Player Matchup

Lancelot
Lancelot
Panda3333
Lancelot
Level 109
God Stats
6W - 3L
1,549 SR
Queue Stats
150W - 139L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 101
God Stats
77W - 72L
1,524 SR
Queue Stats
319W - 337L
1,433 Elo+
Party 1
Xbalanque
Xbalanque
Saulo_angel
Xbalanque
Level 65
God Stats
16W - 25L
1,401 SR
Queue Stats
232W - 286L
1,376 Elo+
Solo
Baba Yaga
Baba Yaga
Screamschado
Baba Yaga
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 305L
1,436 Elo+
Party 1
Ares
Ares
rawriz3r
Ares
Level 84
God Stats
19W - 22L
1,408 SR
Queue Stats
66W - 67L
1,352 Elo+
Solo
Team Averages
Level 92
1,476 SR
1,414 Elo+

VS

Team Averages
Level 98
1,498 SR
1,467 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Grosseball
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,397 Elo+
Solo
Medusa
Medusa
Xentaoki
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
hunterwiclef
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Vulcan
Vulcan
ligthyerzero
Vulcan
Level 143
God Stats
2W - 4L
1,491 SR
Queue Stats
420W - 442L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Panda3333
Lancelot
10
3 / 0 / 2
6,115
612
3,670
7,622
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Pink CATctus
Cthulhu
10
1 / 0 / 1
6,118
612
5,792
6,903
4,138
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Saulo_angel
Xbalanque
10
2 / 1 / 3
5,783
578
6,561
6,600
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Screamschado
Baba Yaga
10
0 / 0 / 2
5,862
586
2,940
3,774
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
10
5 / 0 / 1
6,247
625
3,660
4,403
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 1 / 0
5,814
581
4,037
8,208
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 0
4,758
476
1,553
8,129
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
Xentaoki
Medusa
7
1 / 2 / 0
4,502
450
1,935
5,594
1,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
7
0 / 5 / 1
4,316
432
977
6,242
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
9
0 / 2 / 0
5,195
520
2,797
4,385
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
0
1
0
0
W
Lancelot
Panda3333
Lancelot
3
0
2
4
W
Cthulhu
Pink CATctus
Cthulhu
1
0
1
1.5
W
Xbalanque
Saulo_angel
Xbalanque
2
1
3
3.5
W
Baba Yaga
Screamschado
Baba Yaga
0
0
2
1
L
Medusa
Xentaoki
Medusa
1
2
0
0.5
L
Scylla
0
5
1
0.1
L
Vulcan
0
2
0
0
W
Ares
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,623
Damage
11,299
29,302
Taken
32,558
13,700
Mitigated
11,183
10,149
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,037
1,383
0
3,935
8,208
3,502
0
4,957
3,251
0
37,529
L
1,553
523
0
1,111
8,129
2,507
0
1,737
6,392
0
31,501
W
Lancelot
Panda3333
Lancelot
3,670
1,449
0
2,237
7,622
2,867
418
424
7,198
0
34,642
W
Cthulhu
Pink CATctus
Cthulhu
5,792
485
213
2,512
6,903
4,138
0
462
6,441
43,611
0
W
Xbalanque
Saulo_angel
Xbalanque
6,561
2,514
0
2,387
6,600
2,157
330
526
6,074
0
39,523
W
Baba Yaga
Screamschado
Baba Yaga
2,940
39
0
1,169
3,774
1,735
0
1,695
2,079
40,467
0
L
Medusa
Xentaoki
Medusa
1,935
1,073
0
750
5,594
1,639
0
1,854
3,740
0
16,717
L
Scylla
977
619
0
91
6,242
1,747
0
1,476
4,766
11,049
0
L
Vulcan
2,797
654
0
0
4,385
1,788
0
2,368
2,017
37,372
0
W
Ares
3,660
63
0
1,631
4,403
2,803
494
667
3,736
20,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
24,585
346
Minions Killed
237
0
Camps Cleared
0
1,012,719
Distance Traveled
984,028
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,814
581
89
9
0
200,786
2
L
Pele
4,758
476
51
5
0
227,821
0
W
Lancelot
6,115
612
64
6
0
226,582
0
W
Cthulhu
6,118
612
95
10
0
203,374
1
W
Xbalanque
5,783
578
71
7
0
177,987
1
W
Baba Yaga
5,862
586
86
9
0
203,796
1
L
Medusa
4,502
450
16
2
0
194,752
0
L
Scylla
4,316
432
24
2
0
163,636
2
L
Vulcan
5,195
520
57
6
0
197,033
2
W
Ares
6,247
625
30
3
0
200,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role