Player Matchup

Fenrir
Fenrir
Abuzakan
Fenrir
Level 125
God Stats
4W - 3L
1,535 SR
Queue Stats
63W - 83L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
KardySLB
Kukulkan
Level 155
God Stats
4W - 2L
1,559 SR
Queue Stats
41W - 41L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Lapis007
Jing Wei
Level 105
God Stats
7W - 6L
1,378 SR
Queue Stats
177W - 196L
1,463 Elo+
Solo
Janus
Janus
MrCoyote18
Janus
Level 89
God Stats
2W - 6L
1,426 SR
Queue Stats
45W - 47L
1,467 Elo+
Solo
Atlas
Atlas
UrbanMonkey
Atlas
Level 155
God Stats
36W - 37L
1,587 SR
Queue Stats
445W - 476L
1,489 Elo+
Party 1
Team Averages
Level 126
1,497 SR
1,479 Elo+

VS

Team Averages
Level 77
1,509 SR
1,497 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
NineLivesToLive
Ishtar
Level 87
God Stats
28W - 29L
1,445 SR
Queue Stats
132W - 133L
1,437 Elo+
Solo
Hercules
Hercules
Taserface69
Hercules
Level 69
God Stats
84W - 69L
1,599 SR
Queue Stats
206W - 176L
1,578 Elo+
Solo
Nu Wa
Nu Wa
l7zenl
Nu Wa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Abuzakan
Fenrir
12
1 / 5 / 2
6,728
673
7,128
10,173
4,666
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KardySLB
Kukulkan
15
2 / 1 / 1
7,946
795
6,883
6,148
2,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Lapis007
Jing Wei
15
1 / 2 / 1
7,458
746
5,218
9,149
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
14
1 / 4 / 2
7,586
759
6,571
7,496
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 1 / 4
7,299
730
7,450
10,324
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 4 / 4
8,099
810
6,926
9,516
4,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
 
Yu Huang
14
3 / 1 / 4
7,837
784
4,760
8,608
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 3
7,950
795
2,777
6,959
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Taserface69
Hercules
15
3 / 0 / 7
8,141
814
11,433
14,602
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
l7zenl
Nu Wa
15
3 / 1 / 7
8,062
806
8,435
5,913
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
13
13
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
4
4
1.25
W
Yu Huang
 
Yu Huang
3
1
4
5
L
Fenrir
Abuzakan
Fenrir
1
5
2
0.4
L
Kukulkan
KardySLB
Kukulkan
2
1
1
2.5
L
Jing Wei
Lapis007
Jing Wei
1
2
1
0.75
L
Janus
1
4
2
0.5
W
1
1
3
2.5
W
Hercules
Taserface69
Hercules
3
0
7
6.5
L
1
1
4
3
W
Nu Wa
l7zenl
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,250
Damage
34,331
43,290
Taken
45,598
23,425
Mitigated
24,064
4,600
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,926
958
0
184
9,516
4,190
260
3,058
6,458
0
26,700
W
Yu Huang
 
Yu Huang
4,760
541
0
1,433
8,608
3,894
114
4,817
3,791
26,048
0
L
Fenrir
Abuzakan
Fenrir
7,128
1,024
0
848
10,173
4,666
0
2,993
6,916
0
12,185
L
Kukulkan
KardySLB
Kukulkan
6,883
348
0
250
6,148
2,795
0
1,211
4,800
34,488
0
L
Jing Wei
Lapis007
Jing Wei
5,218
3,570
0
2,237
9,149
3,520
96
4,003
4,966
0
28,348
L
Janus
6,571
449
0
340
7,496
2,986
0
1,246
6,122
31,581
0
W
2,777
865
0
1,814
6,959
3,158
945
5,207
1,752
0
30,614
W
Hercules
Taserface69
Hercules
11,433
3,378
0
6,804
14,602
10,162
0
5,505
7,897
0
26,678
L
7,450
2,431
0
925
10,324
9,458
0
3,742
6,420
18,457
0
W
Nu Wa
l7zenl
Nu Wa
8,435
2,586
70
933
5,913
2,660
38
2,317
3,596
28,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
40,089
211
Minions Killed
240
0
Camps Cleared
0
1,039,607
Distance Traveled
1,130,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,099
810
37
4
0
236,947
5
W
Yu Huang
7,837
784
53
5
0
223,428
1
L
Fenrir
6,728
673
9
1
0
221,500
1
L
Kukulkan
7,946
795
63
6
0
196,891
3
L
Jing Wei
7,458
746
60
6
0
180,812
0
L
Janus
7,586
759
67
7
0
203,104
1
W
Ishtar
7,950
795
65
7
0
208,521
0
W
Hercules
8,141
814
44
4
0
254,123
3
L
Atlas
7,299
730
12
1
0
237,300
2
W
Nu Wa
8,062
806
41
4
0
207,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role