Player Matchup

Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BreakfastWizards
Guan Yu
Level 85
God Stats
3W - 6L
1,485 SR
Queue Stats
730W - 734L
1,521 Elo+
Solo
Set
Set
PanatigerLS
Set
Level 68
God Stats
8W - 12L
1,443 SR
Queue Stats
220W - 278L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vaqeta
Morgan Le Fay
Level 118
God Stats
1W - 2L
1,530 SR
Queue Stats
20W - 27L
1,434 Elo+
Solo
Sol
Sol
dragonpoo69
Sol
Level 127
God Stats
17W - 25L
1,417 SR
Queue Stats
537W - 601L
1,423 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,467 Elo+

VS

Team Averages
Level 96
1,501 SR
1,465 Elo+
Chang'e
Chang'e
DreamHunter_CM
Chang'e
Level 157
God Stats
2W - 2L
1,686 SR
Queue Stats
223W - 211L
1,483 Elo+
Solo
Mulan
Mulan
JRsShirt
Mulan
Level 86
God Stats
25W - 13L
1,610 SR
Queue Stats
167W - 170L
1,488 Elo+
Solo
Cerberus
Cerberus
Nikoackerman11
Cerberus
Level 86
God Stats
4W - 3L
1,356 SR
Queue Stats
87W - 94L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
TSC_Dexter
Hou Yi
Level 84
God Stats
3W - 1L
1,241 SR
Queue Stats
45W - 36L
1,472 Elo+
Party 1
Loki
Loki
WonkySack
Loki
Level 67
God Stats
207W - 156L
1,612 SR
Queue Stats
448W - 475L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 4
6,251
447
8,498
10,982
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 1
6,739
481
6,090
14,831
16,814
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
6,441
460
2,976
7,853
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Vaqeta
Morgan Le Fay
10
0 / 3 / 4
6,335
453
4,466
8,728
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 5 / 1
7,353
525
7,718
13,042
5,108
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,877
634
9,004
8,860
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
JRsShirt
Mulan
13
2 / 1 / 2
7,706
550
11,700
11,928
12,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
10
0 / 3 / 6
6,785
485
4,236
13,605
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
TSC_Dexter
Hou Yi
11
1 / 2 / 1
6,619
473
4,764
6,532
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
13
5 / 1 / 3
7,798
557
6,039
10,534
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
L
0
4
1
0.13
W
7
1
2
8
W
Mulan
JRsShirt
Mulan
2
1
2
3
W
Cerberus
0
3
6
1
L
2
0
0
2
W
Hou Yi
TSC_Dexter
Hou Yi
1
2
1
0.75
L
Morgan Le Fay
Vaqeta
Morgan Le Fay
0
3
4
0.67
W
Loki
5
1
3
6.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
35,743
55,436
Taken
51,459
36,051
Mitigated
30,771
14,885
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,498
4,041
646
3,711
10,982
7,154
0
3,653
7,159
0
28,556
L
6,090
1,208
110
5,362
14,831
16,814
0
0
13,622
0
39,801
W
9,004
680
529
4,181
8,860
3,736
102
2,672
6,061
54,407
0
W
Mulan
JRsShirt
Mulan
11,700
2,485
0
6,446
11,928
12,432
215
0
11,928
0
64,424
W
Cerberus
4,236
285
95
3,405
13,605
8,496
138
4,811
8,363
22,581
0
L
2,976
1,597
0
500
7,853
2,961
0
392
7,410
0
39,872
W
Hou Yi
TSC_Dexter
Hou Yi
4,764
1,473
0
1,543
6,532
2,464
0
2,489
3,922
0
48,430
L
Morgan Le Fay
Vaqeta
Morgan Le Fay
4,466
597
0
1,032
8,728
4,014
0
5,632
2,796
37,945
0
W
Loki
6,039
2,017
0
6,264
10,534
3,643
0
1,351
9,065
0
50,502
L
7,718
3,015
115
3,409
13,042
5,108
0
3,024
9,961
46,388
13,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
37,785
337
Minions Killed
399
0
Camps Cleared
0
1,331,032
Distance Traveled
1,299,435
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,251
447
30
2
0
296,223
5
L
Guan Yu
6,739
481
67
5
0
253,589
1
W
Chang'e
8,877
634
105
8
0
264,990
3
W
Mulan
7,706
550
97
7
0
234,812
2
W
Cerberus
6,785
485
34
2
0
282,985
2
L
Set
6,441
460
73
5
0
302,219
3
W
Hou Yi
6,619
473
82
6
0
252,160
2
L
Morgan Le Fay
6,335
453
71
5
0
254,889
4
W
Loki
7,798
557
81
6
0
264,488
1
L
Sol
7,353
525
96
7
0
224,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role