Player Matchup

Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
Canjonsty
Ullr
Platinum V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,738 MMR
Solo
Merlin
Merlin
Platinum IV
Izirttlikayn
Merlin
Platinum IV
Level 65
God Stats
7W - 3L
1,716 SR
Queue Stats
63W - 56L
1,774 MMR
Solo
Fenrir
Fenrir
Platinum V
schirmi0711
Fenrir
Platinum V
Level 158
God Stats
5W - 6L
1,579 SR
Queue Stats
318W - 315L
1,709 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,559 SR
1,644 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,599 SR
1,669 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold III
 
Freya
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold II
Andriulis
Thor
Gold II
Level 145
God Stats
18W - 17L
1,627 SR
Queue Stats
288W - 289L
1,707 MMR
Solo
Cerberus
Cerberus
Platinum V
MugiwaraNoAnze
Cerberus
Platinum V
Level 47
God Stats
2W - 1L
1,868 SR
Queue Stats
52W - 45L
1,831 MMR
Party 1
Agni
Agni
Platinum IV
proNAVI
Agni
Platinum IV
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 82L
1,805 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 0 / 0
7,519
627
6,862
7,353
3,083
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
2 / 2 / 5
6,805
567
5,963
8,342
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
13
3 / 0 / 2
7,398
617
6,651
6,192
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
12
2 / 0 / 0
7,007
584
4,900
3,166
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 0 / 5
6,443
537
4,637
9,578
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetKaliIshtarAh Muzen Cab

VS

Bans
AtlasGebLancelotPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 1 / 1
5,716
476
2,791
10,600
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
 
Freya
10
0 / 4 / 0
5,626
469
4,744
7,351
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
11
1 / 1 / 1
6,171
514
2,226
8,589
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
11
0 / 2 / 0
6,364
530
5,558
11,910
7,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
proNAVI
Agni
10
0 / 2 / 0
6,016
501
2,628
5,795
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
10
Kills
2
2
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
0
2
W
Ne Zha
 
Ne Zha
2
2
5
2.25
L
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Freya
 
Freya
0
4
0
0
L
Thor
1
1
1
1.5
W
Ullr
3
0
2
4
W
Merlin
2
0
0
2
L
Cerberus
0
2
0
0
L
Agni
proNAVI
Agni
0
2
0
0
W
Fenrir
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,013
Damage
17,947
34,631
Taken
44,245
16,223
Mitigated
22,091
16,877
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,862
1,489
0
6,258
7,353
3,083
0
5,182
2,171
63,401
0
W
Ne Zha
 
Ne Zha
5,963
1,243
0
3,261
8,342
5,446
0
2,300
5,840
241
23,723
L
Amaterasu
 
Amaterasu
2,791
772
0
3,476
10,600
6,627
0
1,592
9,008
0
12,549
L
Freya
 
Freya
4,744
1,234
0
2,030
7,351
2,288
0
361
6,990
36,996
1,182
L
Thor
2,226
516
0
4,340
8,589
3,265
0
1,080
7,509
0
45,451
W
Ullr
6,651
3,339
0
844
6,192
2,511
882
2,187
3,817
0
58,291
W
Merlin
4,900
399
0
500
3,166
1,102
0
384
2,782
58,684
0
L
Cerberus
5,558
767
0
5,771
11,910
7,907
0
7,307
4,603
57,483
0
L
Agni
proNAVI
Agni
2,628
383
0
852
5,795
2,004
0
1,704
4,091
45,553
0
W
Fenrir
4,637
1,112
0
6,014
9,578
4,081
0
2,049
7,435
41
47,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
29,893
469
Minions Killed
424
0
Camps Cleared
0
1,225,426
Distance Traveled
1,126,419
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,519
627
130
11
0
260,377
1
W
Ne Zha
6,805
567
36
3
0
253,272
2
L
Amaterasu
5,716
476
20
2
0
241,634
4
L
Freya
5,626
469
89
7
0
218,238
2
L
Thor
6,171
514
92
8
0
231,701
1
W
Ullr
7,398
617
105
9
0
216,625
3
W
Merlin
7,007
584
116
10
0
221,655
5
L
Cerberus
6,364
530
123
10
0
207,470
5
L
Agni
6,016
501
100
8
0
227,376
3
W
Fenrir
6,443
537
82
7
0
273,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role