Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LILOO_69
Sun Wukong
Level 145
God Stats
4W - 5L
1,224 SR
Queue Stats
309W - 323L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Starjumper1012
Baron Samedi
Level 29
God Stats
1W - 1L
1,284 SR
Queue Stats
53W - 75L
1,403 Elo+
Party 2
Artemis
Artemis
Tuatha4
Artemis
Level 120
God Stats
1W - 1L
1,517 SR
Queue Stats
47W - 57L
1,350 Elo+
Solo
Bastet
Bastet
VelvetThundr409
Bastet
Level 123
God Stats
1W - 1L
1,012 SR
Queue Stats
44W - 54L
1,408 Elo+
Party 2
Team Averages
Level 112
1,308 SR
1,409 Elo+

VS

Team Averages
Level 73
1,500 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Sniaporo
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 25L
1,488 Elo+
Party 1
Arachne
Arachne
SvengaavaOrava
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
0 / 2 / 17
10,725
631
11,917
15,165
7,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LILOO_69
Sun Wukong
18
4 / 4 / 13
11,239
661
14,702
19,535
21,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Starjumper1012
Baron Samedi
19
2 / 2 / 14
11,022
648
17,896
14,518
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Tuatha4
Artemis
19
5 / 3 / 14
11,953
703
19,784
17,077
8,726
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 10
12,361
727
25,636
16,911
8,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
4 / 4 / 9
11,075
651
16,451
28,758
44,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
 
Chronos
19
4 / 2 / 6
10,841
638
19,164
12,335
7,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
 
Olorun
17
1 / 5 / 8
9,884
581
15,261
19,502
12,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
Sniaporo
Serqet
16
0 / 5 / 6
9,297
547
4,466
18,952
25,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 5
9,877
581
8,420
18,107
12,537
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
22
Kills
13
14
Deaths
22
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
2
17
4.25
L
Xing Tian
 
Xing Tian
4
4
9
2.13
L
Chronos
 
Chronos
4
2
6
3.5
L
Olorun
 
Olorun
1
5
8
1
W
Sun Wukong
LILOO_69
Sun Wukong
4
4
13
2.63
L
Serqet
Sniaporo
Serqet
0
5
6
0.6
W
Baron Samedi
Starjumper1012
Baron Samedi
2
2
14
4.5
L
4
6
5
1.08
W
Artemis
Tuatha4
Artemis
5
3
14
4
W
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,935
Damage
63,762
83,206
Taken
97,654
53,332
Mitigated
102,284
34,664
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,917
4,069
1,877
2,541
15,165
7,704
673
9,322
5,843
0
31,025
L
Xing Tian
 
Xing Tian
16,451
634
5,654
6,828
28,758
44,151
140
5,467
23,291
24,780
0
L
Chronos
 
Chronos
19,164
4,372
0
1,343
12,335
7,394
0
2,144
10,191
52,202
0
L
Olorun
 
Olorun
15,261
7,627
3,202
5,039
19,502
12,265
255
4,066
15,436
35,573
0
W
Sun Wukong
LILOO_69
Sun Wukong
14,702
1,431
2,231
3,828
19,535
21,171
97
8,730
10,329
0
34,157
L
Serqet
Sniaporo
Serqet
4,466
1,156
1,529
671
18,952
25,937
0
3,749
15,203
0
9,188
W
Baron Samedi
Starjumper1012
Baron Samedi
17,896
1,241
7,137
5,110
14,518
7,493
1,432
11,265
2,833
38,410
0
L
8,420
4,805
1,221
2,354
18,107
12,537
0
2,470
15,637
0
13,081
W
Artemis
Tuatha4
Artemis
19,784
10,972
2,582
3,962
17,077
8,726
3,423
12,477
4,600
0
43,317
W
25,636
4,431
1,972
3,424
16,911
8,238
2,765
9,082
7,427
0
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,300
Gold Earned
50,974
211
Minions Killed
167
0
Camps Cleared
0
1,461,138
Distance Traveled
1,417,218
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,725
631
34
2
0
301,939
1
L
Xing Tian
11,075
651
17
1
0
321,808
0
L
Chronos
10,841
638
64
4
0
302,056
0
L
Olorun
9,884
581
49
3
0
219,114
0
W
Sun Wukong
11,239
661
57
3
0
285,587
0
L
Serqet
9,297
547
22
1
0
304,409
0
W
Baron Samedi
11,022
648
41
2
0
303,309
0
L
Arachne
9,877
581
15
1
0
269,831
0
W
Artemis
11,953
703
55
3
0
254,781
0
W
Bastet
12,361
727
24
1
0
315,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role