Player Matchup

Fafnir
Fafnir
DreamBreaker96
Fafnir
Level 27
God Stats
4W - 1L
1,320 SR
Queue Stats
224W - 227L
1,518 Elo+
Party 3
Nox
Nox
IceDragon807
Nox
Level 149
God Stats
5W - 2L
1,759 SR
Queue Stats
129W - 83L
1,656 Elo+
Party 3
Skadi
Skadi
STyrannosaurus
Skadi
Level 144
God Stats
5W - 4L
1,628 SR
Queue Stats
188W - 204L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZenEclipse
Cu Chulainn
Level 107
God Stats
6W - 7L
1,303 SR
Queue Stats
241W - 215L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
sueyoshii
Ne Zha
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
327W - 227L
1,596 Elo+
Party 1
Team Averages
Level 98
1,502 SR
1,556 Elo+

VS

Team Averages
Level 49
1,381 SR
1,237 Elo+
Ares
Ares
Crypttid
Ares
Level 101
God Stats
13W - 12L
1,451 SR
Queue Stats
108W - 131L
1,245 Elo+
Party 2
Medusa
Medusa
EnBeSii
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,169 Elo+
Party 2
Pele
Pele
HappilyDoomed
Pele
Level 74
God Stats
0W - 2L
1,227 SR
Queue Stats
268W - 262L
1,270 Elo+
Party 2
Merlin
Merlin
KevlonDon
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2
Tyr
Tyr
KnifweyCwimwey
Tyr
Level 24
God Stats
2W - 4L
1,227 SR
Queue Stats
22W - 34L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 10
14,217
592
12,153
17,650
24,033
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 14
13,199
550
17,528
11,811
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 2
13,289
554
20,343
20,301
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
ZenEclipse
Cu Chulainn
19
1 / 0 / 5
12,534
522
5,924
13,120
13,913
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
sueyoshii
Ne Zha
20
10 / 1 / 10
14,972
624
29,580
22,549
12,795
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 7 / 3
9,304
388
7,701
25,955
33,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
EnBeSii
Medusa
15
1 / 7 / 1
9,389
391
6,791
19,093
10,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 7 / 0
10,281
428
10,375
27,260
12,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
KevlonDon
Merlin
16
1 / 7 / 2
10,309
430
10,577
17,494
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 0
10,599
442
6,661
19,180
19,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
32
Kills
5
5
Deaths
32
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
0
7
3
0.21
W
10
0
10
15
L
Medusa
EnBeSii
Medusa
1
7
1
0.21
L
2
7
0
0.29
W
6
2
14
6.5
L
Merlin
KevlonDon
Merlin
1
7
2
0.29
L
1
4
0
0.25
W
5
2
2
3
W
Cu Chulainn
ZenEclipse
Cu Chulainn
1
0
5
3.5
W
Ne Zha
sueyoshii
Ne Zha
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,528
Damage
42,105
85,431
Taken
108,982
68,380
Mitigated
83,356
30,172
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
7,701
724
0
2,562
25,955
33,003
83
6,230
19,725
28,403
0
W
12,153
3,181
3,646
7,042
17,650
24,033
1,263
5,873
11,777
32,654
0
L
Medusa
EnBeSii
Medusa
6,791
4,072
0
3,588
19,093
10,712
70
3,605
15,488
0
70,286
L
10,375
1,846
0
7,229
27,260
12,579
0
5,970
21,290
0
95,530
W
17,528
935
0
1,349
11,811
7,234
1,125
4,419
7,392
115,596
0
L
Merlin
KevlonDon
Merlin
10,577
1,276
0
250
17,494
7,636
0
7,807
9,687
69,896
0
L
6,661
662
0
3,221
19,180
19,426
353
6,069
13,111
25
57,956
W
20,343
12,822
77
9,380
20,301
10,405
4,797
2,411
17,890
0
144,779
W
Cu Chulainn
ZenEclipse
Cu Chulainn
5,924
603
0
1,882
13,120
13,913
784
986
12,134
0
69,616
W
Ne Zha
sueyoshii
Ne Zha
29,580
18,479
0
6,796
22,549
12,795
2,648
4,905
17,644
0
163,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,211
Gold Earned
49,882
705
Minions Killed
485
0
Camps Cleared
0
2,278,540
Distance Traveled
2,108,477
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,304
388
29
1
0
456,992
12
W
Fafnir
14,217
592
36
2
0
438,054
3
L
Medusa
9,389
391
109
5
0
353,923
1
L
Pele
10,281
428
144
6
0
440,760
2
W
Nox
13,199
550
191
8
0
454,520
2
L
Merlin
10,309
430
116
5
0
358,501
3
L
Tyr
10,599
442
87
4
0
498,301
7
W
Skadi
13,289
554
155
6
0
401,187
5
W
Cu Chulainn
12,534
522
135
6
0
471,398
4
W
Ne Zha
14,972
624
188
8
0
513,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role