS

Bans
RavanaAtlasNemesisIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 6
11,345
567
23,250
9,438
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 13
10,492
525
13,472
22,069
14,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 1
11,079
554
10,489
18,442
8,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 4 / 6
12,791
640
28,415
21,551
10,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 12
10,147
507
5,329
17,767
19,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
27
27
Deaths
7
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
1
0.63
L
Merlin
 
Merlin
0
3
2
0.33
W
Zeus
 
Zeus
8
1
6
11
W
3
0
13
9.5
W
5
1
1
5.5
L
Awilix
Rizaq_
Awilix
1
7
2
0.29
L
Xbalanque
1
6
1
0.25
L
Amaterasu
nG JOSEMA
Amaterasu
3
7
1
0.5
W
10
4
6
3.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,329
Damage
80,955
99,277
Taken
89,267
67,086
Mitigated
58,043
16,950
Healing
35,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,074
407
0
1,937
23,853
24,490
0
13,768
10,085
27,968
0
L
Merlin
 
Merlin
12,157
37
0
490
13,221
5,540
0
3,121
10,100
77,789
0
W
Zeus
 
Zeus
23,250
1,656
0
1,798
9,438
5,265
1,161
2,552
6,886
96,153
0
W
13,472
6,993
0
9,763
22,069
14,381
3,186
2,590
19,479
0
80,234
W
10,489
4,112
1,101
8,721
18,442
8,151
3,743
1,643
16,799
0
98,849
L
Awilix
Rizaq_
Awilix
11,069
5,005
0
1,618
19,780
9,179
0
4,506
15,274
0
82,305
L
Xbalanque
10,011
3,839
0
2,806
17,013
6,839
0
3,972
13,041
0
75,634
L
Amaterasu
nG JOSEMA
Amaterasu
15,018
6,315
0
10,099
25,410
21,038
208
3,348
22,062
0
87,652
W
28,415
14,336
0
7,000
21,551
10,543
2,714
4,715
16,836
0
116,202
W
5,329
1,376
1,025
6,326
17,767
19,703
455
7,241
10,526
25,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,161
Gold Earned
55,854
558
Minions Killed
563
0
Camps Cleared
0
1,858,422
Distance Traveled
1,902,632
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,185
459
30
2
0
380,537
4
L
Merlin
9,130
457
156
8
0
334,950
5
W
Zeus
11,345
567
143
7
0
370,529
7
W
Kali
10,492
525
85
4
0
424,925
3
W
Chiron
11,079
554
142
7
0
340,702
9
L
Awilix
8,812
441
120
6
0
403,258
4
L
Xbalanque
9,129
456
102
5
0
354,956
8
L
Amaterasu
10,905
545
150
8
0
384,721
1
W
Ullr
12,791
640
158
8
0
377,547
3
W
Ymir
10,147
507
35
2
0
388,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role