Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Corppu
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,581 Elo+
Solo
Hercules
Hercules
Reinmon
Hercules
Level 121
God Stats
24W - 31L
1,499 SR
Queue Stats
248W - 243L
1,524 Elo+
Solo
Neith
Neith
TenoXile
Neith
Level 103
God Stats
6W - 3L
1,751 SR
Queue Stats
193W - 200L
1,546 Elo+
Solo
Bacchus
Bacchus
Terminatorams
Bacchus
Level 147
God Stats
1W - 3L
1,375 SR
Queue Stats
303W - 316L
1,625 Elo+
Solo
Team Averages
Level 121
1,525 SR
1,555 Elo+

VS

Team Averages
Level 117
1,476 SR
1,587 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Altava
Horus
Level 107
God Stats
9W - 1L
1,791 SR
Queue Stats
366W - 248L
1,675 Elo+
Solo
Nemesis
Nemesis
Damiem
Nemesis
Level 128
God Stats
2W - 1L
1,373 SR
Queue Stats
106W - 108L
1,486 Elo+
Solo
The Morrigan
The Morrigan
MeToRaF
The Morrigan
Level 157
God Stats
3W - 2L
1,460 SR
Queue Stats
94W - 56L
1,698 Elo+
Party 1
Cernunnos
Cernunnos
TheLazySphinx
Cernunnos
Level 129
God Stats
1W - 2L
1,257 SR
Queue Stats
207W - 160L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 4 / 1
7,615
448
4,000
14,536
5,961
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Corppu
Agni
12
0 / 5 / 1
7,380
434
6,435
10,454
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Reinmon
Hercules
13
2 / 5 / 1
8,491
499
10,079
15,011
14,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TenoXile
Neith
12
0 / 3 / 1
7,636
449
5,279
9,863
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
10
0 / 3 / 3
6,697
394
4,689
11,087
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 1 / 8
9,322
548
7,222
11,734
12,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
Altava
Horus
17
5 / 0 / 4
10,386
611
14,363
14,165
15,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nemesis
Damiem
Nemesis
15
5 / 2 / 1
9,148
538
6,489
12,291
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
MeToRaF
The Morrigan
12
4 / 0 / 3
8,370
492
8,824
6,161
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
TheLazySphinx
Cernunnos
16
2 / 1 / 4
9,918
583
9,259
13,237
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
20
20
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
1
0.63
W
Bacchus
 
Bacchus
4
1
8
8
W
Horus
Altava
Horus
5
0
4
7
L
Agni
Corppu
Agni
0
5
1
0.1
W
Nemesis
Damiem
Nemesis
5
2
1
2.75
W
The Morrigan
MeToRaF
The Morrigan
4
0
3
5.5
L
Hercules
Reinmon
Hercules
2
5
1
0.5
L
Neith
TenoXile
Neith
0
3
1
0.17
L
Bacchus
0
3
3
0.5
W
Cernunnos
TheLazySphinx
Cernunnos
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
46,157
60,951
Taken
57,588
39,663
Mitigated
41,942
16,445
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,000
1,165
0
4,053
14,536
5,961
0
3,657
10,879
0
54,844
W
Bacchus
 
Bacchus
7,222
757
0
5,002
11,734
12,280
93
3,363
8,371
23,092
5,265
W
Horus
Altava
Horus
14,363
6,690
832
6,087
14,165
15,403
0
1,669
12,496
404
89,499
L
Agni
Corppu
Agni
6,435
723
0
1,125
10,454
3,797
0
2,902
7,552
61,894
0
W
Nemesis
Damiem
Nemesis
6,489
2,950
0
1,849
12,291
5,373
0
4,031
8,260
43
84,746
W
The Morrigan
MeToRaF
The Morrigan
8,824
2,518
0
1,934
6,161
2,573
0
2,353
3,808
54,220
2,015
L
Hercules
Reinmon
Hercules
10,079
4,146
0
4,188
15,011
14,565
602
1,617
13,394
192
63,333
L
Neith
TenoXile
Neith
5,279
2,117
0
3,393
9,863
4,118
0
1,479
8,384
0
57,775
L
Bacchus
4,689
1,170
0
3,686
11,087
11,222
0
5,649
5,438
20,480
0
W
Cernunnos
TheLazySphinx
Cernunnos
9,259
3,988
0
7,044
13,237
6,313
464
854
12,383
0
86,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
47,144
482
Minions Killed
555
0
Camps Cleared
0
1,506,725
Distance Traveled
1,619,774
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,615
448
90
5
0
334,431
5
W
Bacchus
9,322
548
33
2
0
329,632
3
W
Horus
10,386
611
151
9
0
372,652
6
L
Agni
7,380
434
120
7
0
321,584
6
W
Nemesis
9,148
538
121
7
0
332,723
6
W
The Morrigan
8,370
492
95
6
0
264,826
5
L
Hercules
8,491
499
129
8
0
293,852
3
L
Neith
7,636
449
115
7
0
284,230
5
L
Bacchus
6,697
394
28
2
0
272,628
3
W
Cernunnos
9,918
583
155
9
0
319,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role