Player Matchup

Mercury
Mercury
Bronze IV
CASTRX_00
Mercury
Bronze IV
Level 63
God Stats
1W - 1L
1,375 SR
Queue Stats
58W - 81L
901 MMR
Solo
Nike
Nike
Bronze I
Kyakuhiki
Nike
Bronze I
Level 131
God Stats
1W - 2L
1,527 SR
Queue Stats
22W - 41L
832 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Oscar_sehu
Sylvanus
Bronze II
Level 103
God Stats
0W - 2L
1,310 SR
Queue Stats
29W - 62L
893 MMR
Solo
Rama
Rama
Bronze I
Saint_Wardog
Rama
Bronze I
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 190L
868 MMR
Solo
Yu Huang
Yu Huang
Silver IV
sarulinka
Yu Huang
Silver IV
Level 89
God Stats
2W - 1L
1,567 SR
Queue Stats
34W - 56L
698 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,456 SR
838 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,430 SR
990 MMR
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
ProfesorGanja
Gilgamesh
Bronze IV
Level 42
God Stats
1W - 3L
1,366 SR
Queue Stats
29W - 64L
998 MMR
Solo
Heimdallr
Heimdallr
Silver V
Yahru-566
Heimdallr
Silver V
Level 115
God Stats
9W - 12L
1,326 SR
Queue Stats
24W - 43L
805 MMR
Solo
Nu Wa
Nu Wa
Silver III
lemon_bacard
Nu Wa
Silver III
Level 157
God Stats
4W - 7L
1,460 SR
Queue Stats
326W - 331L
738 MMR
Solo
Kali
Kali
Bronze I
longevellois_25
Kali
Bronze I
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
136W - 168L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CASTRX_00
Mercury
18
5 / 7 / 4
11,507
443
13,832
26,442
11,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
18
1 / 5 / 6
11,994
461
15,518
24,311
22,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Oscar_sehu
Sylvanus
13
0 / 7 / 3
9,194
354
8,599
29,164
29,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 9 / 1
9,764
376
10,338
24,176
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
sarulinka
Yu Huang
19
6 / 3 / 2
12,460
479
23,429
20,939
8,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
YemojaArachneChaacShiva

VS

Bans
XbalanqueLancelotBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 4 / 23
12,288
473
12,072
31,313
41,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ProfesorGanja
Gilgamesh
18
2 / 0 / 11
12,517
481
10,526
16,607
13,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Yahru-566
Heimdallr
20
12 / 5 / 11
14,403
554
29,329
20,184
11,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
10 / 3 / 8
14,452
556
30,050
15,429
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 8
13,013
501
12,874
24,061
12,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
92
14
Kills
31
31
Deaths
14
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
4
23
3.13
L
Mercury
CASTRX_00
Mercury
5
7
4
1
L
Nike
1
5
6
0.8
L
Sylvanus
Oscar_sehu
Sylvanus
0
7
3
0.21
W
Gilgamesh
ProfesorGanja
Gilgamesh
2
0
11
7.5
L
2
9
1
0.28
W
Heimdallr
Yahru-566
Heimdallr
12
5
11
3.5
W
10
3
8
4.67
W
6
2
8
5
L
Yu Huang
sarulinka
Yu Huang
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,716
Damage
94,851
125,032
Taken
107,594
81,870
Mitigated
86,313
27,218
Healing
33,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,072
2,507
0
5,649
31,313
41,764
0
8,677
22,320
28,681
912
L
Mercury
CASTRX_00
Mercury
13,832
7,304
0
918
26,442
11,396
0
7,845
18,491
0
109,225
L
Nike
15,518
531
0
4,233
24,311
22,622
0
7,267
16,439
0
95,634
L
Sylvanus
Oscar_sehu
Sylvanus
8,599
2,289
2,218
6,404
29,164
29,816
0
11,322
17,546
23,832
3,348
W
Gilgamesh
ProfesorGanja
Gilgamesh
10,526
1,592
0
5,908
16,607
13,398
1,538
5,702
10,238
0
73,746
L
10,338
7,446
0
5,715
24,176
9,392
198
5,602
18,518
0
57,989
W
Heimdallr
Yahru-566
Heimdallr
29,329
12,916
0
7,406
20,184
11,179
4,346
4,851
15,191
0
108,053
W
30,050
6,176
739
5,746
15,429
7,905
2,875
7,982
7,339
142,474
1,448
W
12,874
6,312
0
8,539
24,061
12,067
669
4,745
18,930
0
117,760
L
Yu Huang
sarulinka
Yu Huang
23,429
1,328
898
6,832
20,939
8,644
1,092
9,597
11,245
127,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
66,673
590
Minions Killed
595
0
Camps Cleared
0
2,547,034
Distance Traveled
2,551,589
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,288
473
20
1
0
527,781
3
L
Mercury
11,507
443
125
5
0
556,149
0
L
Nike
11,994
461
176
7
0
523,770
2
L
Sylvanus
9,194
354
23
1
0
458,622
6
W
Gilgamesh
12,517
481
140
5
0
499,575
6
L
Rama
9,764
376
71
3
0
512,668
0
W
Heimdallr
14,403
554
118
5
0
461,386
4
W
Nu Wa
14,452
556
171
7
0
476,299
2
W
Kali
13,013
501
146
6
0
586,548
3
L
Yu Huang
12,460
479
195
8
0
495,825
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role