Player Matchup

Serqet
Serqet
 
Serqet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Uhtredson
Kumbhakarna
Level 157
God Stats
6W - 9L
1,441 SR
Queue Stats
589W - 573L
1,503 Elo+
Party 1
Chiron
Chiron
Wxltrr
Chiron
Level 47
God Stats
1W - 0L
1,742 SR
Queue Stats
10W - 7L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
trukilla08
Morgan Le Fay
Level 149
God Stats
3W - 6L
1,147 SR
Queue Stats
376W - 383L
1,557 Elo+
Solo
Team Averages
Level 126
1,466 SR
1,517 Elo+

VS

Team Averages
Level 147
1,566 SR
1,521 Elo+
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
bootyopener
Atlas
Level 153
God Stats
3W - 3L
1,494 SR
Queue Stats
345W - 329L
1,526 Elo+
Solo
Sol
Sol
julianguillen200
Sol
Level 143
God Stats
3W - 1L
1,838 SR
Queue Stats
244W - 251L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 2 / 9
8,759
876
5,647
10,926
12,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
 
Persephone
13
1 / 2 / 9
8,406
841
7,767
4,959
2,016
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
Uhtredson
Kumbhakarna
15
2 / 3 / 9
8,729
873
3,037
13,525
15,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Wxltrr
Chiron
15
6 / 2 / 8
8,759
876
15,411
7,446
3,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
trukilla08
Morgan Le Fay
15
2 / 2 / 9
8,638
864
13,570
8,148
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 4 / 6
8,498
850
5,203
8,397
4,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
 
Hun Batz
14
1 / 2 / 7
8,247
825
3,969
10,138
9,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
13
3 / 5 / 3
7,977
798
6,099
10,182
4,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 5
7,068
707
3,951
11,323
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
5 / 1 / 6
9,030
903
13,863
8,517
3,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
15
Kills
11
11
Deaths
15
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
2
9
4.25
W
Persephone
 
Persephone
1
2
9
2.75
L
Apollo
 
Apollo
2
4
6
1.25
L
Hun Batz
 
Hun Batz
1
2
7
2.25
L
Skadi
 
Skadi
3
5
3
0.9
W
Kumbhakarna
Uhtredson
Kumbhakarna
2
3
9
2.17
W
Chiron
Wxltrr
Chiron
6
2
8
5
L
0
3
5
0.83
L
5
1
6
8
W
Morgan Le Fay
trukilla08
Morgan Le Fay
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,432
Damage
33,085
45,004
Taken
48,557
38,053
Mitigated
34,310
14,051
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,647
1,180
988
2,457
10,926
12,222
912
3,744
7,182
0
8,093
W
Persephone
 
Persephone
7,767
56
417
373
4,959
2,016
835
2,053
2,904
21,907
0
L
Apollo
 
Apollo
5,203
2,016
1,279
1,208
8,397
4,209
748
4,343
4,012
0
18,881
L
Hun Batz
 
Hun Batz
3,969
675
2,513
2,549
10,138
9,684
88
5,081
5,028
0
8,663
L
Skadi
 
Skadi
6,099
2,170
659
792
10,182
4,880
0
5,362
4,778
0
16,199
W
Kumbhakarna
Uhtredson
Kumbhakarna
3,037
635
1,620
1,582
13,525
15,852
215
4,643
8,882
9,766
0
W
Chiron
Wxltrr
Chiron
15,411
5,317
2,574
1,709
7,446
3,679
1,002
3,068
4,378
0
23,712
L
3,951
1,089
951
2,351
11,323
11,664
0
6,111
5,149
6,707
0
L
13,863
3,322
601
4,447
8,517
3,873
1,040
3,477
5,040
28,543
0
W
Morgan Le Fay
trukilla08
Morgan Le Fay
13,570
1,711
843
1,488
8,148
4,284
810
4,305
3,843
32,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
40,820
121
Minions Killed
110
0
Camps Cleared
0
962,849
Distance Traveled
881,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,759
876
6
1
0
212,670
1
W
Persephone
8,406
841
31
3
0
167,041
0
L
Apollo
8,498
850
32
3
0
189,865
0
L
Hun Batz
8,247
825
8
1
0
195,052
1
L
Skadi
7,977
798
26
3
0
158,439
0
W
Kumbhakarna
8,729
873
17
2
0
191,467
0
W
Chiron
8,759
876
18
2
0
199,933
1
L
Atlas
7,068
707
9
1
0
136,854
0
L
Sol
9,030
903
35
4
0
201,024
2
W
Morgan Le Fay
8,638
864
49
5
0
191,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role