Player Matchup

Sol
Sol
Gold V
AoSumo
Sol
Gold V
Level 160
God Stats
12W - 8L
1,648 SR
Queue Stats
325W - 328L
1,245 MMR
Solo
Cernunnos
Cernunnos
Gold V
INedFlanderz
Cernunnos
Gold V
Level 137
God Stats
35W - 17L
1,604 SR
Queue Stats
59W - 44L
1,430 MMR
Solo
Cabrakan
Cabrakan
Platinum III
Sigmon9630
Cabrakan
Platinum III
Level 149
God Stats
7W - 8L
1,507 SR
Queue Stats
261W - 251L
1,533 MMR
Solo
Ne Zha
Ne Zha
Silver V
Underpaid_Gamer
Ne Zha
Silver V
Level 160
God Stats
2W - 2L
1,488 SR
Queue Stats
40W - 48L
821 MMR
Solo
Achilles
Achilles
Silver III
faelNOT
Achilles
Silver III
Level 126
God Stats
1W - 0L
1,283 SR
Queue Stats
14W - 20L
1,376 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,506 SR
1,281 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,414 SR
1,277 MMR
Xing Tian
Xing Tian
Silver V
Am4z1n_Bl4z1n
Xing Tian
Silver V
Level 101
God Stats
0W - 1L
1,326 SR
Queue Stats
15W - 26L
1,099 MMR
Party 1
Fenrir
Fenrir
Gold V
BREENSTALK_POV
Fenrir
Gold V
Level 132
God Stats
1W - 9L
1,363 SR
Queue Stats
852W - 870L
1,268 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
HeWhoWillNotDie
Zhong Kui
Gold III
Level 160
God Stats
42W - 41L
1,589 SR
Queue Stats
311W - 318L
1,615 MMR
Solo
Mulan
Mulan
Silver III
IZestyEU
Mulan
Silver III
Level 67
God Stats
9W - 7L
1,337 SR
Queue Stats
26W - 45L
1,194 MMR
Party 1
Ishtar
Ishtar
Silver I
Mb2rea1
Ishtar
Silver I
Level 141
God Stats
58W - 72L
1,456 SR
Queue Stats
277W - 287L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AoSumo
Sol
20
5 / 3 / 13
16,488
550
24,570
26,583
12,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
INedFlanderz
Cernunnos
20
10 / 1 / 9
18,553
618
28,328
18,819
9,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Sigmon9630
Cabrakan
20
5 / 2 / 17
16,159
539
29,271
35,801
48,205
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 7
16,047
535
11,000
29,010
14,733
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
faelNOT
Achilles
20
6 / 4 / 9
16,765
559
19,158
27,236
38,456
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
LokiCliodhnaYu HuangSusano

VS

Bans
OsirisAtlasArachneSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Am4z1n_Bl4z1n
Xing Tian
19
2 / 5 / 1
12,696
423
8,067
31,976
43,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 7 / 2
12,854
428
9,287
31,647
16,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
HeWhoWillNotDie
Zhong Kui
20
3 / 13 / 4
13,650
455
28,684
37,577
27,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
IZestyEU
Mulan
20
3 / 4 / 4
13,740
458
14,302
29,269
32,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Mb2rea1
Ishtar
19
0 / 2 / 6
12,579
419
14,310
15,638
7,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
31
Kills
11
13
Deaths
31
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Am4z1n_Bl4z1n
Xing Tian
2
5
1
0.5
W
Sol
AoSumo
Sol
5
3
13
3.83
L
3
7
2
0.57
L
Zhong Kui
HeWhoWillNotDie
Zhong Kui
3
13
4
0.38
W
Cernunnos
INedFlanderz
Cernunnos
10
1
9
14.5
L
Mulan
IZestyEU
Mulan
3
4
4
1.25
L
Ishtar
Mb2rea1
Ishtar
0
2
6
1.5
W
Cabrakan
Sigmon9630
Cabrakan
5
2
17
6.75
W
5
3
7
2.83
W
Achilles
faelNOT
Achilles
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,327
Damage
74,650
137,449
Taken
146,107
124,146
Mitigated
126,438
65,016
Healing
31,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Am4z1n_Bl4z1n
Xing Tian
8,067
445
0
3,775
31,976
43,437
0
10,697
21,279
57,523
0
W
Sol
AoSumo
Sol
24,570
9,556
0
16,103
26,583
12,927
9,584
15,553
11,030
134,074
12,496
L
9,287
1,735
0
8,124
31,647
16,597
0
9,788
21,859
0
119,684
L
Zhong Kui
HeWhoWillNotDie
Zhong Kui
28,684
2,119
0
8,364
37,577
27,070
0
19,719
17,858
120,969
0
W
Cernunnos
INedFlanderz
Cernunnos
28,328
16,698
0
9,527
18,819
9,825
4,799
5,441
13,378
0
238,509
L
Mulan
IZestyEU
Mulan
14,302
1,657
0
8,722
29,269
32,017
0
4,010
25,259
0
100,381
L
Ishtar
Mb2rea1
Ishtar
14,310
5,366
0
2,281
15,638
7,317
944
5,746
9,892
0
111,758
W
Cabrakan
Sigmon9630
Cabrakan
29,271
3,225
0
15,044
35,801
48,205
356
10,838
24,963
111,595
5,771
W
11,000
934
0
14,779
29,010
14,733
1,440
9,631
19,098
0
133,519
W
Achilles
faelNOT
Achilles
19,158
5,581
0
9,563
27,236
38,456
262
4,424
22,812
0
89,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,012
Gold Earned
65,519
780
Minions Killed
746
0
Camps Cleared
0
2,858,574
Distance Traveled
2,702,375
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,696
423
85
3
0
540,899
8
W
Sol
16,488
550
172
6
0
523,374
6
L
Fenrir
12,854
428
159
5
0
594,752
1
L
Zhong Kui
13,650
455
153
5
0
463,687
4
W
Cernunnos
18,553
618
220
7
0
606,395
2
L
Mulan
13,740
458
169
6
0
527,083
2
L
Ishtar
12,579
419
180
6
0
575,954
3
W
Cabrakan
16,159
539
125
4
0
546,132
6
W
Ne Zha
16,047
535
131
4
0
636,724
0
W
Achilles
16,765
559
132
4
0
545,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role