Player Matchup

Awilix
Awilix
BukakeGod
Awilix
Level 153
God Stats
14W - 12L
1,599 SR
Queue Stats
101W - 80L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Cannotusemyname
Ne Zha
Level 25
God Stats
0W - 3L
1,529 SR
Queue Stats
23W - 26L
1,558 Elo+
Party 1
Neith
Neith
Itsygo784
Neith
Level 103
God Stats
94W - 118L
1,476 SR
Queue Stats
527W - 571L
1,469 Elo+
Solo
Ra
Ra
MLGBREADBLOKE
Ra
Level 69
God Stats
6W - 2L
1,720 SR
Queue Stats
177W - 186L
1,371 Elo+
Solo
Thoth
Thoth
ZemlyaBetonom
Thoth
Level 40
God Stats
5W - 14L
1,151 SR
Queue Stats
83W - 92L
1,295 Elo+
Solo
Team Averages
Level 78
1,495 SR
1,453 Elo+

VS

Team Averages
Level 68
1,528 SR
1,507 Elo+
Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Azula26
Janus
Level 40
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 112L
1,482 Elo+
Solo
Ullr
Ullr
wilifox7
Ullr
Level 94
God Stats
6W - 6L
1,641 SR
Queue Stats
141W - 142L
1,567 Elo+
Solo
Nemesis
Nemesis
z3rgos
Nemesis
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 11L
1,590 Elo+
Solo
Artio
Artio
Куинси
Artio
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BukakeGod
Awilix
13
2 / 2 / 2
7,901
527
9,092
15,420
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 6
6,969
465
6,566
17,735
15,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Itsygo784
Neith
12
2 / 4 / 4
7,722
515
11,887
9,669
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 2 / 2
8,890
593
7,291
9,762
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 1
7,768
518
4,538
5,576
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
3 / 2 / 5
7,635
509
9,687
10,936
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
Azula26
Janus
14
1 / 1 / 2
8,228
549
5,200
6,199
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
3 / 1 / 1
9,680
645
7,977
8,103
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
z3rgos
Nemesis
15
5 / 3 / 4
8,822
588
10,819
13,920
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 5
7,286
486
5,619
18,401
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
13
13
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
2
5
2.75
W
Janus
Azula26
Janus
1
1
2
2
L
Awilix
BukakeGod
Awilix
2
2
2
1.5
L
1
4
6
1
L
Neith
Itsygo784
Neith
2
4
4
1
L
4
2
2
2.5
L
1
1
1
1.5
W
Ullr
3
1
1
3.5
W
Nemesis
z3rgos
Nemesis
5
3
4
2.33
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
39,302
58,162
Taken
57,559
31,545
Mitigated
30,185
15,140
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,687
6,225
0
2,801
10,936
4,147
1,242
534
10,402
0
48,175
W
Janus
Azula26
Janus
5,200
669
214
1,176
6,199
2,315
0
3,369
2,830
71,780
0
L
Awilix
BukakeGod
Awilix
9,092
4,233
0
2,203
15,420
6,485
0
2,164
13,256
0
72,862
L
6,566
2,257
378
3,284
17,735
15,432
77
3,889
13,846
0
31,928
L
Neith
Itsygo784
Neith
11,887
6,792
0
3,263
9,669
3,685
306
1,498
8,171
0
53,556
L
7,291
667
1,252
3,460
9,762
3,981
980
330
9,432
63,777
0
L
4,538
88
0
1,300
5,576
1,962
123
2,938
2,638
55,717
0
W
Ullr
7,977
2,951
0
1,075
8,103
3,552
1,692
3,424
4,679
0
73,442
W
Nemesis
z3rgos
Nemesis
10,819
5,779
0
1,677
13,920
5,270
0
2,047
11,873
0
73,234
W
5,619
1,403
907
5,929
18,401
14,901
0
2,455
15,946
22,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
41,651
437
Minions Killed
479
0
Camps Cleared
0
1,421,073
Distance Traveled
1,425,903
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,635
509
72
5
0
248,978
0
W
Janus
8,228
549
129
9
0
312,804
5
L
Awilix
7,901
527
106
7
0
353,493
4
L
Ne Zha
6,969
465
34
2
0
297,225
2
L
Neith
7,722
515
88
6
0
234,153
4
L
Ra
8,890
593
114
8
0
284,023
1
L
Thoth
7,768
518
95
6
0
252,179
3
W
Ullr
9,680
645
148
10
0
279,213
0
W
Nemesis
8,822
588
98
7
0
311,566
3
W
Artio
7,286
486
32
2
0
273,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role