Player Matchup

Nemesis
Nemesis
MMBmax_henry
Nemesis
Level 126
God Stats
1W - 3L
1,453 SR
Queue Stats
137W - 150L
1,434 Elo+
Solo
The Morrigan
The Morrigan
Tyrant2011
The Morrigan
Level 100
God Stats
0W - 1L
1,312 SR
Queue Stats
229W - 245L
1,514 Elo+
Solo
Shiva
Shiva
jhaison
Shiva
Level 157
God Stats
20W - 22L
1,492 SR
Queue Stats
75W - 87L
1,463 Elo+
Solo
Medusa
Medusa
p3kurto88
Medusa
Level 116
God Stats
5W - 6L
1,403 SR
Queue Stats
96W - 117L
1,478 Elo+
Party 2
Agni
Agni
realtuga93
Agni
Level 18
God Stats
2W - 9L
1,300 SR
Queue Stats
21W - 37L
1,388 Elo+
Party 2
Team Averages
Level 103
1,392 SR
1,455 Elo+

VS

Team Averages
Level 103
1,516 SR
1,497 Elo+
Hercules
Hercules
Doubl3UB
Hercules
Level 156
God Stats
33W - 38L
1,535 SR
Queue Stats
877W - 786L
1,475 Elo+
Party 3
Poseidon
Poseidon
Her TriniQueen
Poseidon
Level 142
God Stats
17W - 11L
1,543 SR
Queue Stats
376W - 315L
1,483 Elo+
Party 3
Bakasura
Bakasura
LoVe8xv
Bakasura
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,594 Elo+
Party 1
Amaterasu
Amaterasu
chicken_stance
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
r_alpha2
Ao Kuang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 41L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MMBmax_henry
Nemesis
18
8 / 8 / 10
13,366
1,215
25,851
23,582
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Tyrant2011
The Morrigan
18
3 / 3 / 13
12,322
1,120
18,361
9,027
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
jhaison
Shiva
18
7 / 0 / 10
13,378
1,216
22,907
15,336
7,929
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
p3kurto88
Medusa
18
5 / 6 / 6
12,479
1,134
20,337
17,000
7,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 7 / 11
11,370
1,034
10,174
15,272
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

123

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doubl3UB
Hercules
19
2 / 2 / 15
13,367
1,215
8,996
20,531
28,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
19
1 / 3 / 13
12,197
1,109
16,166
10,704
3,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
LoVe8xv
Bakasura
18
7 / 7 / 7
12,780
1,162
16,664
23,464
14,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
chicken_stance
Amaterasu
18
1 / 5 / 18
12,011
1,092
7,560
25,604
24,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
r_alpha2
Ao Kuang
20
13 / 6 / 8
14,275
1,298
26,840
26,977
12,817
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
23
Kills
24
24
Deaths
23
50
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hercules
Doubl3UB
Hercules
2
2
15
4.75
W
Poseidon
1
3
13
2.5
W
Bakasura
LoVe8xv
Bakasura
7
7
7
1.5
L
Nemesis
MMBmax_henry
Nemesis
8
8
10
1.63
L
The Morrigan
Tyrant2011
The Morrigan
3
3
13
3.17
W
Amaterasu
chicken_stance
Amaterasu
1
5
18
2
L
Shiva
jhaison
Shiva
7
0
10
12
L
Medusa
p3kurto88
Medusa
5
6
6
1.33
W
Ao Kuang
r_alpha2
Ao Kuang
13
6
8
2.83
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,630
Damage
76,226
80,217
Taken
107,280
36,745
Mitigated
83,718
9,301
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Doubl3UB
Hercules
8,996
2,509
0
6,899
20,531
28,445
0
6,939
13,592
0
23,953
W
Poseidon
16,166
1,032
0
996
10,704
3,423
0
1,353
9,351
67,524
0
W
Bakasura
LoVe8xv
Bakasura
16,664
11,227
0
3,923
23,464
14,610
0
7,898
15,566
0
30,348
L
Nemesis
MMBmax_henry
Nemesis
25,851
9,582
0
2,465
23,582
10,531
0
13,754
9,203
0
48,178
L
The Morrigan
Tyrant2011
The Morrigan
18,361
2,541
0
255
9,027
3,951
0
2,401
5,995
25,764
0
W
Amaterasu
chicken_stance
Amaterasu
7,560
3,766
490
1,124
25,604
24,423
0
6,180
19,424
0
15,374
L
Shiva
jhaison
Shiva
22,907
2,575
595
5,031
15,336
7,929
0
8,218
6,563
0
46,221
L
Medusa
p3kurto88
Medusa
20,337
11,449
0
705
17,000
7,676
0
9,732
6,573
0
46,091
W
Ao Kuang
r_alpha2
Ao Kuang
26,840
6,892
0
9,164
26,977
12,817
0
6,165
20,812
45,032
0
L
10,174
1,917
0
250
15,272
6,658
0
8,901
5,907
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,915
Gold Earned
64,630
208
Minions Killed
215
7
Camps Cleared
9
1,109,604
Distance Traveled
1,221,261
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,367
1,215
20
2
0
252,856
3
W
Poseidon
12,197
1,109
96
9
1
248,743
0
W
Bakasura
12,780
1,162
52
5
2
247,450
0
L
Nemesis
13,366
1,215
45
4
4
233,157
0
L
The Morrigan
12,322
1,120
16
1
2
202,972
2
W
Amaterasu
12,011
1,092
14
1
1
244,025
0
L
Shiva
13,378
1,216
62
6
1
251,665
2
L
Medusa
12,479
1,134
59
5
0
215,632
0
W
Ao Kuang
14,275
1,298
33
3
5
228,187
0
L
Agni
11,370
1,034
26
2
0
206,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role