Player Matchup

Heimdallr
Heimdallr
DarkdioZ-
Heimdallr
Level 153
God Stats
16W - 14L
1,439 SR
Queue Stats
666W - 635L
1,471 Elo+
Solo
Da Ji
Da Ji
DarthPattyCakes
Da Ji
Level 136
God Stats
10W - 9L
1,649 SR
Queue Stats
337W - 281L
1,600 Elo+
Party 1
Anhur
Anhur
Dillon93
Anhur
Level 114
God Stats
3W - 4L
1,368 SR
Queue Stats
118W - 121L
1,626 Elo+
Solo
Sylvanus
Sylvanus
madrocco16
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 62L
1,575 Elo+
Party 1
Ah Puch
Ah Puch
tooney_looney28
Ah Puch
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,382 Elo+
Solo
Team Averages
Level 117
1,491 SR
1,531 Elo+

VS

Team Averages
Level 135
1,603 SR
1,535 Elo+
Tiamat
Tiamat
Alucard_Arise
Tiamat
Level 144
God Stats
6W - 4L
1,507 SR
Queue Stats
265W - 261L
1,487 Elo+
Party 3
Merlin
Merlin
Jerbie
Merlin
Level 146
God Stats
6W - 1L
1,797 SR
Queue Stats
288W - 224L
1,594 Elo+
Party 2
Terra
Terra
Osilou
Terra
Level 127
God Stats
4W - 1L
1,730 SR
Queue Stats
297W - 254L
1,602 Elo+
Party 2
Jing Wei
Jing Wei
oz_man_22
Jing Wei
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 139L
1,438 Elo+
Party 3
Ymir
Ymir
z F0XX
Ymir
Level 106
God Stats
7W - 8L
1,481 SR
Queue Stats
869W - 830L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkdioZ-
Heimdallr
17
3 / 5 / 9
9,310
716
12,577
16,174
7,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 5 / 5
10,104
777
16,494
14,827
6,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Dillon93
Anhur
15
1 / 4 / 9
8,680
668
11,770
11,103
5,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
madrocco16
Sylvanus
16
2 / 4 / 10
10,103
777
6,513
23,618
21,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 5 / 6
9,011
693
13,108
14,338
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
10,049
773
14,393
15,288
14,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Jerbie
Merlin
18
10 / 2 / 8
10,763
828
25,580
12,110
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Osilou
Terra
18
1 / 2 / 22
10,740
826
12,241
14,743
17,808
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
oz_man_22
Jing Wei
16
1 / 3 / 10
9,216
709
4,486
12,037
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
z F0XX
Ymir
18
4 / 4 / 15
11,075
852
11,065
21,514
32,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
84
15
Kills
23
23
Deaths
15
39
Assists
61
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
Heimdallr
DarkdioZ-
Heimdallr
3
5
9
1.5
L
7
5
5
1.9
L
Anhur
Dillon93
Anhur
1
4
9
1.38
W
Merlin
Jerbie
Merlin
10
2
8
7
W
Terra
Osilou
Terra
1
2
22
6
L
Sylvanus
madrocco16
Sylvanus
2
4
10
1.75
W
Jing Wei
oz_man_22
Jing Wei
1
3
10
2
L
2
5
6
1
W
Ymir
z F0XX
Ymir
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,462
Damage
67,765
80,060
Taken
75,692
48,061
Mitigated
78,371
28,460
Healing
31,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,393
616
1,222
3,212
15,288
14,834
781
2,531
12,757
24,565
0
L
Heimdallr
DarkdioZ-
Heimdallr
12,577
2,182
954
3,569
16,174
7,681
624
12,916
3,057
0
27,631
L
16,494
3,417
1,678
3,881
14,827
6,849
0
11,105
3,583
0
22,795
L
Anhur
Dillon93
Anhur
11,770
3,956
0
1,999
11,103
5,146
606
8,652
2,165
0
24,726
W
Merlin
Jerbie
Merlin
25,580
1,668
3,342
2,181
12,110
7,009
1,264
2,906
9,204
40,210
0
W
Terra
Osilou
Terra
12,241
1,212
9,372
4,584
14,743
17,808
389
3,073
11,670
19,733
0
L
Sylvanus
madrocco16
Sylvanus
6,513
1,530
2,667
8,747
23,618
21,605
298
16,579
6,698
10,704
0
W
Jing Wei
oz_man_22
Jing Wei
4,486
3,788
2,672
2,894
12,037
5,965
2,799
3,032
9,005
0
23,159
L
13,108
917
846
4,119
14,338
6,780
540
12,821
1,278
30,661
0
W
Ymir
z F0XX
Ymir
11,065
1,981
92
1,737
21,514
32,755
416
8,079
13,435
15,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
51,843
123
Minions Killed
178
0
Camps Cleared
0
1,081,992
Distance Traveled
1,220,023
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,049
773
36
3
0
248,656
0
L
Heimdallr
9,310
716
28
2
0
240,472
0
L
Da Ji
10,104
777
15
1
0
210,623
3
L
Anhur
8,680
668
34
3
0
229,015
0
W
Merlin
10,763
828
45
3
0
251,048
1
W
Terra
10,740
826
13
1
0
253,731
0
L
Sylvanus
10,103
777
12
1
0
190,046
1
W
Jing Wei
9,216
709
62
5
0
254,137
0
L
Ah Puch
9,011
693
34
3
0
211,836
0
W
Ymir
11,075
852
22
2
0
212,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role