Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
TechyLobster870
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 143L
1,324 Elo+
Solo
Chaac
Chaac
soulsyth
Chaac
Level 160
God Stats
8W - 13L
1,581 SR
Queue Stats
62W - 65L
1,485 Elo+
Party 2
Team Averages
Level 130
1,527 SR
1,436 Elo+

VS

Team Averages
Level 129
1,472 SR
1,406 Elo+
Fenrir
Fenrir
Liam4332
Fenrir
Level 101
God Stats
28W - 32L
1,504 SR
Queue Stats
430W - 461L
1,466 Elo+
Solo
Poseidon
Poseidon
MTBK1llerM
Poseidon
Level 130
God Stats
4W - 6L
1,504 SR
Queue Stats
96W - 110L
1,378 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MTBk1ller
Ah Muzen Cab
Level 155
God Stats
3W - 0L
1,407 SR
Queue Stats
185W - 218L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 7 / 2
8,674
620
7,119
16,104
5,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 6 / 7
9,396
671
10,658
17,679
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
soulsyth
Chaac
14
4 / 3 / 5
9,695
693
13,265
18,244
21,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Liam4332
Fenrir
13
3 / 6 / 10
9,790
699
8,601
17,946
13,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
MTBK1llerM
Poseidon
17
10 / 2 / 4
11,614
830
20,417
10,215
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MTBk1ller
Ah Muzen Cab
15
3 / 2 / 10
9,788
699
14,876
12,784
6,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
16
16
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
7
2
0.71
W
Fenrir
Liam4332
Fenrir
3
6
10
1.33
W
Poseidon
MTBK1llerM
Poseidon
10
2
4
6
W
Ah Muzen Cab
MTBk1ller
Ah Muzen Cab
3
2
10
4
L
2
6
7
0.92
L
Chaac
soulsyth
Chaac
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,042
Damage
43,894
52,027
Taken
40,945
35,070
Mitigated
24,351
13,561
Healing
8,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,119
3,699
0
1,773
16,104
5,983
110
5,544
10,560
0
17,866
W
Fenrir
Liam4332
Fenrir
8,601
1,794
287
2,834
17,946
13,591
308
4,370
13,576
0
19,894
W
Poseidon
MTBK1llerM
Poseidon
20,417
3,193
0
503
10,215
4,514
486
3,816
6,399
51,388
0
W
Ah Muzen Cab
MTBk1ller
Ah Muzen Cab
14,876
6,803
0
4,660
12,784
6,246
912
2,861
9,923
0
42,380
L
10,658
4,493
1,139
6,628
17,679
7,637
0
8,933
8,746
37,366
0
L
Chaac
soulsyth
Chaac
13,265
1,803
0
4,021
18,244
21,450
0
6,313
11,931
0
34,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,765
Gold Earned
31,192
170
Minions Killed
145
5
Camps Cleared
7
711,906
Distance Traveled
754,881
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,674
620
37
3
3
214,637
1
W
Fenrir
9,790
699
14
1
2
257,672
1
W
Poseidon
11,614
830
76
5
3
250,013
2
W
Ah Muzen Cab
9,788
699
55
4
2
247,196
0
L
Olorun
9,396
671
73
5
2
220,457
3
L
Chaac
9,695
693
60
4
0
276,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role