Player Matchup

Cu Chulainn
Cu Chulainn
BadLuckVortex
Cu Chulainn
Level 147
God Stats
5W - 2L
1,646 SR
Queue Stats
214W - 194L
1,542 Elo+
Solo
Kukulkan
Kukulkan
MARSTA009
Kukulkan
Level 154
God Stats
7W - 2L
1,423 SR
Queue Stats
182W - 188L
1,548 Elo+
Solo
Nemesis
Nemesis
MaxL1379
Nemesis
Level 155
God Stats
5W - 3L
1,635 SR
Queue Stats
396W - 416L
1,427 Elo+
Solo
Hera
Hera
QuingB
Hera
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
33W - 27L
1,578 Elo+
Solo
Nike
Nike
WaxAgenda795062
Nike
Level 102
God Stats
3W - 4L
1,446 SR
Queue Stats
225W - 257L
1,484 Elo+
Solo
Team Averages
Level 133
1,489 SR
1,516 Elo+

VS

Team Averages
Level 96
1,413 SR
1,490 Elo+
Chaac
Chaac
ADD1CT1ONZz
Chaac
Level 108
God Stats
0W - 4L
1,367 SR
Queue Stats
32W - 51L
1,389 Elo+
Party 1
Fafnir
Fafnir
AssassinMan237
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
BigBoyMcCoy7985
Jormungandr
Level 115
God Stats
0W - 1L
1,442 SR
Queue Stats
38W - 51L
1,438 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CKB Burst
Cu Chulainn
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,464 Elo+
Party 1
Ymir
Ymir
SkumLord999
Ymir
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 7L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BadLuckVortex
Cu Chulainn
20
14 / 4 / 16
15,017
939
30,415
21,491
28,124
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
MARSTA009
Kukulkan
18
5 / 6 / 14
11,640
728
24,333
16,077
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
MaxL1379
Nemesis
19
5 / 4 / 21
13,159
822
16,399
18,553
11,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
QuingB
Hera
19
8 / 4 / 18
12,604
788
31,275
14,752
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 17
10,964
685
16,785
19,118
15,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 9
11,401
713
13,611
27,513
34,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 17
11,410
713
8,925
22,849
35,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
BigBoyMcCoy7985
Jormungandr
16
2 / 8 / 9
10,410
651
15,320
21,585
17,085
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
CKB Burst
Cu Chulainn
19
10 / 6 / 8
12,876
805
24,546
29,014
36,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
0 / 10 / 8
9,458
591
4,748
30,473
29,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
73
35
Kills
22
24
Deaths
35
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
8
4
9
3.13
L
2
7
17
1.5
W
Cu Chulainn
BadLuckVortex
Cu Chulainn
14
4
16
5.5
L
Jormungandr
BigBoyMcCoy7985
Jormungandr
2
8
9
0.81
L
Cu Chulainn
CKB Burst
Cu Chulainn
10
6
8
2.33
W
Kukulkan
MARSTA009
Kukulkan
5
6
14
2
W
Nemesis
MaxL1379
Nemesis
5
4
21
3.88
W
Hera
QuingB
Hera
8
4
18
4.25
L
0
10
8
0.4
W
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,207
Damage
67,150
89,991
Taken
131,434
71,070
Mitigated
153,253
35,139
Healing
35,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,611
1,653
2,835
10,818
27,513
34,352
327
11,071
16,273
0
32,333
L
8,925
2,818
2,112
3,853
22,849
35,767
264
8,847
13,521
15,059
0
W
Cu Chulainn
BadLuckVortex
Cu Chulainn
30,415
6,417
5,663
6,376
21,491
28,124
1,245
8,724
12,767
1,020
47,775
L
Jormungandr
BigBoyMcCoy7985
Jormungandr
15,320
4,290
1,637
1,237
21,585
17,085
446
9,209
12,197
34,253
0
L
Cu Chulainn
CKB Burst
Cu Chulainn
24,546
3,288
4,268
6,840
29,014
36,247
377
12,022
16,402
0
41,951
W
Kukulkan
MARSTA009
Kukulkan
24,333
520
1,597
1,884
16,077
8,807
334
5,064
11,013
52,162
0
W
Nemesis
MaxL1379
Nemesis
16,399
5,763
3,470
4,889
18,553
11,817
3,346
4,843
13,710
0
24,313
W
Hera
QuingB
Hera
31,275
9,008
1,445
3,384
14,752
6,868
1,541
3,058
11,694
52,116
0
L
4,748
503
0
1,508
30,473
29,802
342
15,331
14,780
13,399
0
W
16,785
2,860
1,454
4,977
19,118
15,454
1,627
7,304
11,814
0
20,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,384
Gold Earned
55,555
153
Minions Killed
123
0
Camps Cleared
0
1,458,248
Distance Traveled
1,252,250
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,401
713
32
2
0
291,037
2
L
Fafnir
11,410
713
4
0
0
232,813
0
W
Cu Chulainn
15,017
939
24
2
0
295,638
0
L
Jormungandr
10,410
651
35
2
0
222,182
0
L
Cu Chulainn
12,876
805
36
2
0
285,440
0
W
Kukulkan
11,640
728
58
4
0
269,199
2
W
Nemesis
13,159
822
23
1
0
338,529
3
W
Hera
12,604
788
39
2
0
277,986
4
L
Ymir
9,458
591
16
1
0
220,778
0
W
Nike
10,964
685
9
1
0
276,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role