Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Beerinka
Merlin
Level 121
God Stats
3W - 2L
1,176 SR
Queue Stats
214W - 254L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
N0B0Dy404
Baron Samedi
Level 30
God Stats
1W - 0L
1,808 SR
Queue Stats
36W - 53L
1,373 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,457 Elo+

VS

Team Averages
Level 100
1,480 SR
1,455 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alonenergy
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,532 Elo+
Solo
Khepri
Khepri
Sanctus_Seraphin
Khepri
Level 160
God Stats
4W - 7L
1,525 SR
Queue Stats
266W - 295L
1,410 Elo+
Solo
Hachiman
Hachiman
biizzz
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,379 Elo+
Solo
Janus
Janus
gusdead
Janus
Level 101
God Stats
3W - 5L
1,375 SR
Queue Stats
574W - 622L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 0 / 9
6,792
970
7,079
5,030
2,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
 
Fenrir
11
3 / 2 / 5
6,645
949
6,333
7,527
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
 
Baba Yaga
12
1 / 0 / 5
6,490
927
2,845
5,439
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Beerinka
Merlin
13
2 / 2 / 6
7,042
1,006
6,507
4,735
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
N0B0Dy404
Baron Samedi
13
4 / 1 / 7
7,124
1,018
6,658
4,773
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 3 / 4
5,490
784
3,771
5,569
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Alonenergy
Olorun
10
0 / 1 / 4
5,598
800
3,027
4,462
2,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 2 / 2
6,703
958
4,689
11,987
7,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
biizzz
Hachiman
10
1 / 2 / 1
5,766
824
3,340
5,553
2,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
gusdead
Janus
12
1 / 3 / 4
6,412
916
6,760
5,963
2,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
11
Kills
5
5
Deaths
11
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
9
5.5
W
Fenrir
 
Fenrir
3
2
5
2.75
W
Baba Yaga
 
Baba Yaga
1
0
5
3.5
L
Nox
 
Nox
0
3
4
0.67
L
Olorun
Alonenergy
Olorun
0
1
4
2
W
Merlin
Beerinka
Merlin
2
2
6
2.5
W
Baron Samedi
N0B0Dy404
Baron Samedi
4
1
7
7.5
L
3
2
2
2
L
Hachiman
biizzz
Hachiman
1
2
1
0.75
L
Janus
gusdead
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,422
Damage
21,587
27,504
Taken
33,534
14,167
Mitigated
17,173
15,745
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,079
4,641
1,486
2,730
5,030
2,215
656
3,810
1,220
0
18,586
W
Fenrir
 
Fenrir
6,333
1,087
1,719
2,301
7,527
5,465
0
3,322
4,205
0
7,623
W
Baba Yaga
 
Baba Yaga
2,845
294
647
1,893
5,439
2,305
0
3,700
1,739
10,874
0
L
Nox
 
Nox
3,771
0
678
612
5,569
2,780
0
3,131
2,438
6,258
0
L
Olorun
Alonenergy
Olorun
3,027
1,398
1,451
1,507
4,462
2,057
0
2,502
1,960
4,840
0
W
Merlin
Beerinka
Merlin
6,507
179
549
368
4,735
2,001
327
3,594
1,141
16,108
0
W
Baron Samedi
N0B0Dy404
Baron Samedi
6,658
1,045
2,458
1,594
4,773
2,181
460
3,821
952
9,266
0
L
4,689
11
1,337
4,288
11,987
7,293
0
5,093
6,894
10,941
0
L
Hachiman
biizzz
Hachiman
3,340
2,813
868
1,326
5,553
2,472
0
2,343
3,210
0
8,237
L
Janus
gusdead
Janus
6,760
81
412
1,302
5,963
2,571
0
2,941
3,022
18,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,093
Gold Earned
29,969
71
Minions Killed
76
0
Camps Cleared
0
796,585
Distance Traveled
690,576
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,792
970
25
4
0
162,114
0
W
Fenrir
6,645
949
0
0
0
180,963
2
W
Baba Yaga
6,490
927
13
2
0
153,144
0
L
Nox
5,490
784
11
2
0
150,886
1
L
Olorun
5,598
800
12
2
0
153,151
0
W
Merlin
7,042
1,006
22
3
0
154,854
0
W
Baron Samedi
7,124
1,018
11
2
0
145,510
0
L
Khepri
6,703
958
8
1
0
132,794
0
L
Hachiman
5,766
824
20
3
0
102,351
0
L
Janus
6,412
916
25
4
0
151,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role