Player Matchup

Serqet
Serqet
GalateaNociva
Serqet
Level 108
God Stats
3W - 10L
1,509 SR
Queue Stats
142W - 191L
1,301 Elo+
Solo
Hel
Hel
MeaTI2
Hel
Level 69
God Stats
1W - 5L
1,278 SR
Queue Stats
71W - 82L
1,348 Elo+
Solo
Fenrir
Fenrir
R37ardR3z
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 32L
1,733 Elo+
Solo
Kumbhakarna
Kumbhakarna
cyceron69
Kumbhakarna
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 52L
1,425 Elo+
Solo
Poseidon
Poseidon
ray19
Poseidon
Level 102
God Stats
3W - 4L
1,504 SR
Queue Stats
184W - 188L
1,417 Elo+
Solo
Team Averages
Level 65
1,458 SR
1,445 Elo+

VS

Team Averages
Level 80
1,469 SR
1,455 Elo+
Bellona
Bellona
Avdrxw
Bellona
Level 55
God Stats
1W - 2L
1,217 SR
Queue Stats
246W - 236L
1,372 Elo+
Solo
Fenrir
Fenrir
S7venOfSpades
Fenrir
Level 142
God Stats
2W - 2L
1,199 SR
Queue Stats
141W - 139L
1,498 Elo+
Solo
Hera
Hera
Scvader
Hera
Level 47
God Stats
3W - 1L
1,492 SR
Queue Stats
211W - 225L
1,381 Elo+
Solo
Charybdis
Charybdis
Yanabooo
Charybdis
Level 27
God Stats
2W - 0L
1,699 SR
Queue Stats
76W - 68L
1,523 Elo+
Solo
Aphrodite
Aphrodite
mavilady
Aphrodite
Level 127
God Stats
2W - 1L
1,740 SR
Queue Stats
109W - 119L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 11
13,518
588
21,650
21,851
15,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
MeaTI2
Hel
20
0 / 3 / 17
12,582
547
13,009
16,855
9,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
R37ardR3z
Fenrir
20
13 / 6 / 20
16,892
734
39,854
35,590
52,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
cyceron69
Kumbhakarna
20
13 / 5 / 19
16,854
733
29,077
30,437
22,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
ray19
Poseidon
20
8 / 12 / 18
14,984
651
32,138
25,619
14,336
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avdrxw
Bellona
20
2 / 8 / 14
14,743
641
14,140
40,168
30,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
13 / 8 / 12
15,811
687
27,135
37,761
51,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hera
Scvader
Hera
18
2 / 10 / 8
13,243
576
17,132
18,765
8,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
Yanabooo
Charybdis
20
11 / 7 / 8
17,193
748
29,256
27,086
13,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
mavilady
Aphrodite
20
4 / 6 / 20
14,514
631
25,807
33,431
29,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
94
39
Kills
32
33
Deaths
39
85
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
Avdrxw
Bellona
2
8
14
1.13
L
5
7
11
1.5
L
Hel
MeaTI2
Hel
0
3
17
2.83
L
Fenrir
R37ardR3z
Fenrir
13
6
20
3.83
W
13
8
12
2.38
W
Hera
Scvader
Hera
2
10
8
0.6
W
Charybdis
Yanabooo
Charybdis
11
7
8
2.14
L
Kumbhakarna
cyceron69
Kumbhakarna
13
5
19
4.5
W
Aphrodite
mavilady
Aphrodite
4
6
20
2.33
L
Poseidon
ray19
Poseidon
8
12
18
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,728
Damage
113,470
130,352
Taken
157,211
114,713
Mitigated
133,448
49,498
Healing
59,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Avdrxw
Bellona
14,140
2,100
4,342
6,175
40,168
30,163
682
23,982
14,278
1,019
51,582
L
21,650
3,225
1,458
1,878
21,851
15,750
1,694
7,077
14,774
0
30,782
L
Hel
MeaTI2
Hel
13,009
736
14,934
6,890
16,855
9,647
477
4,874
11,981
26,785
0
L
Fenrir
R37ardR3z
Fenrir
39,854
8,633
4,175
8,149
35,590
52,772
2,154
12,411
23,179
641
58,805
W
27,135
4,550
2,811
5,355
37,761
51,916
236
17,637
17,581
0
37,107
W
Hera
Scvader
Hera
17,132
5,451
664
1,181
18,765
8,561
30
8,666
9,163
29,966
0
W
Charybdis
Yanabooo
Charybdis
29,256
17,010
2,267
6,373
27,086
13,803
6,739
10,408
15,283
0
66,265
L
Kumbhakarna
cyceron69
Kumbhakarna
29,077
1,676
3,562
5,289
30,437
22,208
208
9,647
20,790
56,916
0
W
Aphrodite
mavilady
Aphrodite
25,807
3,724
15,823
14,264
33,431
29,005
308
13,731
18,476
43,490
0
L
Poseidon
ray19
Poseidon
32,138
5,060
780
2,383
25,619
14,336
102
8,964
16,655
75,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,830
Gold Earned
75,504
243
Minions Killed
220
0
Camps Cleared
0
1,901,345
Distance Traveled
1,682,673
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,743
641
63
3
0
350,503
0
L
Serqet
13,518
588
28
1
0
394,785
0
L
Hel
12,582
547
32
1
0
400,091
0
L
Fenrir
16,892
734
37
2
0
410,955
5
W
Fenrir
15,811
687
14
1
0
394,496
2
W
Hera
13,243
576
31
1
0
279,545
1
W
Charybdis
17,193
748
77
3
0
281,663
4
L
Kumbhakarna
16,854
733
71
3
0
387,983
2
W
Aphrodite
14,514
631
35
2
0
376,466
1
L
Poseidon
14,984
651
75
3
0
307,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role