Player Matchup

Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LeDoyenDuVillag
Ares
Level 124
God Stats
3W - 1L
1,640 SR
Queue Stats
114W - 106L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr T Baggums
Ah Muzen Cab
Level 85
God Stats
4W - 10L
1,184 SR
Queue Stats
388W - 419L
1,468 Elo+
Solo
Bacchus
Bacchus
zXstevefrenchXz
Bacchus
Level 108
God Stats
6W - 3L
1,442 SR
Queue Stats
495W - 468L
1,629 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,518 Elo+

VS

Team Averages
Level 110
1,464 SR
1,512 Elo+
Baba Yaga
Baba Yaga
Guy5
Baba Yaga
Level 98
God Stats
7W - 21L
1,361 SR
Queue Stats
640W - 676L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
IkuFox
Sun Wukong
Level 82
God Stats
0W - 1L
1,369 SR
Queue Stats
16W - 9L
1,672 Elo+
Solo
Aphrodite
Aphrodite
Smoes42
Aphrodite
Level 88
God Stats
0W - 2L
1,588 SR
Queue Stats
112W - 132L
1,441 Elo+
Solo
The Morrigan
The Morrigan
sosayta
The Morrigan
Level 159
God Stats
3W - 5L
1,540 SR
Queue Stats
314W - 342L
1,460 Elo+
Solo
Scylla
Scylla
xEliteMevinSquad
Scylla
Level 121
God Stats
12W - 16L
1,459 SR
Queue Stats
311W - 398L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
9 / 2 / 16
11,876
792
23,990
13,221
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
 
Hel
18
3 / 2 / 24
10,780
719
7,987
18,445
12,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 23
12,209
814
12,452
19,387
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Mr T Baggums
Ah Muzen Cab
20
14 / 2 / 16
12,865
858
25,002
18,219
11,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 4 / 24
10,488
699
11,265
23,527
39,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Guy5
Baba Yaga
19
4 / 5 / 6
10,910
727
21,882
16,089
9,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
IkuFox
Sun Wukong
14
0 / 5 / 7
8,666
578
12,328
23,970
18,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Smoes42
Aphrodite
15
2 / 8 / 7
9,356
624
9,108
20,414
16,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
sosayta
The Morrigan
16
4 / 7 / 7
9,791
653
8,392
11,049
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 5
10,180
679
13,948
16,708
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
33
Kills
13
13
Deaths
33
103
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
16
8.5
W
Hel
 
Hel
3
2
24
7.5
L
Baba Yaga
Guy5
Baba Yaga
4
5
6
1.4
L
Sun Wukong
IkuFox
Sun Wukong
0
5
7
0.7
W
5
3
23
5.5
W
Ah Muzen Cab
Mr T Baggums
Ah Muzen Cab
14
2
16
11
L
Aphrodite
Smoes42
Aphrodite
2
8
7
0.69
L
The Morrigan
sosayta
The Morrigan
4
7
7
1.07
L
3
8
5
0.69
W
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,696
Damage
65,658
92,799
Taken
88,230
98,422
Mitigated
58,276
50,977
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
23,990
11,733
518
2,073
13,221
8,072
3,533
9,950
3,271
0
50,660
W
Hel
 
Hel
7,987
304
15,668
11,536
18,445
12,716
545
13,259
5,186
18,002
0
L
Baba Yaga
Guy5
Baba Yaga
21,882
529
1,163
5,450
16,089
9,416
0
6,613
9,476
47,217
0
L
Sun Wukong
IkuFox
Sun Wukong
12,328
2,912
421
7,407
23,970
18,506
240
8,340
15,630
0
22,212
W
12,452
571
1,212
2,006
19,387
26,830
570
8,114
11,273
19,042
0
W
Ah Muzen Cab
Mr T Baggums
Ah Muzen Cab
25,002
8,785
3,620
8,028
18,219
11,533
2,423
10,033
8,186
0
67,076
L
Aphrodite
Smoes42
Aphrodite
9,108
1,664
4,659
5,481
20,414
16,310
444
6,783
13,631
14,429
0
L
The Morrigan
sosayta
The Morrigan
8,392
566
388
453
11,049
6,114
0
3,109
7,940
22,934
0
L
13,948
1,460
352
1,617
16,708
7,930
817
6,859
9,849
23,163
0
W
11,265
1,409
1,203
5,113
23,527
39,271
653
11,974
11,553
22,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
48,903
156
Minions Killed
173
0
Camps Cleared
0
1,473,804
Distance Traveled
1,182,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,876
792
41
3
0
269,941
1
W
Hel
10,780
719
20
1
0
311,978
0
L
Baba Yaga
10,910
727
52
3
0
278,852
2
L
Sun Wukong
8,666
578
31
2
0
247,245
1
W
Ares
12,209
814
27
2
0
308,686
0
W
Ah Muzen Cab
12,865
858
56
4
0
309,352
1
L
Aphrodite
9,356
624
28
2
0
227,880
1
L
The Morrigan
9,791
653
42
3
0
217,250
0
L
Scylla
10,180
679
20
1
0
211,714
0
W
Bacchus
10,488
699
12
1
0
273,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role