Player Matchup

Sun Wukong
Sun Wukong
CarP3NokT3m13
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
JAMESxLDN
Baron Samedi
Level 129
God Stats
18W - 11L
1,730 SR
Queue Stats
197W - 178L
1,512 Elo+
Party 1
Thor
Thor
NASxLDN
Thor
Level 145
God Stats
6W - 5L
1,429 SR
Queue Stats
239W - 220L
1,469 Elo+
Party 1
Vulcan
Vulcan
TanzB_
Vulcan
Level 88
God Stats
3W - 3L
1,462 SR
Queue Stats
140W - 128L
1,394 Elo+
Party 1
Neith
Neith
mr futschie
Neith
Level 153
God Stats
0W - 4L
1,690 SR
Queue Stats
77W - 70L
1,445 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,444 Elo+

VS

Team Averages
Level 82
1,493 SR
1,383 Elo+
Merlin
Merlin
Cedalodon
Merlin
Level 66
God Stats
31W - 25L
1,411 SR
Queue Stats
411W - 392L
1,422 Elo+
Party 3
Set
Set
EzbeginsYT
Set
Level 125
God Stats
3W - 2L
1,679 SR
Queue Stats
313W - 365L
1,474 Elo+
Party 2
Khepri
Khepri
FiRDaniets
Khepri
Level 124
God Stats
10W - 4L
1,827 SR
Queue Stats
326W - 378L
1,478 Elo+
Party 2
Cernunnos
Cernunnos
okydoky51
Cernunnos
Level 34
God Stats
3W - 3L
1,270 SR
Queue Stats
13W - 38L
1,116 Elo+
Solo
Zhong Kui
Zhong Kui
xristosko31yolo
Zhong Kui
Level 63
God Stats
18W - 15L
1,279 SR
Queue Stats
464W - 410L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CarP3NokT3m13
Sun Wukong
14
0 / 3 / 1
8,672
434
3,852
14,450
9,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
JAMESxLDN
Baron Samedi
14
3 / 2 / 7
10,118
506
8,838
13,682
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
NASxLDN
Thor
15
3 / 5 / 6
9,731
487
10,959
17,693
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
TanzB_
Vulcan
13
2 / 5 / 4
8,751
438
6,629
10,901
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 3
11,607
580
12,624
9,540
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cedalodon
Merlin
15
5 / 3 / 4
9,920
496
10,811
10,101
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 0 / 4
11,568
578
14,940
13,636
20,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
FiRDaniets
Khepri
13
0 / 2 / 10
9,264
463
4,454
15,991
17,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
okydoky51
Cernunnos
16
0 / 3 / 0
10,106
505
5,032
9,196
3,361
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xristosko31yolo
Zhong Kui
16
5 / 5 / 5
10,703
535
11,735
16,368
10,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
13
Kills
16
16
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CarP3NokT3m13
Sun Wukong
0
3
1
0.17
W
Merlin
Cedalodon
Merlin
5
3
4
2.33
W
6
0
4
8
W
Khepri
FiRDaniets
Khepri
0
2
10
2.5
L
Baron Samedi
JAMESxLDN
Baron Samedi
3
2
7
3.25
L
Thor
NASxLDN
Thor
3
5
6
1.2
L
Vulcan
TanzB_
Vulcan
2
5
4
0.8
L
5
1
3
6.5
W
Cernunnos
okydoky51
Cernunnos
0
3
0
0
W
Zhong Kui
xristosko31yolo
Zhong Kui
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,902
Damage
46,972
66,266
Taken
65,292
45,268
Mitigated
57,348
15,526
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CarP3NokT3m13
Sun Wukong
3,852
1,061
0
3,148
14,450
9,207
1,435
2,801
11,649
0
51,477
W
Merlin
Cedalodon
Merlin
10,811
532
0
935
10,101
5,350
246
5,075
5,026
83,894
0
W
14,940
5,090
521
4,105
13,636
20,103
972
1,845
11,791
0
94,866
W
Khepri
FiRDaniets
Khepri
4,454
454
592
3,415
15,991
17,819
322
4,852
11,139
20,967
0
L
Baron Samedi
JAMESxLDN
Baron Samedi
8,838
925
1,427
4,831
13,682
18,645
0
7,685
5,997
34,654
0
L
Thor
NASxLDN
Thor
10,959
1,993
0
760
17,693
7,743
0
7,174
10,519
0
81,769
L
Vulcan
TanzB_
Vulcan
6,629
3,196
0
861
10,901
5,042
482
7,806
3,095
52,677
0
L
12,624
4,352
0
4,499
9,540
4,631
1,422
1,534
8,006
0
106,950
W
Cernunnos
okydoky51
Cernunnos
5,032
1,731
0
2,192
9,196
3,361
1,155
284
8,912
0
71,610
W
Zhong Kui
xristosko31yolo
Zhong Kui
11,735
997
0
5,814
16,368
10,715
0
3,870
12,498
67,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
51,561
533
Minions Killed
527
0
Camps Cleared
0
1,754,347
Distance Traveled
1,767,894
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,672
434
100
5
0
349,364
0
W
Merlin
9,920
496
130
7
0
326,868
6
W
Set
11,568
578
153
8
0
387,842
4
W
Khepri
9,264
463
23
1
0
356,288
1
L
Baron Samedi
10,118
506
45
2
0
328,433
7
L
Thor
9,731
487
132
7
0
357,480
8
L
Vulcan
8,751
438
91
5
0
366,795
6
L
Neith
11,607
580
165
8
0
352,275
5
W
Cernunnos
10,106
505
141
7
0
353,738
3
W
Zhong Kui
10,703
535
80
4
0
343,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role