Player Matchup

Osiris
Osiris
Grandmaster
 
Osiris
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Grandmaster
 
Yu Huang
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Grandmaster
JustF6At10
Amaterasu
Grandmaster
Level 104
God Stats
1W - 0L
1,873 SR
Queue Stats
97W - 15L
2,885 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 138
1,624 SR
1,962 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,760 SR
1,974 MMR
Shiva
Shiva
Platinum V
Ainura
Shiva
Platinum V
Level 106
God Stats
8W - 9L
1,546 SR
Queue Stats
19W - 26L
1,733 MMR
Solo
Scylla
Scylla
Platinum I
Davvross
Scylla
Platinum I
Level 160
God Stats
0W - 1L
1,796 SR
Queue Stats
20W - 9L
2,291 MMR
Party 1
Fenrir
Fenrir
Gold I
Decryptions
Fenrir
Gold I
Level 156
God Stats
2W - 1L
1,939 SR
Queue Stats
9W - 1L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
1 / 0 / 2
11,816
695
13,559
18,952
23,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
 
Yu Huang
17
1 / 1 / 1
11,411
671
26,208
10,896
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
JustF6At10
Amaterasu
16
1 / 2 / 2
10,947
644
13,183
21,263
23,792
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesAtlasGuan YuAh Muzen CabBaron Samedi

VS

Bans
ThothAresSobekGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ainura
Shiva
15
0 / 0 / 3
9,821
578
12,534
19,858
21,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Davvross
Scylla
16
2 / 1 / 0
10,738
632
10,975
12,279
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
1 / 2 / 1
10,791
635
9,704
26,345
31,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
3
3
Deaths
3
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
2
2
W
Yu Huang
 
Yu Huang
1
1
1
1.5
L
Shiva
Ainura
Shiva
0
0
3
1.5
L
Scylla
Davvross
Scylla
2
1
0
2
L
Fenrir
1
2
1
0.75
W
Amaterasu
JustF6At10
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
33,213
51,111
Taken
58,482
53,096
Mitigated
57,550
21,012
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,559
3,160
2,493
6,067
18,952
23,896
1,410
4,114
14,838
2,228
46,523
W
Yu Huang
 
Yu Huang
26,208
2,189
0
1,968
10,896
5,408
1,064
1,598
9,298
89,830
0
L
Shiva
Ainura
Shiva
12,534
2,401
1,205
2,956
19,858
21,768
0
8,777
11,081
369
26,499
L
Scylla
Davvross
Scylla
10,975
1,319
0
1,342
12,279
4,434
0
7,369
4,910
63,114
0
L
Fenrir
9,704
2,830
2,521
4,148
26,345
31,348
0
12,133
14,212
388
22,544
W
Amaterasu
JustF6At10
Amaterasu
13,183
4,123
926
9,558
21,263
23,792
280
6,331
13,351
1,109
30,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
31,350
238
Minions Killed
184
12
Camps Cleared
4
1,085,815
Distance Traveled
1,066,018
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,816
695
37
2
4
395,457
2
W
Yu Huang
11,411
671
171
10
5
329,270
1
L
Shiva
9,821
578
42
2
0
377,250
4
L
Scylla
10,738
632
114
7
3
325,054
2
L
Fenrir
10,791
635
28
2
1
363,714
1
W
Amaterasu
10,947
644
30
2
3
361,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role