Player Matchup

Bellona
Bellona
Ali_aaa850
Bellona
Level 86
God Stats
71W - 50L
1,590 SR
Queue Stats
214W - 184L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
Drama__san
Ne Zha
Level 88
God Stats
0W - 3L
1,421 SR
Queue Stats
168W - 150L
1,458 Elo+
Party 1
Tiamat
Tiamat
FHAWH-h450
Tiamat
Level 105
God Stats
37W - 35L
1,576 SR
Queue Stats
201W - 192L
1,425 Elo+
Party 1
Chang'e
Chang'e
mightynovice86
Chang'e
Level 111
God Stats
487W - 483L
1,475 SR
Queue Stats
495W - 503L
1,397 Elo+
Solo
Cerberus
Cerberus
w_feras_w
Cerberus
Level 41
God Stats
46W - 36L
1,570 SR
Queue Stats
168W - 162L
1,435 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,441 Elo+

VS

Team Averages
Level 79
1,424 SR
1,420 Elo+
Hou Yi
Hou Yi
Bacon Comitatus
Hou Yi
Level 124
God Stats
9W - 10L
1,437 SR
Queue Stats
275W - 295L
1,551 Elo+
Party 2
Olorun
Olorun
Dnmgiga_me
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,296 Elo+
Party 3
Ne Zha
Ne Zha
REG Samsara
Ne Zha
Level 113
God Stats
7W - 4L
1,510 SR
Queue Stats
147W - 147L
1,500 Elo+
Party 2
Pele
Pele
Rohannnnnnnnn
Pele
Level 36
God Stats
6W - 13L
1,555 SR
Queue Stats
27W - 35L
1,452 Elo+
Party 2
Sobek
Sobek
SP_33_DY_
Sobek
Level 101
God Stats
1W - 3L
1,120 SR
Queue Stats
33W - 44L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ali_aaa850
Bellona
9
2 / 2 / 1
5,789
579
7,339
8,539
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Drama__san
Ne Zha
9
2 / 1 / 0
5,431
543
2,638
7,496
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
FHAWH-h450
Tiamat
9
1 / 1 / 1
5,437
544
3,316
4,639
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 4 / 0
4,650
465
1,891
5,551
943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
w_feras_w
Cerberus
7
0 / 4 / 1
4,709
471
2,237
10,751
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,096
710
6,838
4,997
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Dnmgiga_me
Olorun
9
3 / 2 / 1
5,624
562
4,796
6,784
2,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
1 / 1 / 5
5,314
531
5,366
6,060
3,766
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 0 / 2
5,551
555
2,665
6,284
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
SP_33_DY_
Sobek
8
0 / 3 / 3
4,988
499
4,105
8,069
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
12
12
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ali_aaa850
Bellona
2
2
1
1.25
W
6
1
1
6.5
W
Olorun
Dnmgiga_me
Olorun
3
2
1
1.75
L
Ne Zha
Drama__san
Ne Zha
2
1
0
2
L
Tiamat
FHAWH-h450
Tiamat
1
1
1
1.5
W
Ne Zha
1
1
5
3.5
W
2
0
2
3
W
Sobek
SP_33_DY_
Sobek
0
3
3
0.5
L
2
4
0
0.5
L
Cerberus
w_feras_w
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,421
Damage
23,770
36,976
Taken
32,194
17,149
Mitigated
15,014
10,589
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ali_aaa850
Bellona
7,339
3,164
0
3,786
8,539
6,467
0
3,658
4,419
0
39,060
W
6,838
3,588
0
2,020
4,997
1,940
114
1,579
3,418
0
52,566
W
Olorun
Dnmgiga_me
Olorun
4,796
3,448
134
1,769
6,784
2,638
0
2,485
4,299
29,495
0
L
Ne Zha
Drama__san
Ne Zha
2,638
945
0
1,195
7,496
2,779
0
1,303
6,145
0
34,788
L
Tiamat
FHAWH-h450
Tiamat
3,316
608
0
1,382
4,639
2,127
0
2,456
2,133
29,916
0
W
Ne Zha
5,366
1,580
0
1,115
6,060
3,766
0
2,715
3,345
0
24,160
W
2,665
663
0
3,085
6,284
1,964
0
614
5,670
0
25,162
W
Sobek
SP_33_DY_
Sobek
4,105
589
0
2,311
8,069
4,706
0
51
8,018
19,861
0
L
1,891
566
267
1,334
5,551
943
0
0
5,551
11,853
0
L
Cerberus
w_feras_w
Cerberus
2,237
307
106
2,519
10,751
4,833
0
900
9,827
17,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
28,573
275
Minions Killed
258
0
Camps Cleared
0
917,625
Distance Traveled
929,296
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,789
579
78
8
0
191,705
0
W
Hou Yi
7,096
710
94
9
0
177,510
0
W
Olorun
5,624
562
52
5
0
170,765
1
L
Ne Zha
5,431
543
60
6
0
237,683
4
L
Tiamat
5,437
544
68
7
0
192,349
2
W
Ne Zha
5,314
531
30
3
0
201,586
0
W
Pele
5,551
555
47
5
0
200,465
3
W
Sobek
4,988
499
35
4
0
178,970
2
L
Chang'e
4,650
465
16
2
0
118,382
0
L
Cerberus
4,709
471
53
5
0
177,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role