Player Matchup

Cupid
Cupid
 
Cupid
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BobLeeSwahgger
Fenrir
Level 78
God Stats
8W - 5L
1,536 SR
Queue Stats
227W - 245L
1,338 Elo+
Party 2
King Arthur
King Arthur
ByKlies
King Arthur
Level 81
God Stats
7W - 17L
1,322 SR
Queue Stats
479W - 590L
1,373 Elo+
Party 2
Zeus
Zeus
Praasq
Zeus
Level 29
God Stats
5W - 3L
1,516 SR
Queue Stats
88W - 83L
1,404 Elo+
Party 1
Cerberus
Cerberus
Tekmoz
Cerberus
Level 109
God Stats
412W - 395L
1,493 SR
Queue Stats
480W - 478L
1,414 Elo+
Party 1
Team Averages
Level 63
1,473 SR
1,406 Elo+

VS

Team Averages
Level 63
1,445 SR
1,457 Elo+
Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
DamianChisChis
Athena
Level 107
God Stats
3W - 6L
1,401 SR
Queue Stats
532W - 528L
1,470 Elo+
Solo
Thor
Thor
Dave0703
Thor
Level 50
God Stats
3W - 3L
1,447 SR
Queue Stats
80W - 97L
1,302 Elo+
Solo
Janus
Janus
Slava_Malytin
Janus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Chernobog
Chernobog
levcek-ram
Chernobog
Level 99
God Stats
4W - 6L
1,376 SR
Queue Stats
135W - 131L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 3 / 0
4,188
419
2,687
6,712
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 1
6,288
629
4,088
7,989
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ByKlies
King Arthur
9
1 / 0 / 3
5,622
562
3,194
7,314
4,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Praasq
Zeus
11
2 / 1 / 0
6,453
645
3,585
4,231
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tekmoz
Cerberus
8
0 / 1 / 0
4,826
483
1,606
8,566
3,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 0
4,121
412
3,908
6,446
3,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 4
5,369
537
3,007
5,830
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
1 / 3 / 0
5,210
521
3,253
7,214
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
5,132
513
980
4,849
1,622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
levcek-ram
Chernobog
9
4 / 0 / 0
5,378
538
7,263
3,982
1,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
5
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
3
0
0
L
Chaac
 
Chaac
0
3
0
0
W
5
0
1
5.5
W
King Arthur
ByKlies
King Arthur
1
0
3
2.5
L
0
0
4
2
L
Thor
1
3
0
0.33
W
Zeus
Praasq
Zeus
2
1
0
2
L
0
2
1
0.25
W
Cerberus
Tekmoz
Cerberus
0
1
0
0
L
Chernobog
levcek-ram
Chernobog
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
18,411
34,812
Taken
28,321
14,242
Mitigated
12,668
13,027
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,687
777
579
1,264
6,712
1,874
0
1,744
4,968
0
19,854
L
Chaac
 
Chaac
3,908
265
89
1,631
6,446
3,414
0
0
6,446
0
20,146
W
4,088
1,401
0
4,231
7,989
3,015
0
556
7,359
0
39,563
W
King Arthur
ByKlies
King Arthur
3,194
323
0
1,665
7,314
4,608
52
0
6,841
0
30,147
L
3,007
660
95
1,784
5,830
3,866
0
1,256
4,532
14,503
0
L
Thor
3,253
1,270
0
2,084
7,214
2,328
0
960
6,172
0
25,228
W
Zeus
Praasq
Zeus
3,585
162
0
982
4,231
1,391
0
652
3,579
44,052
0
L
980
0
27
1,417
4,849
1,622
164
2,004
2,585
33,608
0
W
Cerberus
Tekmoz
Cerberus
1,606
100
1,214
3,092
8,566
3,354
47
1,035
7,531
19,487
0
L
Chernobog
levcek-ram
Chernobog
7,263
4,744
0
1,196
3,982
1,438
0
587
3,395
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,377
Gold Earned
25,210
269
Minions Killed
226
0
Camps Cleared
0
998,418
Distance Traveled
899,458
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,188
419
31
3
0
194,662
0
L
Chaac
4,121
412
24
2
0
192,604
3
W
Fenrir
6,288
629
74
7
0
217,302
0
W
King Arthur
5,622
562
48
5
0
218,133
0
L
Athena
5,369
537
15
2
0
185,552
1
L
Thor
5,210
521
55
6
0
198,958
1
W
Zeus
6,453
645
96
10
0
175,744
0
L
Janus
5,132
513
64
6
0
147,348
1
W
Cerberus
4,826
483
20
2
0
192,577
1
L
Chernobog
5,378
538
68
7
0
174,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role