Player Matchup

Kuzenbo
Kuzenbo
Diamond II
 
Kuzenbo
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Diamond V
Danaey
Vamana
Diamond V
Level 158
God Stats
35W - 18L
1,741 SR
Queue Stats
134W - 120L
1,984 MMR
Party 1
Discordia
Discordia
Platinum II
Themanparrot
Discordia
Platinum II
Level 158
God Stats
10W - 5L
1,697 SR
Queue Stats
64W - 36L
2,062 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,646 SR
1,849 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 89
1,292 SR
1,953 MMR
Tyr
Tyr
Bronze V
Beubeu940
Tyr
Bronze V
Level 139
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 7L
1,388 MMR
Solo
Set
Set
Diamond IV
Tutrankamon87
Set
Diamond IV
Level 87
God Stats
0W - 2L
1,155 SR
Queue Stats
779W - 987L
1,744 MMR
Solo
Poseidon
Poseidon
Diamond I
VeintiochoOnce
Poseidon
Diamond I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 15L
2,728 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 4
8,185
682
5,481
11,699
14,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Danaey
Vamana
15
6 / 1 / 2
10,095
841
13,667
13,432
8,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Themanparrot
Discordia
13
0 / 3 / 7
8,219
685
9,424
6,676
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ShivaFenrirAtlasAchillesAh Muzen Cab

VS

Bans
PersephoneHorusChaacGilgameshGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,795
650
8,329
13,871
11,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 5
8,472
706
5,350
14,191
14,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
14
4 / 3 / 2
9,329
777
13,723
10,318
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
4
2
L
2
3
2
1
W
Vamana
Danaey
Vamana
6
1
2
7
W
Discordia
Themanparrot
Discordia
0
3
7
1.17
L
0
2
5
1.25
L
Poseidon
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,572
Damage
27,402
31,807
Taken
38,380
26,344
Mitigated
30,284
9,696
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,481
2,612
0
2,253
11,699
14,920
75
5,723
5,976
17,766
0
L
8,329
631
0
1,567
13,871
11,518
354
5,228
8,643
0
16,898
W
Vamana
Danaey
Vamana
13,667
8,068
1,317
4,910
13,432
8,434
0
6,025
7,407
0
33,629
W
Discordia
Themanparrot
Discordia
9,424
354
91
1,125
6,676
2,990
162
2,239
4,437
36,074
0
L
5,350
1,751
1,755
4,173
14,191
14,083
0
5,106
9,085
0
25,377
L
Poseidon
13,723
2,660
0
2,756
10,318
4,683
170
4,871
5,447
51,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
25,596
140
Minions Killed
142
5
Camps Cleared
7
654,857
Distance Traveled
634,571
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,185
682
22
2
1
233,197
5
L
Tyr
7,795
650
24
2
0
201,785
1
W
Vamana
10,095
841
41
3
0
200,068
0
W
Discordia
8,219
685
77
6
4
221,592
4
L
Set
8,472
706
19
2
2
217,889
4
L
Poseidon
9,329
777
99
8
5
214,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role