Player Matchup

Ullr
Ullr
Fleshandblood
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Solo
Chronos
Chronos
Pakman0015
Chronos
Level 28
God Stats
2W - 1L
1,798 SR
Queue Stats
204W - 186L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
betterplaycsgo
Ne Zha
Level 67
God Stats
7W - 8L
1,517 SR
Queue Stats
323W - 294L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
ibasher
Nu Wa
Level 28
God Stats
3W - 1L
1,258 SR
Queue Stats
58W - 65L
1,448 Elo+
Solo
Bellona
Bellona
pharaque
Bellona
Level 100
God Stats
0W - 3L
1,188 SR
Queue Stats
254W - 275L
1,434 Elo+
Solo
Team Averages
Level 50
1,452 SR
1,528 Elo+

VS

Team Averages
Level 98
1,485 SR
1,466 Elo+
Eset
Eset
Escon14
Eset
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 115L
1,508 Elo+
Solo
Vamana
Vamana
Funnycocio
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,456 Elo+
Solo
Thoth
Thoth
GlowingMonkey
Thoth
Level 126
God Stats
5W - 1L
1,614 SR
Queue Stats
111W - 96L
1,508 Elo+
Party 1
Hades
Hades
The_Porsch
Hades
Level 105
God Stats
6W - 8L
1,296 SR
Queue Stats
839W - 888L
1,364 Elo+
Solo
Cthulhu
Cthulhu
bbsha
Cthulhu
Level 156
God Stats
4W - 1L
1,515 SR
Queue Stats
225W - 234L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,150
597
13,726
19,657
6,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Pakman0015
Chronos
15
0 / 9 / 6
9,095
535
8,619
17,157
6,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 6 / 5
10,059
592
24,357
26,509
13,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
ibasher
Nu Wa
19
2 / 4 / 6
10,820
636
15,905
14,126
5,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
pharaque
Bellona
16
4 / 8 / 2
10,478
616
10,400
21,197
20,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Escon14
Eset
18
3 / 3 / 16
11,075
651
13,674
15,031
6,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
Funnycocio
Vamana
19
7 / 1 / 16
13,068
769
11,218
21,898
16,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
15 / 3 / 14
13,295
782
31,379
14,871
6,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hades
18
4 / 3 / 20
11,484
676
9,109
19,163
12,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
bbsha
Cthulhu
20
5 / 1 / 24
12,961
762
26,381
23,911
31,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
124
11
Kills
34
34
Deaths
11
21
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Eset
Escon14
Eset
3
3
16
3.67
L
2
7
2
0.43
W
Vamana
Funnycocio
Vamana
7
1
16
15
W
15
3
14
7.33
L
Chronos
Pakman0015
Chronos
0
9
6
0.33
W
Hades
4
3
20
4.67
W
Cthulhu
bbsha
Cthulhu
5
1
24
17
L
3
6
5
0.92
L
Nu Wa
ibasher
Nu Wa
2
4
6
1.25
L
Bellona
pharaque
Bellona
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,007
Damage
91,761
98,646
Taken
94,874
53,764
Mitigated
74,465
29,428
Healing
50,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Escon14
Eset
13,674
569
5,753
3,131
15,031
6,963
1,404
3,212
11,681
39,517
0
L
13,726
3,633
1,193
3,056
19,657
6,796
235
16,848
2,327
0
25,971
W
Vamana
Funnycocio
Vamana
11,218
3,965
4,689
7,648
21,898
16,468
344
6,124
14,177
0
25,409
W
31,379
1,196
1,389
642
14,871
6,801
4,548
3,162
11,691
56,111
0
L
Chronos
Pakman0015
Chronos
8,619
2,055
822
1,720
17,157
6,366
180
14,882
1,931
16,324
0
W
Hades
9,109
940
3,990
6,355
19,163
12,923
793
5,192
13,728
28,965
0
W
Cthulhu
bbsha
Cthulhu
26,381
1,198
8,526
8,594
23,911
31,310
754
6,163
17,610
57,864
0
L
24,357
2,402
2,578
11,909
26,509
13,660
170
18,399
7,542
0
47,251
L
Nu Wa
ibasher
Nu Wa
15,905
3,929
1,256
3,641
14,126
5,960
0
12,292
1,362
35,356
0
L
Bellona
pharaque
Bellona
10,400
1,521
1,534
1,719
21,197
20,982
0
15,679
4,941
0
20,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
61,883
150
Minions Killed
227
0
Camps Cleared
0
1,326,200
Distance Traveled
1,659,345
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,075
651
47
3
0
320,927
1
L
Ullr
10,150
597
33
2
0
252,682
0
W
Vamana
13,068
769
27
2
0
375,589
1
W
Thoth
13,295
782
47
3
0
327,174
0
L
Chronos
9,095
535
32
2
0
255,498
1
W
Hades
11,484
676
36
2
0
301,815
3
W
Cthulhu
12,961
762
70
4
0
333,840
4
L
Ne Zha
10,059
592
17
1
0
306,434
0
L
Nu Wa
10,820
636
49
3
0
286,460
0
L
Bellona
10,478
616
19
1
0
225,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role