Player Matchup

Artemis
Artemis
Baderghanem86
Artemis
Level 48
God Stats
2W - 0L
1,665 SR
Queue Stats
234W - 254L
1,410 Elo+
Solo
Ra
Ra
KBD_sott
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 2
Bakasura
Bakasura
Praasq
Bakasura
Level 29
God Stats
17W - 12L
1,564 SR
Queue Stats
88W - 83L
1,414 Elo+
Party 1
Cerberus
Cerberus
Tekmoz
Cerberus
Level 109
God Stats
412W - 395L
1,502 SR
Queue Stats
480W - 478L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sott1987
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 2
Team Averages
Level 49
1,546 SR
1,333 Elo+

VS

Team Averages
Level 43
1,592 SR
1,458 Elo+
Jormungandr
Jormungandr
BlueBappo
Jormungandr
Level 46
God Stats
44W - 31L
1,626 SR
Queue Stats
88W - 82L
1,459 Elo+
Solo
Izanami
Izanami
Lillwn
Izanami
Level 47
God Stats
13W - 14L
1,511 SR
Queue Stats
119W - 140L
1,397 Elo+
Solo
Pele
Pele
NanachiiAbyss
Pele
Level 48
God Stats
2W - 3L
1,914 SR
Queue Stats
34W - 44L
1,386 Elo+
Party 3
Bacchus
Bacchus
Trunks-Zack
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,642 Elo+
Party 3
Scylla
Scylla
mczeta2
Scylla
Level 46
God Stats
5W - 4L
1,412 SR
Queue Stats
70W - 82L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 1 / 1
5,723
477
5,536
7,164
2,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 0 / 1
7,825
652
2,336
5,797
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Praasq
Bakasura
12
4 / 0 / 2
7,285
607
7,166
9,675
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Tekmoz
Cerberus
10
0 / 1 / 1
6,221
518
1,507
10,003
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
sott1987
Cu Chulainn
12
0 / 2 / 0
6,232
519
1,350
11,956
6,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueBappo
Jormungandr
13
2 / 1 / 0
7,462
622
9,552
6,711
5,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Lillwn
Izanami
11
0 / 1 / 0
6,252
521
3,675
7,074
2,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,457
455
1,002
5,627
1,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Trunks-Zack
Bacchus
9
1 / 0 / 1
6,405
534
5,647
5,186
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
mczeta2
Scylla
10
1 / 3 / 0
6,181
515
5,539
7,067
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
4
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
1
1
0.5
L
Jormungandr
BlueBappo
Jormungandr
2
1
0
2
W
2
0
1
2.5
L
Izanami
Lillwn
Izanami
0
1
0
0
L
0
1
0
0
W
Bakasura
Praasq
Bakasura
4
0
2
5
W
Cerberus
Tekmoz
Cerberus
0
1
1
0.5
L
Bacchus
Trunks-Zack
Bacchus
1
0
1
1.5
L
Scylla
mczeta2
Scylla
1
3
0
0.33
W
Cu Chulainn
sott1987
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,895
Damage
25,415
44,595
Taken
31,665
22,510
Mitigated
15,095
14,673
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,536
1,141
0
2,408
7,164
2,831
997
3,447
3,717
0
36,756
L
Jormungandr
BlueBappo
Jormungandr
9,552
4,224
0
1,710
6,711
5,207
180
580
5,351
63,074
0
W
2,336
282
164
1,718
5,797
2,517
1,220
2,910
2,887
57,727
0
L
Izanami
Lillwn
Izanami
3,675
2,273
0
2,056
7,074
2,194
0
558
6,516
0
54,764
L
1,002
127
0
1,137
5,627
1,713
0
440
5,024
0
34,203
W
Bakasura
Praasq
Bakasura
7,166
4,469
0
2,607
9,675
4,242
343
3,802
5,873
0
38,762
W
Cerberus
Tekmoz
Cerberus
1,507
227
1,799
3,516
10,003
6,193
413
3,033
6,970
28,319
0
L
Bacchus
Trunks-Zack
Bacchus
5,647
875
208
2,109
5,186
3,739
0
880
4,156
21,530
1,336
L
Scylla
mczeta2
Scylla
5,539
520
0
1,851
7,067
2,242
0
1,385
4,932
40,635
0
W
Cu Chulainn
sott1987
Cu Chulainn
1,350
167
0
2,461
11,956
6,727
0
7,258
4,698
0
39,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,286
Gold Earned
31,757
376
Minions Killed
342
0
Camps Cleared
0
1,239,087
Distance Traveled
1,134,172
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,723
477
57
5
0
217,540
3
L
Jormungandr
7,462
622
95
8
0
242,772
1
W
Ra
7,825
652
107
9
0
233,730
6
L
Izanami
6,252
521
99
8
0
236,224
4
L
Pele
5,457
455
52
4
0
160,920
1
W
Bakasura
7,285
607
83
7
0
317,543
1
W
Cerberus
6,221
518
62
5
0
229,002
0
L
Bacchus
6,405
534
19
2
0
262,018
5
L
Scylla
6,181
515
77
6
0
232,238
3
W
Cu Chulainn
6,232
519
67
6
0
241,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role