Player Matchup

Achilles
Achilles
Gattsu1999
Achilles
Level 101
God Stats
4W - 4L
1,549 SR
Queue Stats
518W - 583L
1,430 Elo+
Solo
Thoth
Thoth
Overlord_Prinnys
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,433 Elo+
Solo
Fenrir
Fenrir
Tsukaretta
Fenrir
Level 20
God Stats
0W - 2L
1,273 SR
Queue Stats
64W - 96L
1,341 Elo+
Solo
Agni
Agni
kittyturtle1
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,334 Elo+
Party 1
Sol
Sol
liardfan
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,265 Elo+
Party 1
Team Averages
Level 55
1,465 SR
1,361 Elo+

VS

Team Averages
Level 74
1,700 SR
1,409 Elo+
Atlas
Atlas
CosmicM00n
Atlas
Level 36
God Stats
12W - 0L
1,940 SR
Queue Stats
139W - 202L
1,406 Elo+
Party 3
Thor
Thor
Fishtacollahma
Thor
Level 142
God Stats
1W - 0L
1,703 SR
Queue Stats
32W - 28L
1,556 Elo+
Party 2
Thoth
Thoth
Jabria
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 2
Vulcan
Vulcan
NwTn00b
Vulcan
Level 150
God Stats
4W - 0L
1,857 SR
Queue Stats
322W - 371L
1,440 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TDSGaming
Ah Muzen Cab
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 14L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gattsu1999
Achilles
17
6 / 6 / 8
10,335
689
11,287
23,473
28,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 8 / 11
10,603
707
9,374
15,595
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Tsukaretta
Fenrir
18
3 / 10 / 9
10,738
716
8,781
19,571
10,491
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
5 / 7 / 6
10,973
732
7,263
15,371
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 6 / 8
11,733
782
16,857
18,246
7,027
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
4 / 5 / 20
12,109
807
9,557
26,821
34,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 8 / 9
13,080
872
22,247
19,068
12,538
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Jabria
Thoth
19
6 / 4 / 12
11,831
789
12,326
11,804
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
NwTn00b
Vulcan
20
7 / 2 / 17
12,952
863
23,930
11,165
5,492
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
TDSGaming
Ah Muzen Cab
18
4 / 5 / 15
11,096
740
12,515
13,451
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
24
Kills
36
37
Deaths
24
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Atlas
4
5
20
2.8
W
15
8
9
2.44
L
Achilles
Gattsu1999
Achilles
6
6
8
1.67
W
Thoth
Jabria
Thoth
6
4
12
3
W
Vulcan
NwTn00b
Vulcan
7
2
17
7.75
L
3
8
11
1.06
W
Ah Muzen Cab
TDSGaming
Ah Muzen Cab
4
5
15
2.3
L
Fenrir
Tsukaretta
Fenrir
3
10
9
0.75
L
5
7
6
1.14
L
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,562
Damage
80,575
92,256
Taken
82,309
57,199
Mitigated
63,830
23,504
Healing
20,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
9,557
3,502
224
6,702
26,821
34,493
713
7,524
19,155
21,465
0
W
22,247
3,149
1,537
2,205
19,068
12,538
1,094
8,254
10,488
0
31,783
L
Achilles
Gattsu1999
Achilles
11,287
2,190
884
7,363
23,473
28,200
0
9,551
13,922
0
17,479
W
Thoth
Jabria
Thoth
12,326
1,729
136
1,585
11,804
5,102
2,248
5,138
6,431
28,647
0
W
Vulcan
NwTn00b
Vulcan
23,930
7,606
1,767
2,439
11,165
5,492
2,416
6,304
4,568
44,851
0
L
9,374
795
509
2,047
15,595
5,194
302
7,150
8,445
25,931
0
W
Ah Muzen Cab
TDSGaming
Ah Muzen Cab
12,515
4,348
1,486
2,183
13,451
6,205
1,100
6,274
6,843
0
28,441
L
Fenrir
Tsukaretta
Fenrir
8,781
2,557
1,306
1,631
19,571
10,491
0
12,080
7,491
0
13,177
L
7,263
676
1,156
2,155
15,371
6,287
0
6,735
8,636
33,387
0
L
16,857
4,764
520
5,933
18,246
7,027
1,160
10,297
7,949
29,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
61,068
171
Minions Killed
150
0
Camps Cleared
0
1,239,376
Distance Traveled
1,281,560
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,109
807
23
2
0
210,518
0
W
Thor
13,080
872
21
1
0
263,050
1
L
Achilles
10,335
689
15
1
0
273,103
0
W
Thoth
11,831
789
36
2
0
270,851
0
W
Vulcan
12,952
863
41
3
0
281,108
0
L
Thoth
10,603
707
44
3
0
248,478
0
W
Ah Muzen Cab
11,096
740
29
2
0
256,033
0
L
Fenrir
10,738
716
12
1
0
224,728
1
L
Agni
10,973
732
68
5
0
234,191
0
L
Sol
11,733
782
32
2
0
258,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role