Player Matchup

King Arthur
King Arthur
Silver IV
DivineK1A
King Arthur
Silver IV
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,284 MMR
Solo
Jing Wei
Jing Wei
Silver II
JayMetta4
Jing Wei
Silver II
Level 88
God Stats
51W - 55L
1,482 SR
Queue Stats
98W - 106L
1,254 MMR
Solo
Vulcan
Vulcan
Gold III
Malefic2
Vulcan
Gold III
Level 157
God Stats
6W - 2L
1,478 SR
Queue Stats
132W - 136L
1,249 MMR
Solo
Sobek
Sobek
Gold V
ZenSunTM
Sobek
Gold V
Level 107
God Stats
10W - 8L
1,419 SR
Queue Stats
120W - 121L
1,350 MMR
Party 1
Bakasura
Bakasura
Gold V
coljen1
Bakasura
Gold V
Level 68
God Stats
3W - 4L
1,365 SR
Queue Stats
150W - 161L
1,055 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,449 SR
1,238 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,582 SR
1,243 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze IV
AzoX_78
Pele
Bronze IV
Level 106
God Stats
0W - 3L
1,655 SR
Queue Stats
1W - 10L
1,309 MMR
Solo
Artemis
Artemis
Silver V
dreative
Artemis
Silver V
Level 60
God Stats
3W - 4L
1,798 SR
Queue Stats
119W - 154L
519 MMR
Solo
Achilles
Achilles
Silver II
rasta-ld24
Achilles
Silver II
Level 104
God Stats
2W - 7L
1,495 SR
Queue Stats
51W - 53L
1,349 MMR
Solo
Merlin
Merlin
Gold I
yDiibs
Merlin
Gold I
Level 128
God Stats
10W - 15L
1,463 SR
Queue Stats
286W - 279L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DivineK1A
King Arthur
18
2 / 3 / 8
12,994
520
12,419
23,641
25,784
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
JayMetta4
Jing Wei
20
4 / 2 / 5
13,870
555
12,387
16,118
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Malefic2
Vulcan
20
3 / 1 / 4
13,755
550
14,763
9,921
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
ZenSunTM
Sobek
16
4 / 2 / 8
12,591
504
7,058
22,275
15,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
coljen1
Bakasura
20
9 / 2 / 3
15,030
601
15,239
24,114
14,179
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangChaacSusanoBaron SamediIshtar

VS

Bans
SkadiAthenaMulanLancelotLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 1 / 3
9,468
379
2,523
6,992
2,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pele
AzoX_78
Pele
15
1 / 7 / 0
9,782
391
5,874
25,221
9,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
dreative
Artemis
15
0 / 7 / 1
8,954
358
5,752
14,230
4,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
rasta-ld24
Achilles
15
5 / 5 / 1
10,363
415
14,956
24,669
24,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
yDiibs
Merlin
18
3 / 2 / 2
11,411
456
18,907
12,933
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
22
Kills
10
10
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
3
2.5
L
Pele
AzoX_78
Pele
1
7
0
0.14
W
King Arthur
DivineK1A
King Arthur
2
3
8
2
W
Jing Wei
JayMetta4
Jing Wei
4
2
5
3.25
W
Vulcan
Malefic2
Vulcan
3
1
4
5
W
Sobek
ZenSunTM
Sobek
4
2
8
4
W
Bakasura
coljen1
Bakasura
9
2
3
5.25
L
Artemis
dreative
Artemis
0
7
1
0.07
L
Achilles
rasta-ld24
Achilles
5
5
1
1.1
L
Merlin
yDiibs
Merlin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,866
Damage
48,012
96,069
Taken
84,045
67,562
Mitigated
45,803
35,130
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,523
356
0
2,018
6,992
2,077
0
57
6,825
0
62,042
L
Pele
AzoX_78
Pele
5,874
872
0
3,900
25,221
9,494
1,370
7,298
16,544
0
95,668
W
King Arthur
DivineK1A
King Arthur
12,419
1,411
0
5,150
23,641
25,784
185
4,519
18,021
0
65,441
W
Jing Wei
JayMetta4
Jing Wei
12,387
9,293
0
8,877
16,118
7,173
5,723
3,527
12,446
0
117,369
W
Vulcan
Malefic2
Vulcan
14,763
4,949
0
4,238
9,921
4,677
1,450
3,040
6,785
129,669
0
W
Sobek
ZenSunTM
Sobek
7,058
524
0
9,147
22,275
15,749
172
4,768
17,170
27,332
0
W
Bakasura
coljen1
Bakasura
15,239
9,358
0
7,718
24,114
14,179
5,938
5,966
18,001
0
149,259
L
Artemis
dreative
Artemis
5,752
1,673
0
1,678
14,230
4,770
0
3,531
10,274
0
45,452
L
Achilles
rasta-ld24
Achilles
14,956
3,485
0
7,283
24,669
24,778
448
5,450
18,799
0
58,623
L
Merlin
yDiibs
Merlin
18,907
173
0
500
12,933
4,684
0
5,623
6,897
109,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,240
Gold Earned
49,978
717
Minions Killed
562
0
Camps Cleared
0
2,548,911
Distance Traveled
2,115,577
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,468
379
113
5
0
307,174
4
L
Pele
9,782
391
129
5
0
505,056
1
W
King Arthur
12,994
520
93
4
0
497,392
2
W
Jing Wei
13,870
555
184
7
0
468,168
6
W
Vulcan
13,755
550
187
7
0
485,461
10
W
Sobek
12,591
504
29
1
0
490,086
3
W
Bakasura
15,030
601
224
9
0
607,804
4
L
Artemis
8,954
358
53
2
0
402,258
0
L
Achilles
10,363
415
88
4
0
450,569
3
L
Merlin
11,411
456
179
7
0
450,520
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role